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Add drop shadow to ItemWidget (Fixes #3545)
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15046c961b
commit
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3 changed files with 11 additions and 0 deletions
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@ -28,6 +28,7 @@ namespace MWGui
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ItemWidget::ItemWidget()
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ItemWidget::ItemWidget()
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: mItem(NULL)
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: mItem(NULL)
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, mItemShadow(NULL)
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, mFrame(NULL)
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, mFrame(NULL)
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, mText(NULL)
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, mText(NULL)
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{
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{
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@ -44,6 +45,9 @@ namespace MWGui
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assignWidget(mItem, "Item");
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assignWidget(mItem, "Item");
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if (mItem)
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if (mItem)
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mItem->setNeedMouseFocus(false);
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mItem->setNeedMouseFocus(false);
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assignWidget(mItemShadow, "ItemShadow");
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if (mItemShadow)
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mItemShadow->setNeedMouseFocus(false);
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assignWidget(mFrame, "Frame");
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assignWidget(mFrame, "Frame");
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if (mFrame)
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if (mFrame)
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mFrame->setNeedMouseFocus(false);
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mFrame->setNeedMouseFocus(false);
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@ -63,6 +67,8 @@ namespace MWGui
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void ItemWidget::setIcon(const std::string &icon)
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void ItemWidget::setIcon(const std::string &icon)
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{
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{
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if (mItemShadow)
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mItemShadow->setImageTexture(icon);
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if (mItem)
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if (mItem)
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mItem->setImageTexture(icon);
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mItem->setImageTexture(icon);
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}
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}
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@ -44,6 +44,7 @@ namespace MWGui
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virtual void initialiseOverride();
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virtual void initialiseOverride();
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MyGUI::ImageBox* mItem;
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MyGUI::ImageBox* mItem;
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MyGUI::ImageBox* mItemShadow;
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MyGUI::ImageBox* mFrame;
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MyGUI::ImageBox* mFrame;
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MyGUI::TextBox* mText;
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MyGUI::TextBox* mText;
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};
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};
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@ -120,6 +120,10 @@
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<Property key="TextShadow" value="true"/>
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<Property key="TextShadow" value="true"/>
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</Widget>
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</Widget>
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<Widget type="ImageBox" skin="ImageBox" position="5 5 32 32" align="Stretch" name="Item"/>
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<Widget type="ImageBox" skin="ImageBox" position="5 5 32 32" align="Stretch" name="Item"/>
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<Widget type="ImageBox" skin="ImageBox" position="9 9 32 32" align="Stretch" name="ItemShadow">
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<Property key="Colour" value="0 0 0"/>
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<Property key="Alpha" value="0.5"/>
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</Widget>
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</Widget>
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</Widget>
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</Widget>
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</Widget>
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</Resource>
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</Resource>
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