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@ -268,7 +268,7 @@ namespace MWWorld
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virtual std::string getModel(const MWWorld::ConstPtr &ptr) const;
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virtual std::string applyEnchantment(const MWWorld::Ptr &ptr, const std::string& enchId, int enchCharge, const std::string& newName) const;
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virtual std::string applyEnchantment(const MWWorld::ConstPtr &ptr, const std::string& enchId, int enchCharge, const std::string& newName) const;
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///< Creates a new record using \a ptr as template, with the given name and the given enchantment applied to it.
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virtual std::pair<int, std::string> canBeEquipped(const MWWorld::ConstPtr &ptr, const MWWorld::Ptr &npc) const;
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@ -281,7 +281,7 @@ namespace MWWorld
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virtual bool isKey (const MWWorld::ConstPtr& ptr) const { return false; }
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virtual bool isGold(const MWWorld::ConstPtr& ptr) const { return false; };
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virtual bool isGold(const MWWorld::ConstPtr& ptr) const { return false; }
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/// Get a blood texture suitable for \a ptr (see Blood Texture 0-2 in Morrowind.ini)
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virtual int getBloodTexture (const MWWorld::ConstPtr& ptr) const;
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