Make NPC record reputation, disposition and faction rank have unsigned char type

pull/541/head
Capostrophic 6 years ago
parent 322d6ab328
commit 65ff346b61

@ -114,6 +114,7 @@
Bug #4617: First person sneaking offset is not applied while the character is in air Bug #4617: First person sneaking offset is not applied while the character is in air
Bug #4618: Sneaking is possible while the character is flying Bug #4618: Sneaking is possible while the character is flying
Bug #4622: Recharging enchanted items with Soul Gems does not award experience if it fails Bug #4622: Recharging enchanted items with Soul Gems does not award experience if it fails
Bug #4628: NPC record reputation, disposition and faction rank should have unsigned char type
Feature #1645: Casting effects from objects Feature #1645: Casting effects from objects
Feature #2606: Editor: Implemented (optional) case sensitive global search Feature #2606: Editor: Implemented (optional) case sensitive global search
Feature #3083: Play animation when NPC is casting spell via script Feature #3083: Play animation when NPC is casting spell via script

@ -90,7 +90,7 @@ struct NPC
char mFactionID; char mFactionID;
unsigned short mHealth, mMana, mFatigue; unsigned short mHealth, mMana, mFatigue;
signed char mDisposition, mReputation, mRank; unsigned char mDisposition, mReputation, mRank;
char mUnknown; char mUnknown;
int mGold; int mGold;
}; // 52 bytes }; // 52 bytes
@ -101,7 +101,7 @@ struct NPC
{ {
short mLevel; short mLevel;
// see above // see above
signed char mDisposition, mReputation, mRank; unsigned char mDisposition, mReputation, mRank;
char mUnknown1, mUnknown2, mUnknown3; char mUnknown1, mUnknown2, mUnknown3;
int mGold; int mGold;
}; // 12 bytes }; // 12 bytes

Loading…
Cancel
Save