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Update changelog
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Feature #4812: Support NiSwitchNode
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Feature #4812: Support NiSwitchNode
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Feature #4836: Daytime node switch
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Feature #4836: Daytime node switch
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Feature #4840: Editor: Transient terrain change support
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Feature #4840: Editor: Transient terrain change support
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Feature #????: Editor: Land shape editing, land selection
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Feature #4859: Make water reflections more configurable
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Feature #4859: Make water reflections more configurable
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Feature #4882: Support for NiPalette node
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Feature #4882: Support for NiPalette node
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Feature #4887: Add openmw command option to set initial random seed
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Feature #4887: Add openmw command option to set initial random seed
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Feature #5132: Unique animations for different weapon types
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Feature #5132: Unique animations for different weapon types
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Feature #5146: Safe Dispose corpse
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Feature #5146: Safe Dispose corpse
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Feature #5147: Show spell magicka cost in spell buying window
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Feature #5147: Show spell magicka cost in spell buying window
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Feature #5170: Editor: Land shape editing, land selection
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Feature #5193: Weapon sheathing
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Feature #5193: Weapon sheathing
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Task #4686: Upgrade media decoder to a more current FFmpeg API
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Task #4686: Upgrade media decoder to a more current FFmpeg API
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Task #4695: Optimize Distant Terrain memory consumption
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Task #4695: Optimize Distant Terrain memory consumption
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