[Client] Simplify Processors

pull/176/merge
Koncord 8 years ago
parent cc2250815d
commit 67aba35d37

@ -98,7 +98,7 @@ add_openmw_dir (mwbase
add_openmw_dir (mwmp Main Networking LocalPlayer DedicatedPlayer LocalActor DedicatedActor ActorList WorldEvent Cell
CellController MechanicsHelper GUIChat GUILogin GUIController PlayerMarkerCollection GUIDialogList WorldController
PlayerProcessor WorldProcessor ActorProcessor ProcessorInitializer)
BaseClientPacketProcessor PlayerProcessor WorldProcessor ActorProcessor ProcessorInitializer)
# Main executable

@ -10,9 +10,6 @@
using namespace mwmp;
ActorProcessor::processors_t ActorProcessor::processors;
RakNet::RakNetGUID ActorProcessor::guid;
RakNet::SystemAddress ActorProcessor::serverAddr;
bool ActorProcessor::request;
bool ActorProcessor::Process(RakNet::Packet &packet, ActorList &actorList)
{
@ -28,6 +25,7 @@ bool ActorProcessor::Process(RakNet::Packet &packet, ActorList &actorList)
{
if(processor.first == packet.data[0])
{
myGuid = Main::get().getLocalPlayer()->guid;
request = packet.length == myPacket->headerSize();
if(!request && !processor.second->avoidReading)
@ -52,9 +50,4 @@ void ActorProcessor::AddProcessor(mwmp::ActorProcessor *processor)
processor->className + " and " + p.second->className);
}
processors.insert(processors_t::value_type(processor->GetPacketID(), boost::shared_ptr<ActorProcessor>(processor)));
}
LocalPlayer *ActorProcessor::getLocalPlayer()
{
return Main::get().getLocalPlayer();
}
}

@ -10,41 +10,25 @@
#include <components/openmw-mp/Log.hpp>
#include <components/openmw-mp/NetworkMessages.hpp>
#include <components/openmw-mp/Base/BasePacketProcessor.hpp>
#include <components/openmw-mp/Packets/Actor/ActorPacket.hpp>
#include "WorldEvent.hpp"
#include "LocalPlayer.hpp"
#include "DedicatedPlayer.hpp"
#include "ActorList.hpp"
#include "BaseClientPacketProcessor.hpp"
namespace mwmp
{
class ActorProcessor : public BasePacketProcessor
class ActorProcessor : public BaseClientPacketProcessor
{
public:
virtual void Do(ActorPacket &packet, ActorList &actorList) = 0;
static bool Process(RakNet::Packet &packet, ActorList &actorList);
static void AddProcessor(ActorProcessor *processor);
static void SetServerAddr(RakNet::SystemAddress addr)
{
serverAddr = addr;
}
typedef boost::unordered_map<unsigned char, boost::shared_ptr<ActorProcessor> > processors_t;
protected:
inline bool isRequest()
{
return request;
}
LocalPlayer *getLocalPlayer();
protected:
static RakNet::RakNetGUID guid;
static RakNet::SystemAddress serverAddr;
private:
static processors_t processors;
static bool request;
};
}

@ -0,0 +1,18 @@
//
// Created by koncord on 18.04.17.
//
#include "BaseClientPacketProcessor.hpp"
#include "Main.hpp"
using namespace mwmp;
RakNet::RakNetGUID BaseClientPacketProcessor::guid;
RakNet::RakNetGUID BaseClientPacketProcessor::myGuid;
RakNet::SystemAddress BaseClientPacketProcessor::serverAddr;
bool BaseClientPacketProcessor::request;
LocalPlayer *BaseClientPacketProcessor::getLocalPlayer()
{
return Main::get().getLocalPlayer();
}

@ -0,0 +1,43 @@
//
// Created by koncord on 18.04.17.
//
#ifndef OPENMW_BASECLIENTPACKETPROCESSOR_HPP
#define OPENMW_BASECLIENTPACKETPROCESSOR_HPP
#include <components/openmw-mp/Base/BasePacketProcessor.hpp>
#include "LocalPlayer.hpp"
#include "DedicatedPlayer.hpp"
namespace mwmp
{
class BaseClientPacketProcessor : public BasePacketProcessor
{
public:
static void SetServerAddr(RakNet::SystemAddress addr)
{
serverAddr = addr;
}
protected:
inline bool isRequest()
{
return request;
}
inline bool isLocal()
{
return guid == myGuid;
}
LocalPlayer *getLocalPlayer();
protected:
static RakNet::RakNetGUID guid, myGuid;
static RakNet::SystemAddress serverAddr;
static bool request;
};
}
#endif //OPENMW_BASECLIENTPACKETPROCESSOR_HPP

