actors are now updates every frame. This should not be the case, but this is a quickfix for AI.

actorid
gus 12 years ago
parent b5b0e7a656
commit 6934b20abd

@ -210,7 +210,7 @@ namespace MWMechanics
{
mDuration += duration;
if (mDuration>=0.25)
//if (mDuration>=0.25)
{
float totalDuration = mDuration;
mDuration = 0;

Loading…
Cancel
Save