From 679a2847355e722bd1bd600a246985828c36f79d Mon Sep 17 00:00:00 2001 From: Kyle Cooley Date: Mon, 21 Aug 2017 13:33:11 -0400 Subject: [PATCH] Use scoped lock instead of directly locking/unlocking mutex --- components/resource/scenemanager.cpp | 3 +-- 1 file changed, 1 insertion(+), 2 deletions(-) diff --git a/components/resource/scenemanager.cpp b/components/resource/scenemanager.cpp index 2f04aa7c2..aba1d454e 100644 --- a/components/resource/scenemanager.cpp +++ b/components/resource/scenemanager.cpp @@ -721,9 +721,8 @@ namespace Resource { ResourceManager::clearCache(); - mSharedStateMutex.lock(); + OpenThreads::ScopedLock lock(mSharedStateMutex); mSharedStateManager->clearCache(); - mSharedStateMutex.unlock(); } void SceneManager::reportStats(unsigned int frameNumber, osg::Stats *stats) const