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Update changelog

This commit is contained in:
Nelsson Huotari 2019-09-21 17:52:07 +03:00
parent 23e7c71a5a
commit 62d50a1f47

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Feature #4812: Support NiSwitchNode Feature #4812: Support NiSwitchNode
Feature #4836: Daytime node switch Feature #4836: Daytime node switch
Feature #4840: Editor: Transient terrain change support Feature #4840: Editor: Transient terrain change support
Feature #????: Editor: Land shape editing, land selection
Feature #4859: Make water reflections more configurable Feature #4859: Make water reflections more configurable
Feature #4882: Support for NiPalette node Feature #4882: Support for NiPalette node
Feature #4887: Add openmw command option to set initial random seed Feature #4887: Add openmw command option to set initial random seed
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Feature #5132: Unique animations for different weapon types Feature #5132: Unique animations for different weapon types
Feature #5146: Safe Dispose corpse Feature #5146: Safe Dispose corpse
Feature #5147: Show spell magicka cost in spell buying window Feature #5147: Show spell magicka cost in spell buying window
Feature #5170: Editor: Land shape editing, land selection
Feature #5193: Weapon sheathing Feature #5193: Weapon sheathing
Task #4686: Upgrade media decoder to a more current FFmpeg API Task #4686: Upgrade media decoder to a more current FFmpeg API
Task #4695: Optimize Distant Terrain memory consumption Task #4695: Optimize Distant Terrain memory consumption