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https://github.com/TES3MP/openmw-tes3mp.git
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[General] In ID_GAME_ATTRIBUTE & ID_GAME_SKILL, rename GAME into PLAYER
This commit is contained in:
parent
9130c1f302
commit
6328ffb9aa
11 changed files with 38 additions and 38 deletions
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@ -184,7 +184,7 @@ void Networking::processPlayerPacket(RakNet::Packet *packet)
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break;
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}
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case ID_GAME_ATTRIBUTE:
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case ID_PLAYER_ATTRIBUTE:
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{
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if (!player->creatureStats.mDead)
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@ -197,7 +197,7 @@ void Networking::processPlayerPacket(RakNet::Packet *packet)
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break;
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}
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case ID_GAME_SKILL:
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case ID_PLAYER_SKILL:
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{
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if (!player->creatureStats.mDead)
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@ -714,8 +714,8 @@ void Networking::newPlayer(RakNet::RakNetGUID guid)
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{
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playerController->GetPacket(ID_GAME_BASE_INFO)->Send(pl->second, guid);
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playerController->GetPacket(ID_GAME_DYNAMICSTATS)->Send(pl->second, guid);
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playerController->GetPacket(ID_GAME_ATTRIBUTE)->Send(pl->second, guid);
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playerController->GetPacket(ID_GAME_SKILL)->Send(pl->second, guid);
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playerController->GetPacket(ID_PLAYER_ATTRIBUTE)->Send(pl->second, guid);
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playerController->GetPacket(ID_PLAYER_SKILL)->Send(pl->second, guid);
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playerController->GetPacket(ID_GAME_POS)->Send(pl->second, guid);
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playerController->GetPacket(ID_PLAYER_CELL_CHANGE)->Send(pl->second, guid);
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playerController->GetPacket(ID_GAME_EQUIPMENT)->Send(pl->second, guid);
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@ -485,8 +485,8 @@ void StatsFunctions::SendAttributes(unsigned short pid) noexcept
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Player *player;
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GET_PLAYER(pid, player,);
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mwmp::Networking::get().getPlayerController()->GetPacket(ID_GAME_ATTRIBUTE)->Send(player, false);
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mwmp::Networking::get().getPlayerController()->GetPacket(ID_GAME_ATTRIBUTE)->Send(player, true);
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mwmp::Networking::get().getPlayerController()->GetPacket(ID_PLAYER_ATTRIBUTE)->Send(player, false);
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mwmp::Networking::get().getPlayerController()->GetPacket(ID_PLAYER_ATTRIBUTE)->Send(player, true);
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}
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void StatsFunctions::SendSkills(unsigned short pid) noexcept
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@ -494,8 +494,8 @@ void StatsFunctions::SendSkills(unsigned short pid) noexcept
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Player *player;
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GET_PLAYER(pid, player,);
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mwmp::Networking::get().getPlayerController()->GetPacket(ID_GAME_SKILL)->Send(player, false);
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mwmp::Networking::get().getPlayerController()->GetPacket(ID_GAME_SKILL)->Send(player, true);
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mwmp::Networking::get().getPlayerController()->GetPacket(ID_PLAYER_SKILL)->Send(player, false);
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mwmp::Networking::get().getPlayerController()->GetPacket(ID_PLAYER_SKILL)->Send(player, true);
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}
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void StatsFunctions::SendLevel(unsigned short pid) noexcept
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@ -205,7 +205,7 @@ void LocalPlayer::updateAttributes(bool forceUpdate)
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if (attributesChanged || forceUpdate)
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{
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getNetworking()->getPlayerPacket(ID_GAME_ATTRIBUTE)->Send(this);
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getNetworking()->getPlayerPacket(ID_PLAYER_ATTRIBUTE)->Send(this);
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}
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}
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@ -244,7 +244,7 @@ void LocalPlayer::updateSkills(bool forceUpdate)
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if (skillsChanged || forceUpdate)
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{
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npcStats.mLevelProgress = ptrNpcStats.getLevelProgress();
