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Fix missing null check
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1 changed files with 1 additions and 1 deletions
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@ -1046,7 +1046,7 @@ namespace MWPhysics
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bool PhysicsSystem::isOnGround(const MWWorld::Ptr &actor)
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{
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Actor* physactor = getActor(actor);
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return physactor->getOnGround();
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return physactor && physactor->getOnGround();
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}
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bool PhysicsSystem::canMoveToWaterSurface(const MWWorld::ConstPtr &actor, const float waterlevel)
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