From 6b82e3665be6846df3b21ee9b8aba2e0476bf9c8 Mon Sep 17 00:00:00 2001 From: scrawl Date: Fri, 26 Sep 2014 16:10:55 +0200 Subject: [PATCH] Remove old nifbullet test --- components/nifbullet/test/test.cpp | 209 ----------------------------- 1 file changed, 209 deletions(-) delete mode 100644 components/nifbullet/test/test.cpp diff --git a/components/nifbullet/test/test.cpp b/components/nifbullet/test/test.cpp deleted file mode 100644 index 261edf512..000000000 --- a/components/nifbullet/test/test.cpp +++ /dev/null @@ -1,209 +0,0 @@ -#include "bullet_nif_loader.hpp" -#include "..\nifogre\ogre_nif_loader.hpp" -#include "..\bsa\bsa_archive.hpp" -#include "..\nifogre\ogre_nif_loader.hpp" -#include -#include -#include -#include -#include "BtOgrePG.h" -#include "BtOgreGP.h" -#include "BtOgreExtras.h" - -const char* mesh = "meshes\\x\\ex_hlaalu_b_24.nif"; - -class MyMotionState : public btMotionState { -public: - MyMotionState(const btTransform &initialpos, Ogre::SceneNode *node) { - mVisibleobj = node; - mPos1 = initialpos; - node->setPosition(initialpos.getOrigin().x(),initialpos.getOrigin().y(),initialpos.getOrigin().z()); - } - - virtual ~MyMotionState() { - } - - void setNode(Ogre::SceneNode *node) { - mVisibleobj = node; - } - - virtual void getWorldTransform(btTransform &worldTrans) const { - worldTrans = mPos1; - } - - virtual void setWorldTransform(const btTransform &worldTrans) { - if(NULL == mVisibleobj) return; // silently return before we set a node - btQuaternion rot = worldTrans.getRotation(); - mVisibleobj->setOrientation(rot.w(), rot.x(), rot.y(), rot.z()); - btVector3 pos = worldTrans.getOrigin(); - mVisibleobj->setPosition(pos.x(), pos.y(), pos.z()); - } - -protected: - Ogre::SceneNode *mVisibleobj; - btTransform mPos1; -}; - - -int main() -{ - try - { - //Ogre stuff - - Ogre::Root* pRoot = new Ogre::Root(); - pRoot->showConfigDialog(); - - BulletShapeManager* manag = new BulletShapeManager(); - - Ogre::RenderWindow* win = pRoot->initialise(true,"test"); - Ogre::SceneManager* scmg = pRoot->createSceneManager(Ogre::ST_GENERIC,"MonGestionnaireDeScene"); - Ogre::Camera* pCamera = scmg->createCamera("test"); - Ogre::Viewport* pViewport = win->addViewport(pCamera); - pCamera->setPosition(-50,0,0); - pCamera->setFarClipDistance(10000); - pCamera->setNearClipDistance(1.); - pCamera->lookAt(0,0,0); - //Ogre::ResourceGroupManager::getSingleton().addResourceLocation("C++/OgreSK/media/models","FileSystem","General"); - Ogre::ResourceGroupManager::getSingleton().addResourceLocation("","FileSystem","General"); - /*Ogre::ResourceGroupManager::getSingleton().addResourceLocation("C++/OgreSK/media/materials/scripts","FileSystem","General"); - Ogre::ResourceGroupManager::getSingleton().addResourceLocation("C++/OgreSK/media/materials/textures","FileSystem","General"); - Ogre::ResourceGroupManager::getSingleton().addResourceLocation("C++/OgreSK/media/materials/programs","FileSystem","General");*/ - - - //OIS stuff - OIS::ParamList pl; - size_t windowHnd = 0; - std::ostringstream windowHndStr; - win->getCustomAttribute("WINDOW", &windowHnd); - windowHndStr << windowHnd; - pl.insert(std::make_pair(std::string("WINDOW"), windowHndStr.str())); - OIS::InputManager *pInputManager = OIS::InputManager::createInputSystem( pl ); - OIS::Mouse *pMouse = static_cast(pInputManager->createInputObject(OIS::OISMouse, false)); - OIS::Keyboard* pKeyboard = static_cast(pInputManager->createInputObject(OIS::OISKeyboard, false)); - unsigned int width, height, depth; - int top, left; - win->getMetrics(width, height, depth, left, top); - const OIS::MouseState &ms = pMouse->getMouseState(); - ms.width = width; - ms.height = height; - - - //Ressources stuff - Bsa::addBSA("Morrowind.bsa"); - //Ogre::ResourceGroupManager::getSingleton().createResourceGroup("general"); - - Ogre::ResourcePtr ptr = BulletShapeManager::getSingleton().getByName(mesh,"General"); - NifBullet::ManualBulletShapeLoader* ShapeLoader = new NifBullet::ManualBulletShapeLoader(); - - ShapeLoader->load(mesh,"General"); - //BulletShapeManager::getSingleton().unload(mesh); - //ShapeLoader->load(mesh,"General"); - - NIFLoader::load(mesh); - - Ogre::ResourceGroupManager::getSingleton().initialiseAllResourceGroups(); - //BulletShapeManager::getSingleton(). - BulletShapePtr shape = BulletShapeManager::getSingleton().getByName(mesh,"General"); - BulletShapeManager::getSingleton().load(mesh,"General"); - BulletShapeManager::getSingleton().unload(mesh); - BulletShapeManager::getSingleton().load(mesh,"General"); - BulletShapeManager::getSingleton().load(mesh,"General"); - //shape->load(); - //shape->unload(); - //shape->load(); - - //Bullet init - btBroadphaseInterface* broadphase = new btDbvtBroadphase(); - - // Set up the collision configuration and dispatcher - btDefaultCollisionConfiguration* collisionConfiguration = new btDefaultCollisionConfiguration(); - btCollisionDispatcher* dispatcher = new btCollisionDispatcher(collisionConfiguration); - - // The actual physics solver - btSequentialImpulseConstraintSolver* solver = new btSequentialImpulseConstraintSolver; - - // The world. - btDiscreteDynamicsWorld* dynamicsWorld = new btDiscreteDynamicsWorld(dispatcher,broadphase,solver,collisionConfiguration); - dynamicsWorld->setGravity(btVector3(0,-10,0)); - - - - //le sol? - Ogre::SceneNode *node = scmg->getRootSceneNode()->createChildSceneNode("node"); - Ogre::Entity *ent = scmg->createEntity("Mesh1",mesh); - node->attachObject(ent); - MyMotionState* mst = new MyMotionState(btTransform::getIdentity(),node); - - btRigidBody::btRigidBodyConstructionInfo groundRigidBodyCI(0,mst,shape->Shape,btVector3(0,0,0)); - btRigidBody* groundRigidBody = new btRigidBody(groundRigidBodyCI); - dynamicsWorld->addRigidBody(groundRigidBody); - - //une balle: - Ogre::SceneNode *node2 = scmg->getRootSceneNode()->createChildSceneNode("node2"); - Ogre::Entity *ent2 = scmg->createEntity("Mesh2","ogrehead.mesh"); - node2->attachObject(ent2); - node2->setPosition(0,500,0); - btTransform iT; - iT.setIdentity(); - iT.setOrigin(btVector3(0,5000,0)); - MyMotionState* mst2 = new MyMotionState(btTransform::getIdentity(),node2); - - btSphereShape* sphereshape = new btSphereShape(10); - btRigidBody::btRigidBodyConstructionInfo sphereCI(10,mst2,sphereshape,btVector3(0,0,0)); - btRigidBody* sphere = new btRigidBody(sphereCI); - dynamicsWorld->addRigidBody(sphere); - - - //btOgre! - BtOgre::DebugDrawer* mDebugDrawer = new BtOgre::DebugDrawer(scmg->getRootSceneNode(), dynamicsWorld); - dynamicsWorld->setDebugDrawer(mDebugDrawer); - - Ogre::Timer timer; - timer.reset(); - bool cont = true; - while(cont) - { - if(timer.getMilliseconds()>30) - { - pMouse->capture(); - pKeyboard->capture(); - - Ogre::Vector3 a(0,0,0); - - if(pKeyboard->isKeyDown(OIS::KC_UP)) - { - a = a + Ogre::Vector3(0,0,-20); - } - if(pKeyboard->isKeyDown(OIS::KC_DOWN)) - { - a = a + Ogre::Vector3(0,0,20); - } - if(pKeyboard->isKeyDown(OIS::KC_ESCAPE)) - { - cont = false; - } - OIS::MouseState MS = pMouse->getMouseState(); - pCamera->yaw(-Ogre::Degree(MS.X.rel)); - pCamera->pitch(-Ogre::Degree(MS.Y.rel)); - pCamera->moveRelative(a); - - pRoot->renderOneFrame(); - mDebugDrawer->step(); - timer.reset(); - dynamicsWorld->stepSimulation(0.03); - } - } - std::cout << "cool"; - delete manag; - delete pRoot; - char a; - std::cin >> a; - } - catch(Ogre::Exception& e) - { - std::cout << e.getFullDescription(); - char a; - std::cin >> a; - } -}