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@ -164,7 +164,7 @@ namespace MWWorld
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{
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mPhysics = new MWPhysics::PhysicsSystem(resourceSystem, rootNode);
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mRendering = new MWRender::RenderingManager(viewer, rootNode, resourceSystem, &mFallback, resourcePath);
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mProjectileManager.reset(new ProjectileManager(rootNode, resourceSystem, mRendering, mPhysics));
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mProjectileManager.reset(new ProjectileManager(mRendering->getLightRoot(), resourceSystem, mRendering, mPhysics));
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mEsm.resize(contentFiles.size());
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Loading::Listener* listener = MWBase::Environment::get().getWindowManager()->getLoadingScreen();
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