diff --git a/CHANGELOG.md b/CHANGELOG.md index c8eef0d45..54a1a8ea7 100644 --- a/CHANGELOG.md +++ b/CHANGELOG.md @@ -37,6 +37,7 @@ Bug #4230: AiTravel package issues break some Tribunal quests Bug #4231: Infected rats from the "Crimson Plague" quest rendered unconscious by change in Drain Fatigue functionality Bug #4251: Stationary NPCs do not return to their position after combat + Bug #4271: Scamp flickers when attacking Bug #4274: Pre-0.43 death animations are not forward-compatible with 0.43+ Bug #4286: Scripted animations can be interrupted Bug #4291: Non-persistent actors that started the game as dead do not play death animations @@ -92,6 +93,7 @@ Bug #4574: Player turning animations are twitchy Bug #4575: Weird result of attack animation blending with movement animations Bug #4576: Reset of idle animations when attack can not be started + Bug #4591: Attack strength should be 0 if player did not hold the attack button Feature #2606: Editor: Implemented (optional) case sensitive global search Feature #3083: Play animation when NPC is casting spell via script Feature #3103: Provide option for disposition to get increased by successful trade