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Fix texture name issue with Vality's Bitter Coast Mod

This commit is contained in:
scrawl 2014-04-21 05:30:14 +02:00
parent 2cb9f38a45
commit 6929e541dd

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@ -67,6 +67,10 @@ std::string NIFMaterialLoader::findTextureName(const std::string &filename)
std::string texname = filename;
Misc::StringUtils::toLower(texname);
// Apparently, leading separators are allowed
while (texname.size() && (texname[0] == '/' || texname[0] == '\\'))
texname.erase(0, 1);
if(texname.compare(0, sizeof(path)-1, path) != 0 &&
texname.compare(0, sizeof(path2)-1, path2) != 0)
texname = path + texname;