@ -153,9 +153,7 @@ void Networking::connect(const std::string &ip, unsigned short port, std::vector
case ID_CONNECTION_REQUEST_ACCEPTED:
{
serverAddr = packet->systemAddress;
PlayerProcessor::SetServerAddr(packet->systemAddress);
WorldProcessor::SetServerAddr(packet->systemAddress);
ActorProcessor::SetServerAddr(packet->systemAddress);
BaseClientPacketProcessor::SetServerAddr(packet->systemAddress);
connected = true;
queue = false;

@ -12,10 +12,6 @@
using namespace mwmp;
PlayerProcessor::processors_t PlayerProcessor::processors;
RakNet::RakNetGUID PlayerProcessor::myGuid;
RakNet::RakNetGUID PlayerProcessor::guid;
RakNet::SystemAddress PlayerProcessor::serverAddr;
bool PlayerProcessor::request;
void PlayerProcessor::AddProcessor(PlayerProcessor *processor)
{
@ -66,8 +62,3 @@ bool PlayerProcessor::Process(RakNet::Packet &packet)
}
return false;
}
LocalPlayer *PlayerProcessor::getLocalPlayer()
{
return Main::get().getLocalPlayer();
}

@ -10,46 +10,25 @@
#include <components/openmw-mp/Log.hpp>
#include <components/openmw-mp/NetworkMessages.hpp>
#include <components/openmw-mp/Base/BasePacketProcessor.hpp>
#include <components/openmw-mp/Packets/Player/PlayerPacket.hpp>
#include "LocalPlayer.hpp"
#include "DedicatedPlayer.hpp"
#include "BaseClientPacketProcessor.hpp"
namespace mwmp
{
class PlayerProcessor : public BasePacketProcessor
class PlayerProcessor : public BaseClientPacketProcessor
{
public:
virtual void Do(PlayerPacket &packet, BasePlayer *player) = 0;
static bool Process(RakNet::Packet &packet);
static void AddProcessor(PlayerProcessor *processor);
static void SetServerAddr(RakNet::SystemAddress addr)
{
serverAddr = addr;
}
typedef boost::unordered_map<unsigned char, boost::shared_ptr<PlayerProcessor> > processors_t;
//typedef std::unordered_map<unsigned char, std::unique_ptr<PlayerProcessor> > processors_t;
private:
static processors_t processors;
static bool request;
protected:
inline bool isRequest()
{
return request;
}
inline bool isLocal()
{
return guid == myGuid;
}
LocalPlayer *getLocalPlayer();
protected:
static RakNet::RakNetGUID myGuid;
static RakNet::RakNetGUID guid;
static RakNet::SystemAddress serverAddr;
};
}

@ -10,9 +10,6 @@
using namespace mwmp;
WorldProcessor::processors_t WorldProcessor::processors;
RakNet::RakNetGUID WorldProcessor::guid;
RakNet::SystemAddress WorldProcessor::serverAddr;
bool WorldProcessor::request;
bool WorldProcessor::Process(RakNet::Packet &packet, WorldEvent &event)
{
@ -28,6 +25,7 @@ bool WorldProcessor::Process(RakNet::Packet &packet, WorldEvent &event)
{
if(processor.first == packet.data[0])
{
myGuid = Main::get().getLocalPlayer()->guid;
request = packet.length == myPacket->headerSize();
if(!request && !processor.second->avoidReading)
@ -52,9 +50,4 @@ void WorldProcessor::AddProcessor(mwmp::WorldProcessor *processor)
processor->className + " and " + p.second->className);
}
processors.insert(processors_t::value_type(processor->GetPacketID(), boost::shared_ptr<WorldProcessor>(processor)));
}
LocalPlayer *WorldProcessor::getLocalPlayer()
{
return Main::get().getLocalPlayer();
}
}

@ -10,40 +10,26 @@
#include <components/openmw-mp/Log.hpp>
#include <components/openmw-mp/NetworkMessages.hpp>
#include <components/openmw-mp/Base/BasePacketProcessor.hpp>
#include <components/openmw-mp/Packets/World/WorldPacket.hpp>
#include "WorldEvent.hpp"
#include "LocalPlayer.hpp"
#include "DedicatedPlayer.hpp"
#include "BaseClientPacketProcessor.hpp"
namespace mwmp
{
class WorldProcessor : public BasePacketProcessor
class WorldProcessor : public BaseClientPacketProcessor
{
public:
virtual void Do(WorldPacket &packet, WorldEvent &event) = 0;
static bool Process(RakNet::Packet &packet, WorldEvent &event);
static void AddProcessor(WorldProcessor *processor);
static void SetServerAddr(RakNet::SystemAddress addr)
{
serverAddr = addr;
}
typedef boost::unordered_map<unsigned char, boost::shared_ptr<WorldProcessor> > processors_t;
protected:
inline bool isRequest()
{
return request;
}
LocalPlayer *getLocalPlayer();
protected:
static RakNet::RakNetGUID guid;
static RakNet::SystemAddress serverAddr;
private:
static processors_t processors;
static bool request;
};
}

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