Refactored Ogre initialisation into a component

actorid
scrawl 11 years ago
parent 4f35fd8184
commit 636d399c7f

@ -79,7 +79,6 @@ set(OENGINE_OGRE
${LIBDIR}/openengine/ogre/renderer.cpp
${LIBDIR}/openengine/ogre/fader.cpp
${LIBDIR}/openengine/ogre/lights.cpp
${LIBDIR}/openengine/ogre/particles.cpp
${LIBDIR}/openengine/ogre/selectionbuffer.cpp
${LIBDIR}/openengine/ogre/imagerotate.cpp
)

@ -10,12 +10,9 @@
#endif
#include <SDL.h>
#include <cstdlib>
#include <boost/math/common_factor.hpp>
#include <components/files/configurationmanager.hpp>
#include <components/files/ogreplugin.hpp>
#include <components/fileorderlist/utils/naturalsort.hpp>
@ -54,13 +51,9 @@ GraphicsPage::GraphicsPage(Files::ConfigurationManager &cfg, GraphicsSettings &g
bool GraphicsPage::setupOgre()
{
// Create a log manager so we can surpress debug text to stdout/stderr
Ogre::LogManager* logMgr = OGRE_NEW Ogre::LogManager;
logMgr->createLog((mCfgMgr.getLogPath().string() + "/launcherOgre.log"), true, false, false);
try
{
mOgre = new Ogre::Root("", "", "./launcherOgre.log");
mOgre = mOgreInit.init(mCfgMgr.getLogPath().string() + "/launcherOgre.log");
}
catch(Ogre::Exception &ex)
{
@ -78,40 +71,6 @@ bool GraphicsPage::setupOgre()
return false;
}
std::string pluginDir;
const char* pluginEnv = getenv("OPENMW_OGRE_PLUGIN_DIR");
if (pluginEnv)
pluginDir = pluginEnv;
else
{
#if OGRE_PLATFORM == OGRE_PLATFORM_WIN32
pluginDir = ".\\";
#endif
#if OGRE_PLATFORM == OGRE_PLATFORM_APPLE
pluginDir = OGRE_PLUGIN_DIR;
#endif
#if OGRE_PLATFORM == OGRE_PLATFORM_LINUX
pluginDir = OGRE_PLUGIN_DIR_REL;
#endif
}
QDir dir(QString::fromStdString(pluginDir));
pluginDir = dir.absolutePath().toStdString();
Files::loadOgrePlugin(pluginDir, "RenderSystem_GL", *mOgre);
Files::loadOgrePlugin(pluginDir, "RenderSystem_GL3Plus", *mOgre);
Files::loadOgrePlugin(pluginDir, "RenderSystem_Direct3D9", *mOgre);
#ifdef ENABLE_PLUGIN_GL
mGLPlugin = new Ogre::GLPlugin();
mOgre->installPlugin(mGLPlugin);
#endif
#ifdef ENABLE_PLUGIN_Direct3D9
mD3D9Plugin = new Ogre::D3D9Plugin();
mOgre->installPlugin(mD3D9Plugin);
#endif
// Get the available renderers and put them in the combobox
const Ogre::RenderSystemList &renderers = mOgre->getAvailableRenderers();

@ -5,16 +5,9 @@
#include <OgreRoot.h>
#include <OgreRenderSystem.h>
//#include <OgreConfigFile.h>
//#include <OgreConfigDialog.h>
// Static plugin headers
#ifdef ENABLE_PLUGIN_GL
# include "OgreGLPlugin.h"
#endif
#ifdef ENABLE_PLUGIN_Direct3D9
# include "OgreD3D9Plugin.h"
#endif
#include <components/ogreinit/ogreinit.hpp>
#include "ui_graphicspage.h"
@ -41,16 +34,13 @@ private slots:
void slotStandardToggled(bool checked);
private:
OgreInit::OgreInit mOgreInit;
Ogre::Root *mOgre;
Ogre::RenderSystem *mSelectedRenderSystem;
Ogre::RenderSystem *mOpenGLRenderSystem;
Ogre::RenderSystem *mDirect3DRenderSystem;
#ifdef ENABLE_PLUGIN_GL
Ogre::GLPlugin* mGLPlugin;
#endif
#ifdef ENABLE_PLUGIN_Direct3D9
Ogre::D3D9Plugin* mD3D9Plugin;
#endif
Files::ConfigurationManager &mCfgMgr;
GraphicsSettings &mGraphicsSettings;

