Refactored Ogre initialisation into a component
parent
4f35fd8184
commit
636d399c7f
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#include "ogreinit.hpp"
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#include <string>
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#include <OgreRoot.h>
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#include <OgreParticleEmitterFactory.h>
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#include <OgreParticleSystemManager.h>
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#include <components/nifogre/particles.hpp>
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#include "ogreplugin.hpp"
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namespace OgreInit
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{
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OgreInit::OgreInit()
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: mRoot(NULL)
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#ifdef ENABLE_PLUGIN_CgProgramManager
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, mCgPlugin(NULL)
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#endif
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#ifdef ENABLE_PLUGIN_OctreeSceneManager
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, mOctreePlugin(NULL)
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#endif
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#ifdef ENABLE_PLUGIN_ParticleFX
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, mParticleFXPlugin(NULL)
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#endif
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#ifdef ENABLE_PLUGIN_GL
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, mGLPlugin(NULL)
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#endif
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#ifdef ENABLE_PLUGIN_Direct3D9
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, mD3D9Plugin(NULL)
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#endif
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{}
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Ogre::Root* OgreInit::init(const std::string &logPath)
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{
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// Set up logging first
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new Ogre::LogManager;
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Ogre::Log *log = Ogre::LogManager::getSingleton().createLog(logPath + std::string("Ogre.log"));
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// Disable logging to cout/cerr
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log->setDebugOutputEnabled(false);
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mRoot = new Ogre::Root("", "", "");
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#if defined(ENABLE_PLUGIN_GL) || defined(ENABLE_PLUGIN_Direct3D9) || defined(ENABLE_PLUGIN_CgProgramManager) || defined(ENABLE_PLUGIN_OctreeSceneManager) || defined(ENABLE_PLUGIN_ParticleFX)
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loadStaticPlugins();
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#else
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loadPlugins();
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#endif
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loadParticleFactories();
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return mRoot;
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}
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OgreInit::~OgreInit()
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{
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delete mRoot;
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std::vector<Ogre::ParticleEmitterFactory*>::iterator ei;
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for(ei = mEmitterFactories.begin();ei != mEmitterFactories.end();++ei)
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OGRE_DELETE (*ei);
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mEmitterFactories.clear();
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std::vector<Ogre::ParticleAffectorFactory*>::iterator ai;
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for(ai = mAffectorFactories.begin();ai != mAffectorFactories.end();++ai)
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OGRE_DELETE (*ai);
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mAffectorFactories.clear();
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#ifdef ENABLE_PLUGIN_GL
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delete mGLPlugin;
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mGLPlugin = NULL;
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#endif
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#ifdef ENABLE_PLUGIN_Direct3D9
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delete mD3D9Plugin;
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mD3D9Plugin = NULL;
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#endif
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#ifdef ENABLE_PLUGIN_CgProgramManager
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delete mCgPlugin;
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mCgPlugin = NULL;
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#endif
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#ifdef ENABLE_PLUGIN_OctreeSceneManager
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delete mOctreePlugin;
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mOctreePlugin = NULL;
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#endif
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#ifdef ENABLE_PLUGIN_ParticleFX
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delete mParticleFXPlugin;
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mParticleFXPlugin = NULL;
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#endif
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}
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void OgreInit::loadStaticPlugins()
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{
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#ifdef ENABLE_PLUGIN_GL
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mGLPlugin = new Ogre::GLPlugin();
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mRoot->installPlugin(mGLPlugin);
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#endif
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#ifdef ENABLE_PLUGIN_Direct3D9
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mD3D9Plugin = new Ogre::D3D9Plugin();
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mRoot->installPlugin(mD3D9Plugin);
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#endif
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#ifdef ENABLE_PLUGIN_CgProgramManager
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mCgPlugin = new Ogre::CgPlugin();
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mRoot->installPlugin(mCgPlugin);
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#endif
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#ifdef ENABLE_PLUGIN_OctreeSceneManager
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mOctreePlugin = new Ogre::OctreePlugin();
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mRoot->installPlugin(mOctreePlugin);
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#endif
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#ifdef ENABLE_PLUGIN_ParticleFX
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mParticleFXPlugin = new Ogre::ParticleFXPlugin();
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mRoot->installPlugin(mParticleFXPlugin);
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#endif
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}
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void OgreInit::loadPlugins()
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{
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std::string pluginDir;
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const char* pluginEnv = getenv("OPENMW_OGRE_PLUGIN_DIR");
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if (pluginEnv)
