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[General] Fix names for two PlayerProcessors
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parent
7dbcfbd3b1
commit
6658531713
6 changed files with 21 additions and 21 deletions
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@ -112,12 +112,12 @@ source_group(tes3mp-server\\processors\\actor FILES ${PROCESSORS_ACTOR})
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set(PROCESSORS_PLAYER
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processors/player/ProcessorChatMsg.hpp processors/player/ProcessorGUIMessageBox.hpp
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processors/player/ProcessorLevel.hpp processors/player/ProcessorPlayerAnimFlags.hpp
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processors/player/ProcessorPlayerAttack.hpp processors/player/ProcessorPlayerAttribute.hpp
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processors/player/ProcessorPlayerCellChange.hpp processors/player/ProcessorPlayerCellState.hpp
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processors/player/ProcessorPlayerCharClass.hpp processors/player/ProcessorPlayerCharGen.hpp
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processors/player/ProcessorPlayerDeath.hpp processors/player/ProcessorPlayerEquipment.hpp
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processors/player/ProcessorPlayerInventory.hpp processors/player/ProcessorPlayerJournal.hpp
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processors/player/ProcessorPlayerAnimFlags.hpp processors/player/ProcessorPlayerAttack.hpp
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processors/player/ProcessorPlayerAttribute.hpp processors/player/ProcessorPlayerCellChange.hpp
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processors/player/ProcessorPlayerCellState.hpp processors/player/ProcessorPlayerCharClass.hpp
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processors/player/ProcessorPlayerCharGen.hpp processors/player/ProcessorPlayerDeath.hpp
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processors/player/ProcessorPlayerEquipment.hpp processors/player/ProcessorPlayerInventory.hpp
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processors/player/ProcessorPlayerJournal.hpp processors/player/ProcessorPlayerLevel.hpp
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processors/player/ProcessorPlayerPos.hpp processors/player/ProcessorPlayerResurrect.hpp
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processors/player/ProcessorPlayerSkill.hpp processors/player/ProcessorPlayerSpellbook.hpp
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processors/player/ProcessorPlayerStatsDynamic.hpp
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@ -10,7 +10,7 @@
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#include "processors/player/ProcessorPlayerCellState.hpp"
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#include "processors/player/ProcessorPlayerAttribute.hpp"
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#include "processors/player/ProcessorPlayerSkill.hpp"
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#include "processors/player/ProcessorLevel.hpp"
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#include "processors/player/ProcessorPlayerLevel.hpp"
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#include "processors/player/ProcessorPlayerEquipment.hpp"
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#include "processors/player/ProcessorPlayerInventory.hpp"
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#include "processors/player/ProcessorPlayerSpellbook.hpp"
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@ -63,7 +63,7 @@ void ProcessorInitializer()
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PlayerProcessor::AddProcessor(new ProcessorPlayerCellState());
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PlayerProcessor::AddProcessor(new ProcessorPlayerAttribute());
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PlayerProcessor::AddProcessor(new ProcessorPlayerSkill());
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PlayerProcessor::AddProcessor(new ProcessorLevel());
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PlayerProcessor::AddProcessor(new ProcessorPlayerLevel());
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PlayerProcessor::AddProcessor(new ProcessorPlayerEquipment());
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PlayerProcessor::AddProcessor(new ProcessorPlayerInventory());
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PlayerProcessor::AddProcessor(new ProcessorPlayerSpellbook());
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@ -2,18 +2,18 @@
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// Created by koncord on 01.04.17.