@ -10,8 +10,6 @@
#include <SDL.h>
#include "maindialog.hpp"
// SDL workaround
#include "graphicspage.hpp"
int main(int argc, char *argv[])
{

@ -357,8 +357,7 @@ void OMW::Engine::prepareEngine (Settings::Manager & settings)
mOgre->configure(
mCfgMgr.getLogPath().string(),
renderSystem,
Settings::Manager::getString("opengl rtt mode", "Video"),
false);
Settings::Manager::getString("opengl rtt mode", "Video"));
// This has to be added BEFORE MyGUI is initialized, as it needs
// to find core.xml here.

@ -19,7 +19,7 @@ add_component_dir (nif
)
add_component_dir (nifogre
ogrenifloader skeleton material mesh
ogrenifloader skeleton material mesh particles
)
add_component_dir (nifbullet
@ -48,7 +48,7 @@ add_component_dir (misc
add_component_dir (files
linuxpath windowspath macospath fixedpath multidircollection collections fileops configurationmanager
filelibrary ogreplugin constrainedfiledatastream lowlevelfile
filelibrary constrainedfiledatastream lowlevelfile
)
add_component_dir (compiler
@ -74,6 +74,10 @@ add_component_dir (loadinglistener
loadinglistener
)
add_component_dir (ogreinit
ogreinit ogreplugin
)
find_package(Qt4 COMPONENTS QtCore QtGui)
if(QT_QTGUI_LIBRARY AND QT_QTCORE_LIBRARY)