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pluginDir = pluginEnv;
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else
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{
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#if OGRE_PLATFORM == OGRE_PLATFORM_WIN32
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pluginDir = ".\\";
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#endif
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#if OGRE_PLATFORM == OGRE_PLATFORM_APPLE
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pluginDir = OGRE_PLUGIN_DIR;
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#endif
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#if OGRE_PLATFORM == OGRE_PLATFORM_LINUX
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pluginDir = OGRE_PLUGIN_DIR_REL;
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#endif
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}
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boost::filesystem::path absPluginPath = boost::filesystem::absolute(boost::filesystem::path(pluginDir));
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pluginDir = absPluginPath.string();
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Files::loadOgrePlugin(pluginDir, "RenderSystem_GL", *mRoot);
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Files::loadOgrePlugin(pluginDir, "RenderSystem_GLES2", *mRoot);
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Files::loadOgrePlugin(pluginDir, "RenderSystem_GL3Plus", *mRoot);
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Files::loadOgrePlugin(pluginDir, "RenderSystem_Direct3D9", *mRoot);
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Files::loadOgrePlugin(pluginDir, "Plugin_CgProgramManager", *mRoot);
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Files::loadOgrePlugin(pluginDir, "Plugin_ParticleFX", *mRoot);
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}
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void OgreInit::loadParticleFactories()
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{
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Ogre::ParticleEmitterFactory *emitter;
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emitter = OGRE_NEW NifEmitterFactory();
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Ogre::ParticleSystemManager::getSingleton().addEmitterFactory(emitter);
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mEmitterFactories.push_back(emitter);
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Ogre::ParticleAffectorFactory *affector;
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affector = OGRE_NEW GrowFadeAffectorFactory();
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Ogre::ParticleSystemManager::getSingleton().addAffectorFactory(affector);
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mAffectorFactories.push_back(affector);
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affector = OGRE_NEW GravityAffectorFactory();
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Ogre::ParticleSystemManager::getSingleton().addAffectorFactory(affector);
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mAffectorFactories.push_back(affector);
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}
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}
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@ -0,0 +1,75 @@
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#ifndef OPENMW_COMPONENTS_OGREINIT_H
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#define OPENMW_COMPONENTS_OGREINIT_H
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#include <vector>
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#include <string>
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// Static plugin headers
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#ifdef ENABLE_PLUGIN_CgProgramManager
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# include "OgreCgPlugin.h"
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#endif
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#ifdef ENABLE_PLUGIN_OctreeSceneManager
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# include "OgreOctreePlugin.h"
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#endif
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#ifdef ENABLE_PLUGIN_ParticleFX
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# include "OgreParticleFXPlugin.h"
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#endif
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#ifdef ENABLE_PLUGIN_GL
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# include "OgreGLPlugin.h"
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#endif
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#ifdef ENABLE_PLUGIN_Direct3D9
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# include "OgreD3D9Plugin.h"
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#endif
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namespace Ogre
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{
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class ParticleEmitterFactory;
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class ParticleAffectorFactory;
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class Root;
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}
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namespace OgreInit
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{
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/**
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* @brief Starts Ogre::Root and loads required plugins and NIF particle factories
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*/
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class OgreInit
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{
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public:
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OgreInit();
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Ogre::Root* init(const std::string &logPath // Path to directory where to store log files
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);
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~OgreInit();
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private:
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std::vector<Ogre::ParticleEmitterFactory*> mEmitterFactories;
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std::vector<Ogre::ParticleAffectorFactory*> mAffectorFactories;
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Ogre::Root* mRoot;
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void loadStaticPlugins();
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void loadPlugins();
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void loadParticleFactories();
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#ifdef ENABLE_PLUGIN_CgProgramManager
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Ogre::CgPlugin* mCgPlugin;
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#endif
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#ifdef ENABLE_PLUGIN_OctreeSceneManager
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Ogre::OctreePlugin* mOctreePlugin;
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#endif
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#ifdef ENABLE_PLUGIN_ParticleFX
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Ogre::ParticleFXPlugin* mParticleFXPlugin;
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#endif
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#ifdef ENABLE_PLUGIN_GL
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Ogre::GLPlugin* mGLPlugin;
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#endif
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#ifdef ENABLE_PLUGIN_Direct3D9
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Ogre::D3D9Plugin* mD3D9Plugin;
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#endif
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};
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}
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#endif
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