Set character preview scene ambient to 0, 0, 0

pull/414/head^2
Capostrophic 7 years ago committed by GitHub
parent bfcdf660f2
commit 6b47f72959
No known key found for this signature in database
GPG Key ID: 4AEE18F83AFDEB23

@ -160,7 +160,7 @@ namespace MWRender
stateset->setAttributeAndModes(fog, osg::StateAttribute::OFF|osg::StateAttribute::OVERRIDE); stateset->setAttributeAndModes(fog, osg::StateAttribute::OFF|osg::StateAttribute::OVERRIDE);
osg::ref_ptr<osg::LightModel> lightmodel = new osg::LightModel; osg::ref_ptr<osg::LightModel> lightmodel = new osg::LightModel;
lightmodel->setAmbientIntensity(osg::Vec4(0.25, 0.25, 0.25, 1.0)); lightmodel->setAmbientIntensity(osg::Vec4(0.0, 0.0, 0.0, 1.0));
stateset->setAttributeAndModes(lightmodel, osg::StateAttribute::ON); stateset->setAttributeAndModes(lightmodel, osg::StateAttribute::ON);
osg::ref_ptr<osg::Light> light = new osg::Light; osg::ref_ptr<osg::Light> light = new osg::Light;

Loading…
Cancel
Save