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Don't make sTo strings static references

This commit is contained in:
Capostrophic 2018-09-12 16:00:33 +03:00
parent 702868255a
commit 664c630ac0

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@ -147,7 +147,7 @@ namespace MWGui
mDurationValue->setCaption("1");
mMagnitudeMinValue->setCaption("1");
static const std::string &to = MWBase::Environment::get().getWindowManager()->getGameSettingString("sTo", "-");
const std::string to = MWBase::Environment::get().getWindowManager()->getGameSettingString("sTo", "-");
mMagnitudeMaxValue->setCaption(to + " 1");
mAreaValue->setCaption("0");
@ -314,7 +314,7 @@ namespace MWGui
}
mEffect.mMagnMax = pos+1;
static const std::string &to = MWBase::Environment::get().getWindowManager()->getGameSettingString("sTo", "-");
const std::string to = MWBase::Environment::get().getWindowManager()->getGameSettingString("sTo", "-");
mMagnitudeMaxValue->setCaption(to + " " + MyGUI::utility::toString(pos+1));