Disable third person zoom feature by default due to usability issues (Fixes #2129)

report
scrawl 10 years ago
parent 61d1aa78ce
commit 6960cac5eb

@ -623,6 +623,8 @@ namespace MWInput
if (arg.zrel && mControlSwitch["playerviewswitch"] && mControlSwitch["playercontrols"]) //Check to make sure you are allowed to zoomout and there is a change
{
MWBase::Environment::get().getWorld()->changeVanityModeScale(arg.zrel);
if (Settings::Manager::getBool("allow third person zoom", "Input"))
MWBase::Environment::get().getWorld()->setCameraDistance(arg.zrel, true, true);
}
}

@ -179,6 +179,8 @@ camera y multiplier = 1.0
always run = false
allow third person zoom = false
[Game]
# Always use the most powerful attack when striking with a weapon (chop, slash or thrust)
best attack = false

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