@ -0,0 +1,165 @@
#include "ogreinit.hpp"
#include <string>
#include <OgreRoot.h>
#include <OgreParticleEmitterFactory.h>
#include <OgreParticleSystemManager.h>
#include <components/nifogre/particles.hpp>
#include "ogreplugin.hpp"
namespace OgreInit
{
OgreInit::OgreInit()
: mRoot(NULL)
#ifdef ENABLE_PLUGIN_CgProgramManager
, mCgPlugin(NULL)
#endif
#ifdef ENABLE_PLUGIN_OctreeSceneManager
, mOctreePlugin(NULL)
#endif
#ifdef ENABLE_PLUGIN_ParticleFX
, mParticleFXPlugin(NULL)
#endif
#ifdef ENABLE_PLUGIN_GL
, mGLPlugin(NULL)
#endif
#ifdef ENABLE_PLUGIN_Direct3D9
, mD3D9Plugin(NULL)
#endif
{}
Ogre::Root* OgreInit::init(const std::string &logPath)
{
// Set up logging first
new Ogre::LogManager;
Ogre::Log *log = Ogre::LogManager::getSingleton().createLog(logPath + std::string("Ogre.log"));
// Disable logging to cout/cerr
log->setDebugOutputEnabled(false);
mRoot = new Ogre::Root("", "", "");
#if defined(ENABLE_PLUGIN_GL) || defined(ENABLE_PLUGIN_Direct3D9) || defined(ENABLE_PLUGIN_CgProgramManager) || defined(ENABLE_PLUGIN_OctreeSceneManager) || defined(ENABLE_PLUGIN_ParticleFX)
loadStaticPlugins();
#else
loadPlugins();
#endif
loadParticleFactories();
return mRoot;
}
OgreInit::~OgreInit()
{
delete mRoot;
std::vector<Ogre::ParticleEmitterFactory*>::iterator ei;
for(ei = mEmitterFactories.begin();ei != mEmitterFactories.end();++ei)
OGRE_DELETE (*ei);
mEmitterFactories.clear();
std::vector<Ogre::ParticleAffectorFactory*>::iterator ai;
for(ai = mAffectorFactories.begin();ai != mAffectorFactories.end();++ai)
OGRE_DELETE (*ai);
mAffectorFactories.clear();
#ifdef ENABLE_PLUGIN_GL
delete mGLPlugin;
mGLPlugin = NULL;
#endif
#ifdef ENABLE_PLUGIN_Direct3D9
delete mD3D9Plugin;
mD3D9Plugin = NULL;
#endif
#ifdef ENABLE_PLUGIN_CgProgramManager
delete mCgPlugin;
mCgPlugin = NULL;
#endif
#ifdef ENABLE_PLUGIN_OctreeSceneManager
delete mOctreePlugin;
mOctreePlugin = NULL;
#endif
#ifdef ENABLE_PLUGIN_ParticleFX
delete mParticleFXPlugin;
mParticleFXPlugin = NULL;
#endif
}
void OgreInit::loadStaticPlugins()
{
#ifdef ENABLE_PLUGIN_GL
mGLPlugin = new Ogre::GLPlugin();
mRoot->installPlugin(mGLPlugin);
#endif
#ifdef ENABLE_PLUGIN_Direct3D9
mD3D9Plugin = new Ogre::D3D9Plugin();
mRoot->installPlugin(mD3D9Plugin);
#endif
#ifdef ENABLE_PLUGIN_CgProgramManager
mCgPlugin = new Ogre::CgPlugin();
mRoot->installPlugin(mCgPlugin);
#endif
#ifdef ENABLE_PLUGIN_OctreeSceneManager
mOctreePlugin = new Ogre::OctreePlugin();
mRoot->installPlugin(mOctreePlugin);
#endif
#ifdef ENABLE_PLUGIN_ParticleFX
mParticleFXPlugin = new Ogre::ParticleFXPlugin();
mRoot->installPlugin(mParticleFXPlugin);
#endif
}
void OgreInit::loadPlugins()
{
std::string pluginDir;
const char* pluginEnv = getenv("OPENMW_OGRE_PLUGIN_DIR");
if (pluginEnv)
pluginDir = pluginEnv;
else
{
#if OGRE_PLATFORM == OGRE_PLATFORM_WIN32
pluginDir = ".\\";
#endif
#if OGRE_PLATFORM == OGRE_PLATFORM_APPLE
pluginDir = OGRE_PLUGIN_DIR;
#endif
#if OGRE_PLATFORM == OGRE_PLATFORM_LINUX
pluginDir = OGRE_PLUGIN_DIR_REL;
#endif
}
boost::filesystem::path absPluginPath = boost::filesystem::absolute(boost::filesystem::path(pluginDir));
pluginDir = absPluginPath.string();
Files::loadOgrePlugin(pluginDir, "RenderSystem_GL", *mRoot);
Files::loadOgrePlugin(pluginDir, "RenderSystem_GLES2", *mRoot);
Files::loadOgrePlugin(pluginDir, "RenderSystem_GL3Plus", *mRoot);
Files::loadOgrePlugin(pluginDir, "RenderSystem_Direct3D9", *mRoot);
Files::loadOgrePlugin(pluginDir, "Plugin_CgProgramManager", *mRoot);
Files::loadOgrePlugin(pluginDir, "Plugin_ParticleFX", *mRoot);
}
void OgreInit::loadParticleFactories()
{
Ogre::ParticleEmitterFactory *emitter;
emitter = OGRE_NEW NifEmitterFactory();
Ogre::ParticleSystemManager::getSingleton().addEmitterFactory(emitter);
mEmitterFactories.push_back(emitter);
Ogre::ParticleAffectorFactory *affector;
affector = OGRE_NEW GrowFadeAffectorFactory();
Ogre::ParticleSystemManager::getSingleton().addAffectorFactory(affector);
mAffectorFactories.push_back(affector);
affector = OGRE_NEW GravityAffectorFactory();
Ogre::ParticleSystemManager::getSingleton().addAffectorFactory(affector);
mAffectorFactories.push_back(affector);
}
}

