mirror of
https://github.com/TES3MP/openmw-tes3mp.git
synced 2025-02-01 03:45:32 +00:00
Only play on-strike failure sound on the player (bug #5092)
This commit is contained in:
parent
e4c596adf8
commit
65ee420ab9
1 changed files with 15 additions and 12 deletions
|
@ -838,6 +838,7 @@ namespace MWMechanics
|
||||||
if (item.getCellRef().getEnchantmentCharge() < castCost)
|
if (item.getCellRef().getEnchantmentCharge() < castCost)
|
||||||
{
|
{
|
||||||
if (mCaster == getPlayer())
|
if (mCaster == getPlayer())
|
||||||
|
{
|
||||||
MWBase::Environment::get().getWindowManager()->messageBox("#{sMagicInsufficientCharge}");
|
MWBase::Environment::get().getWindowManager()->messageBox("#{sMagicInsufficientCharge}");
|
||||||
|
|
||||||
// Failure sound
|
// Failure sound
|
||||||
|
@ -848,11 +849,13 @@ namespace MWMechanics
|
||||||
const ESM::MagicEffect* magicEffect = MWBase::Environment::get().getWorld()->getStore().get<ESM::MagicEffect>().find(effectId);
|
const ESM::MagicEffect* magicEffect = MWBase::Environment::get().getWorld()->getStore().get<ESM::MagicEffect>().find(effectId);
|
||||||
school = magicEffect->mData.mSchool;
|
school = magicEffect->mData.mSchool;
|
||||||
}
|
}
|
||||||
|
|
||||||
static const std::string schools[] = {
|
static const std::string schools[] = {
|
||||||
"alteration", "conjuration", "destruction", "illusion", "mysticism", "restoration"
|
"alteration", "conjuration", "destruction", "illusion", "mysticism", "restoration"
|
||||||
};
|
};
|
||||||
MWBase::SoundManager *sndMgr = MWBase::Environment::get().getSoundManager();
|
MWBase::SoundManager *sndMgr = MWBase::Environment::get().getSoundManager();
|
||||||
sndMgr->playSound3D(mCaster, "Spell Failure " + schools[school], 1.0f, 1.0f);
|
sndMgr->playSound3D(mCaster, "Spell Failure " + schools[school], 1.0f, 1.0f);
|
||||||
|
}
|
||||||
return false;
|
return false;
|
||||||
}
|
}
|
||||||
// Reduce charge
|
// Reduce charge
|
||||||
|
|
Loading…
Reference in a new issue