fixed a very sloppy merge

actorid
Marc Zinnschlag 15 years ago
parent 2cfe5f0697
commit 6258654383

@ -98,15 +98,12 @@ namespace MWClass
return *ptr.getRefData().getCreatureStats();
}
<<<<<<< HEAD:apps/openmw/mwclass/npc.cpp
=======
boost::shared_ptr<MWWorld::Action> Npc::activate (const MWWorld::Ptr& ptr,
const MWWorld::Ptr& actor, const MWWorld::Environment& environment) const
{
return boost::shared_ptr<MWWorld::Action> (new MWWorld::ActionTalk (ptr));
}
>>>>>>> master:apps/openmw/mwclass/npc.cpp
MWWorld::ContainerStore<MWWorld::RefData>& Npc::getContainerStore (const MWWorld::Ptr& ptr)
const
{
@ -121,12 +118,6 @@ namespace MWClass
}
return *ptr.getRefData().getContainerStore();
}
boost::shared_ptr<MWWorld::Action> Npc::activate (const MWWorld::Ptr& ptr,
const MWWorld::Ptr& actor, const MWWorld::Environment& environment) const
{
return boost::shared_ptr<MWWorld::Action> (new MWWorld::ActionTalk (ptr));
}
std::string Npc::getScript (const MWWorld::Ptr& ptr) const

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