mirror of
https://github.com/TES3MP/openmw-tes3mp.git
synced 2025-01-30 15:15:31 +00:00
Support keyframe controllers for bones that aren't in the skeleton base
This commit is contained in:
parent
305a471c5a
commit
60bbab52fe
1 changed files with 0 additions and 6 deletions
|
@ -532,12 +532,6 @@ static void updateBoneTree(const Ogre::SkeletonInstance *skelsrc, Ogre::Bone *bo
|
|||
bone->setScale(Ogre::Vector3::UNIT_SCALE);
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
// No matching bone in the source. Make sure it stays properly offset
|
||||
// from its parent.
|
||||
bone->resetToInitialState();
|
||||
}
|
||||
|
||||
Ogre::Node::ChildNodeIterator boneiter = bone->getChildIterator();
|
||||
while(boneiter.hasMoreElements())
|
||||
|
|
Loading…
Reference in a new issue