From 67b67ce1c492926a740481fa186084348455f372 Mon Sep 17 00:00:00 2001 From: David Cernat Date: Wed, 22 Feb 2017 04:21:25 +0200 Subject: [PATCH] [Client] Don't automatically rescale objects on cell change --- apps/openmw/mwworld/scene.cpp | 6 +++++- 1 file changed, 5 insertions(+), 1 deletion(-) diff --git a/apps/openmw/mwworld/scene.cpp b/apps/openmw/mwworld/scene.cpp index a27175518..a95ad05a6 100644 --- a/apps/openmw/mwworld/scene.cpp +++ b/apps/openmw/mwworld/scene.cpp @@ -311,7 +311,11 @@ namespace MWWorld // ... then references. This is important for adjustPosition to work correctly. /// \todo rescale depending on the state of a new GMST - insertCell (*cell, true, loadingListener); + + // Minor change done by tes3mp: + // Instead of always rescaling objects as in the original code, never rescale them + insertCell(*cell, false, loadingListener); + mRendering.addCell(cell); bool waterEnabled = cell->getCell()->hasWater() || cell->isExterior();