@ -0,0 +1,75 @@
#ifndef OPENMW_COMPONENTS_OGREINIT_H
#define OPENMW_COMPONENTS_OGREINIT_H
#include <vector>
#include <string>
// Static plugin headers
#ifdef ENABLE_PLUGIN_CgProgramManager
# include "OgreCgPlugin.h"
#endif
#ifdef ENABLE_PLUGIN_OctreeSceneManager
# include "OgreOctreePlugin.h"
#endif
#ifdef ENABLE_PLUGIN_ParticleFX
# include "OgreParticleFXPlugin.h"
#endif
#ifdef ENABLE_PLUGIN_GL
# include "OgreGLPlugin.h"
#endif
#ifdef ENABLE_PLUGIN_Direct3D9
# include "OgreD3D9Plugin.h"
#endif
namespace Ogre
{
class ParticleEmitterFactory;
class ParticleAffectorFactory;
class Root;
}
namespace OgreInit
{
/**
* @brief Starts Ogre::Root and loads required plugins and NIF particle factories
*/
class OgreInit
{
public:
OgreInit();
Ogre::Root* init(const std::string &logPath // Path to directory where to store log files
);
~OgreInit();
private:
std::vector<Ogre::ParticleEmitterFactory*> mEmitterFactories;
std::vector<Ogre::ParticleAffectorFactory*> mAffectorFactories;
Ogre::Root* mRoot;
void loadStaticPlugins();
void loadPlugins();
void loadParticleFactories();
#ifdef ENABLE_PLUGIN_CgProgramManager
Ogre::CgPlugin* mCgPlugin;
#endif
#ifdef ENABLE_PLUGIN_OctreeSceneManager
Ogre::OctreePlugin* mOctreePlugin;
#endif
#ifdef ENABLE_PLUGIN_ParticleFX
Ogre::ParticleFXPlugin* mParticleFXPlugin;
#endif
#ifdef ENABLE_PLUGIN_GL
Ogre::GLPlugin* mGLPlugin;
#endif
#ifdef ENABLE_PLUGIN_Direct3D9
Ogre::D3D9Plugin* mD3D9Plugin;
#endif
};
}
#endif

