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Delete debug about player map that is no longer needed
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1 changed files with 0 additions and 6 deletions
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@ -12,9 +12,6 @@ void Players::DeletePlayer(RakNet::RakNetGUID guid)
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{
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LOG_MESSAGE_SIMPLE(Log::LOG_INFO, "Deleting player with guid %lu",
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guid.g);
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LOG_APPEND(Log::LOG_INFO, "- %i players remaining before",
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players.size());
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if (players[guid.g] != 0)
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{
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@ -25,9 +22,6 @@ void Players::DeletePlayer(RakNet::RakNetGUID guid)
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delete players[guid.g];
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players.erase(guid.g);
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}
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LOG_APPEND(Log::LOG_INFO, "- %i players remaining after",
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players.size());
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}
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void Players::NewPlayer(RakNet::RakNetGUID guid)
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