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getNetworking()->getPlayerPacket(ID_GAME_SKILL)->Send(this);
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getNetworking()->getPlayerPacket(ID_PLAYER_SKILL)->Send(this);
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}
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}
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@ -574,7 +574,7 @@ void Networking::processPlayerPacket(RakNet::Packet *packet)
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}
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break;
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}
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case ID_GAME_ATTRIBUTE:
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case ID_PLAYER_ATTRIBUTE:
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{
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if (guid == myGuid)
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{
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@ -604,7 +604,7 @@ void Networking::processPlayerPacket(RakNet::Packet *packet)
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}
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break;
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}
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case ID_GAME_SKILL:
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case ID_PLAYER_SKILL:
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{
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if (guid == myGuid)
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{
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@ -154,8 +154,8 @@ add_component_dir (openmw-mp
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Packets/Player/PacketBaseInfo Packets/Player/PacketPosition Packets/Player/PacketEquipment
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Packets/Player/PacketAttack Packets/Player/PacketDynamicStats Packets/Player/PacketDrawState
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Packets/Player/PacketChatMessage Packets/Player/PacketCharGen Packets/Player/PacketAttribute
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Packets/Player/PacketSkill Packets/Player/PacketLevel Packets/Player/PacketHandshake
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Packets/Player/PacketChatMessage Packets/Player/PacketCharGen Packets/Player/PacketPlayerAttribute
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Packets/Player/PacketPlayerSkill Packets/Player/PacketLevel Packets/Player/PacketHandshake
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Packets/Player/PacketGUIBoxes Packets/Player/PacketClass Packets/Player/PacketTime
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Packets/Player/PacketInventory Packets/Player/PacketSpellbook Packets/Player/PacketJournal
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Packets/Player/PacketActiveSkills Packets/Player/PacketPlayerCellChange
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@ -17,8 +17,8 @@
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#include "../Packets/Player/PacketDrawState.hpp"
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#include "../Packets/Player/PacketChatMessage.hpp"
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#include "../Packets/Player/PacketCharGen.hpp"
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#include "../Packets/Player/PacketAttribute.hpp"
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#include "../Packets/Player/PacketSkill.hpp"
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#include "../Packets/Player/PacketPlayerAttribute.hpp"
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#include "../Packets/Player/PacketPlayerSkill.hpp"
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#include "../Packets/Player/PacketLevel.hpp"
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#include "../Packets/Player/PacketHandshake.hpp"
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#include "../Packets/Player/PacketGUIBoxes.hpp"
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@ -60,8 +60,8 @@ mwmp::PlayerPacketController::PlayerPacketController(RakNet::RakPeerInterface *p
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AddPacket<PacketChatMessage>(&packets, peer);
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AddPacket<PacketCharGen>(&packets, peer);
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AddPacket<PacketAttribute>(&packets, peer);
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AddPacket<PacketSkill>(&packets, peer);
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AddPacket<PacketPlayerAttribute>(&packets, peer);
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AddPacket<PacketPlayerSkill>(&packets, peer);
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AddPacket<PacketLevel>(&packets, peer);
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AddPacket<PacketHandshake>(&packets, peer);
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@ -23,8 +23,8 @@ enum GameMessages
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ID_CHAT_MESSAGE,
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ID_GAME_DRAWSTATE,
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ID_GAME_ATTRIBUTE,
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ID_GAME_SKILL,
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ID_PLAYER_ATTRIBUTE,
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ID_PLAYER_SKILL,
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ID_GAME_LEVEL,
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ID_GAME_CHARCLASS,
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ID_HANDSHAKE,
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@ -2,17 +2,17 @@
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// Created by koncord on 08.03.16.