@ -1,27 +1,17 @@
#include "renderer.hpp"
#include "fader.hpp"
#include "particles.hpp"
#include <SDL.h>
#include "OgreRoot.h"
#include "OgreRenderWindow.h"
#include "OgreLogManager.h"
#include "OgreLog.h"
#include "OgreTextureManager.h"
#include "OgreTexture.h"
#include "OgreHardwarePixelBuffer.h"
#include <OgreParticleSystemManager.h>
#include "OgreParticleAffectorFactory.h"
#include <boost/filesystem.hpp>
#include <components/files/ogreplugin.hpp>
#include <OgreRoot.h>
#include <OgreRenderWindow.h>
#include <OgreTextureManager.h>
#include <OgreTexture.h>
#include <OgreHardwarePixelBuffer.h>
#include <extern/sdl4ogre/sdlwindowhelper.hpp>
#include <cassert>
#include <cstdlib>
#include <stdexcept>
using namespace Ogre;
@ -33,74 +23,11 @@ void OgreRenderer::cleanup()
delete mFader;
mFader = NULL;
delete mRoot;
mRoot = NULL;
// If we don't do this, the desktop resolution is not restored on exit
SDL_SetWindowFullscreen(mSDLWindow, 0);
SDL_DestroyWindow(mSDLWindow);
mSDLWindow = NULL;
unloadPlugins();
}
void OgreRenderer::loadPlugins()
{
#ifdef ENABLE_PLUGIN_GL
mGLPlugin = new Ogre::GLPlugin();
mRoot->installPlugin(mGLPlugin);
#endif
#ifdef ENABLE_PLUGIN_Direct3D9
mD3D9Plugin = new Ogre::D3D9Plugin();
mRoot->installPlugin(mD3D9Plugin);
#endif
#ifdef ENABLE_PLUGIN_CgProgramManager
mCgPlugin = new Ogre::CgPlugin();
mRoot->installPlugin(mCgPlugin);
#endif
#ifdef ENABLE_PLUGIN_OctreeSceneManager
mOctreePlugin = new Ogre::OctreePlugin();
mRoot->installPlugin(mOctreePlugin);
#endif
#ifdef ENABLE_PLUGIN_ParticleFX
mParticleFXPlugin = new Ogre::ParticleFXPlugin();
mRoot->installPlugin(mParticleFXPlugin);
#endif
}
void OgreRenderer::unloadPlugins()
{
std::vector<Ogre::ParticleEmitterFactory*>::iterator ei;
for(ei = mEmitterFactories.begin();ei != mEmitterFactories.end();++ei)
OGRE_DELETE (*ei);
mEmitterFactories.clear();
std::vector<Ogre::ParticleAffectorFactory*>::iterator ai;
for(ai = mAffectorFactories.begin();ai != mAffectorFactories.end();++ai)
OGRE_DELETE (*ai);
mAffectorFactories.clear();
#ifdef ENABLE_PLUGIN_GL
delete mGLPlugin;
mGLPlugin = NULL;
#endif
#ifdef ENABLE_PLUGIN_Direct3D9
delete mD3D9Plugin;
mD3D9Plugin = NULL;
#endif
#ifdef ENABLE_PLUGIN_CgProgramManager
delete mCgPlugin;
mCgPlugin = NULL;
#endif
#ifdef ENABLE_PLUGIN_OctreeSceneManager
delete mOctreePlugin;
mOctreePlugin = NULL;
#endif
#ifdef ENABLE_PLUGIN_ParticleFX
delete mParticleFXPlugin;
mParticleFXPlugin = NULL;
#endif
}
void OgreRenderer::update(float dt)
@ -120,70 +47,10 @@ float OgreRenderer::getFPS()
void OgreRenderer::configure(const std::string &logPath,
const std::string& renderSystem,
const std::string& rttMode,
bool _logging)
const std::string& rttMode
)
{
// Set up logging first
new LogManager;
Log *log = LogManager::getSingleton().createLog(logPath + std::string("Ogre.log"));
if(_logging)
// Full log detail
log->setLogDetail(LL_BOREME);
else
// Disable logging
log->setDebugOutputEnabled(false);
mRoot = new Root("", "", "");
#if defined(ENABLE_PLUGIN_GL) || defined(ENABLE_PLUGIN_Direct3D9) || defined(ENABLE_PLUGIN_CgProgramManager) || defined(ENABLE_PLUGIN_OctreeSceneManager) || defined(ENABLE_PLUGIN_ParticleFX)
loadPlugins();
#endif
std::string pluginDir;
const char* pluginEnv = getenv("OPENMW_OGRE_PLUGIN_DIR");
if (pluginEnv)
pluginDir = pluginEnv;
else
{
#if OGRE_PLATFORM == OGRE_PLATFORM_WIN32
pluginDir = ".\\";
#endif
#if OGRE_PLATFORM == OGRE_PLATFORM_APPLE
pluginDir = OGRE_PLUGIN_DIR;
#endif
#if OGRE_PLATFORM == OGRE_PLATFORM_LINUX
pluginDir = OGRE_PLUGIN_DIR_REL;
#endif
}
boost::filesystem::path absPluginPath = boost::filesystem::absolute(boost::filesystem::path(pluginDir));
pluginDir = absPluginPath.string();
Files::loadOgrePlugin(pluginDir, "RenderSystem_GL", *mRoot);
Files::loadOgrePlugin(pluginDir, "RenderSystem_GLES2", *mRoot);
Files::loadOgrePlugin(pluginDir, "RenderSystem_GL3Plus", *mRoot);
Files::loadOgrePlugin(pluginDir, "RenderSystem_Direct3D9", *mRoot);
Files::loadOgrePlugin(pluginDir, "Plugin_CgProgramManager", *mRoot);
Files::loadOgrePlugin(pluginDir, "Plugin_ParticleFX", *mRoot);
Ogre::ParticleEmitterFactory *emitter;
emitter = OGRE_NEW NifEmitterFactory();
Ogre::ParticleSystemManager::getSingleton().addEmitterFactory(emitter);
mEmitterFactories.push_back(emitter);
Ogre::ParticleAffectorFactory *affector;
affector = OGRE_NEW GrowFadeAffectorFactory();
Ogre::ParticleSystemManager::getSingleton().addAffectorFactory(affector);
mAffectorFactories.push_back(affector);
affector = OGRE_NEW GravityAffectorFactory();
Ogre::ParticleSystemManager::getSingleton().addAffectorFactory(affector);
mAffectorFactories.push_back(affector);
mRoot = mOgreInit.init(logPath);
RenderSystem* rs = mRoot->getRenderSystemByName(renderSystem);
if (rs == 0)

