diff --git a/apps/openmw/mwworld/actionequip.cpp b/apps/openmw/mwworld/actionequip.cpp index 3d922a816..f9e7658c8 100644 --- a/apps/openmw/mwworld/actionequip.cpp +++ b/apps/openmw/mwworld/actionequip.cpp @@ -2,6 +2,7 @@ #include "../mwbase/environment.hpp" #include "../mwbase/world.hpp" +#include "../mwbase/windowmanager.hpp" #include "inventorystore.hpp" #include "player.hpp" @@ -31,11 +32,36 @@ namespace MWWorld } assert(it != invStore.end()); + + std::string npcRace = actor.get()->mBase->mRace; // equip the item in the first free slot for (std::vector::const_iterator slot=slots.first.begin(); slot!=slots.first.end(); ++slot) { + + // Beast races cannot equip shoes / boots + if(npcRace == "argonian" || npcRace == "khajiit") + { + if (*slot == MWWorld::InventoryStore::Slot_Boots) + { + // Only notify the player, not npcs + if(actor == MWBase::Environment::get().getWorld()->getPlayer().getPlayer() ) + { + if(it.getType() == MWWorld::ContainerStore::Type_Clothing){ // It's shoes + MWBase::Environment::get().getWindowManager()->messageBox ("#{sNotifyMessage15}", std::vector()); + } + + else // It's boots + { + MWBase::Environment::get().getWindowManager()->messageBox ("#{sNotifyMessage14}", std::vector()); + } + } + } + + break; + } + // if all slots are occupied, replace the last slot if (slot == --slots.first.end()) {