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//
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#include "PacketAttribute.hpp"
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#include "PacketPlayerAttribute.hpp"
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#include <components/openmw-mp/NetworkMessages.hpp>
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using namespace mwmp;
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PacketAttribute::PacketAttribute(RakNet::RakPeerInterface *peer) : PlayerPacket(peer)
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PacketPlayerAttribute::PacketPlayerAttribute(RakNet::RakPeerInterface *peer) : PlayerPacket(peer)
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{
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packetID = ID_GAME_ATTRIBUTE;
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packetID = ID_PLAYER_ATTRIBUTE;
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}
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void PacketAttribute::Packet(RakNet::BitStream *bs, BasePlayer *player, bool send)
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void PacketPlayerAttribute::Packet(RakNet::BitStream *bs, BasePlayer *player, bool send)
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{
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PlayerPacket::Packet(bs, player, send);
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@ -2,21 +2,21 @@
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// Created by koncord on 08.03.16.
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//
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#ifndef OPENMW_PACKETATTRIBUTE_HPP
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#define OPENMW_PACKETATTRIBUTE_HPP
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#ifndef OPENMW_PACKETPLAYERATTRIBUTE_HPP
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#define OPENMW_PACKETPLAYERATTRIBUTE_HPP
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#include <components/openmw-mp/Packets/Player/PlayerPacket.hpp>
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namespace mwmp
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{
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class PacketAttribute : public PlayerPacket
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class PacketPlayerAttribute : public PlayerPacket
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{
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public:
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const static int AttributeCount = 8;
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PacketAttribute(RakNet::RakPeerInterface *peer);
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PacketPlayerAttribute(RakNet::RakPeerInterface *peer);
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virtual void Packet(RakNet::BitStream *bs, BasePlayer *player, bool send);
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};
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}
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#endif //OPENMW_PACKETATTRIBUTE_HPP
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#endif //OPENMW_PACKETPLAYERATTRIBUTE_HPP
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@ -2,19 +2,19 @@
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// Created by koncord on 17.03.16.
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//
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#include "PacketSkill.hpp"
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#include "PacketPlayerSkill.hpp"
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#include <components/openmw-mp/NetworkMessages.hpp>
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#include <components/esm/creaturestats.hpp>
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using namespace mwmp;
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PacketSkill::PacketSkill(RakNet::RakPeerInterface *peer) : PlayerPacket(peer)
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PacketPlayerSkill::PacketPlayerSkill(RakNet::RakPeerInterface *peer) : PlayerPacket(peer)
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{
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packetID = ID_GAME_SKILL;
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packetID = ID_PLAYER_SKILL;
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}
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void PacketSkill::Packet(RakNet::BitStream *bs, BasePlayer *player, bool send)
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void PacketPlayerSkill::Packet(RakNet::BitStream *bs, BasePlayer *player, bool send)
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{
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PlayerPacket::Packet(bs, player, send);
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@ -2,20 +2,20 @@
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// Created by koncord on 17.03.16.
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//
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#ifndef OPENMW_PACKETSKILL_HPP
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#define OPENMW_PACKETSKILL_HPP
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#ifndef OPENMW_PACKETPLAYERSKILL_HPP
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#define OPENMW_PACKETPLAYERSKILL_HPP
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#include <components/openmw-mp/Packets/Player/PlayerPacket.hpp>
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namespace mwmp
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{
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class PacketSkill : public PlayerPacket
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class PacketPlayerSkill : public PlayerPacket
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{
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public:
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const static int SkillCount = 27;
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const static int AttributeCount = 8;
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PacketSkill(RakNet::RakPeerInterface *peer);
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PacketPlayerSkill(RakNet::RakPeerInterface *peer);
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virtual void Packet(RakNet::BitStream *bs, BasePlayer *player, bool send);
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};
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@ -23,4 +23,4 @@ namespace mwmp
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#endif //OPENMW_PACKETSKILL_HPP
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#endif //OPENMW_PACKETPLAYERSKILL_HPP
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