@ -7,25 +7,9 @@
#include <string>
// Static plugin headers
#ifdef ENABLE_PLUGIN_CgProgramManager
# include "OgreCgPlugin.h"
#endif
#ifdef ENABLE_PLUGIN_OctreeSceneManager
# include "OgreOctreePlugin.h"
#endif
#ifdef ENABLE_PLUGIN_ParticleFX
# include "OgreParticleFXPlugin.h"
#endif
#ifdef ENABLE_PLUGIN_GL
# include "OgreGLPlugin.h"
#endif
#ifdef ENABLE_PLUGIN_Direct3D9
# include "OgreD3D9Plugin.h"
#endif
#include <OgreTexture.h>
#include "OgreTexture.h"
#include <OgreWindowEventUtilities.h>
#include <components/ogreinit/ogreinit.hpp>
struct SDL_Window;
@ -72,24 +56,10 @@ namespace OEngine
Ogre::SceneManager *mScene;
Ogre::Camera *mCamera;
Ogre::Viewport *mView;
#ifdef ENABLE_PLUGIN_CgProgramManager
Ogre::CgPlugin* mCgPlugin;
#endif
#ifdef ENABLE_PLUGIN_OctreeSceneManager
Ogre::OctreePlugin* mOctreePlugin;
#endif
#ifdef ENABLE_PLUGIN_ParticleFX
Ogre::ParticleFXPlugin* mParticleFXPlugin;
#endif
#ifdef ENABLE_PLUGIN_GL
Ogre::GLPlugin* mGLPlugin;
#endif
#ifdef ENABLE_PLUGIN_Direct3D9
Ogre::D3D9Plugin* mD3D9Plugin;
#endif
OgreInit::OgreInit mOgreInit;
Fader* mFader;
std::vector<Ogre::ParticleEmitterFactory*> mEmitterFactories;
std::vector<Ogre::ParticleAffectorFactory*> mAffectorFactories;
WindowSizeListener* mWindowListener;
@ -102,21 +72,6 @@ namespace OEngine
, mCamera(NULL)
, mView(NULL)
, mWindowListener(NULL)
#ifdef ENABLE_PLUGIN_CgProgramManager
, mCgPlugin(NULL)
#endif
#ifdef ENABLE_PLUGIN_OctreeSceneManager
, mOctreePlugin(NULL)
#endif
#ifdef ENABLE_PLUGIN_ParticleFX
, mParticleFXPlugin(NULL)
#endif
#ifdef ENABLE_PLUGIN_GL
, mGLPlugin(NULL)
#endif
#ifdef ENABLE_PLUGIN_Direct3D9
, mD3D9Plugin(NULL)
#endif
, mFader(NULL)
{
}
@ -128,8 +83,7 @@ namespace OEngine
void configure(
const std::string &logPath, // Path to directory where to store log files
const std::string &renderSystem,
const std::string &rttMode,
bool _logging); // Enable or disable logging
const std::string &rttMode); // Enable or disable logging
/// Create a window with the given title
void createWindow(const std::string &title, const WindowSettings& settings);
@ -145,10 +99,6 @@ namespace OEngine
/// Kill the renderer.
void cleanup();
void loadPlugins();
void unloadPlugins();
void update(float dt);
/// Write a screenshot to file

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