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//
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#ifndef OPENMW_PROCESSORLEVEL_HPP
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#define OPENMW_PROCESSORLEVEL_HPP
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#ifndef OPENMW_PROCESSORPLAYERLEVEL_HPP
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#define OPENMW_PROCESSORPLAYERLEVEL_HPP
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#include "apps/openmw-mp/PlayerProcessor.hpp"
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namespace mwmp
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{
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class ProcessorLevel : public PlayerProcessor
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class ProcessorPlayerLevel : public PlayerProcessor
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{
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public:
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ProcessorLevel()
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ProcessorPlayerLevel()
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{
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BPP_INIT(ID_PLAYER_LEVEL)
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}
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@ -28,4 +28,4 @@ namespace mwmp
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};
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}
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#endif //OPENMW_PROCESSORLEVEL_HPP
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#endif //OPENMW_PROCESSORPLAYERLEVEL_HPP
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@ -108,7 +108,7 @@ add_openmw_dir (mwmp\\processors\\actor ProcessorActorAnimFlags ProcessorActorAn
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add_openmw_dir (mwmp\\processors\\player ProcessorChatMessage ProcessorGameConsole ProcessorGameTime ProcessorGUIMessageBox
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ProcessorHandshake ProcessorPlayerAttack ProcessorPlayerAttribute ProcessorPlayerBaseInfo ProcessorPlayerCellChange
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ProcessorPlayerCellState ProcessorPlayerCharClass ProcessorPlayerCharGen ProcessorPlayerDeath ProcessorPlayerAnimFlags
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ProcessorPlayerDynamicStats ProcessorPlayerEquipment ProcessorPlayerInventory ProcessorPlayerJournal
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ProcessorPlayerStatsDynamic ProcessorPlayerEquipment ProcessorPlayerInventory ProcessorPlayerJournal
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ProcessorPlayerLevel ProcessorPlayerPos ProcessorPlayerResurrect ProcessorPlayerSkill ProcessorPlayerSpellbook
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ProcessorUserDisconnected ProcessorUserMyID
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)
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@ -16,7 +16,7 @@
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#include "processors/player/ProcessorPlayerSpellbook.hpp"
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#include "processors/player/ProcessorPlayerJournal.hpp"
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#include "processors/player/ProcessorPlayerAttack.hpp"
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#include "processors/player/ProcessorPlayerDynamicStats.hpp"
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#include "processors/player/ProcessorPlayerStatsDynamic.hpp"
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#include "processors/player/ProcessorPlayerDeath.hpp"
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#include "processors/player/ProcessorPlayerResurrect.hpp"
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#include "processors/player/ProcessorPlayerAnimFlags.hpp"
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@ -73,7 +73,7 @@ void ProcessorInitializer()
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PlayerProcessor::AddProcessor(new ProcessorPlayerSpellbook());
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PlayerProcessor::AddProcessor(new ProcessorPlayerJournal());
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PlayerProcessor::AddProcessor(new ProcessorPlayerAttack());
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PlayerProcessor::AddProcessor(new ProcessorPlayerDynamicStats());
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PlayerProcessor::AddProcessor(new ProcessorPlayerStatsDynamic());
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PlayerProcessor::AddProcessor(new ProcessorPlayerDeath());
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PlayerProcessor::AddProcessor(new ProcessorPlayerResurrect());
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PlayerProcessor::AddProcessor(new ProcessorPlayerAnimFlags());
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@ -2,18 +2,18 @@
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// Created by koncord on 16.04.17.
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//
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#ifndef OPENMW_PROCESSORPLAYERDYNAMICSTATS_HPP
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#define OPENMW_PROCESSORPLAYERDYNAMICSTATS_HPP
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#ifndef OPENMW_PROCESSORPLAYERSTATSDYNAMIC_HPP
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#define OPENMW_PROCESSORPLAYERSTATSDYNAMIC_HPP
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#include "apps/openmw/mwmp/PlayerProcessor.hpp"
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namespace mwmp
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{
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class ProcessorPlayerDynamicStats : public PlayerProcessor
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class ProcessorPlayerStatsDynamic : public PlayerProcessor
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{
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public:
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ProcessorPlayerDynamicStats()
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ProcessorPlayerStatsDynamic()
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{
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BPP_INIT(ID_PLAYER_STATS_DYNAMIC)
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}
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@ -44,4 +44,4 @@ namespace mwmp
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}
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#endif //OPENMW_PROCESSORPLAYERDYNAMICSTATS_HPP
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#endif //OPENMW_PROCESSORPLAYERSTATSDYNAMIC_HPP
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