updated changelog

deque
Marc Zinnschlag 11 years ago
parent 673b102079
commit 6ba4a5335c

@ -96,6 +96,188 @@ Allowed options:
CHANGELOG
0.31.0
Bug #245: Cloud direction and weather systems differ from Morrowind
Bug #275: Local Map does not always show objects that span multiple cells
Bug #538: Update CenterOnCell (COC) function behavior
Bug #618: Local and World Map Textures are sometimes Black
Bug #640: Water behaviour at night
Bug #668: OpenMW doesn't support non-latin paths on Windows
Bug #746: OpenMW doesn't check if the background music was already played
Bug #747: Door is stuck if cell is left before animation finishes
Bug #772: Disabled statics are visible on map
Bug #829: OpenMW uses up all available vram, when playing for extended time
Bug #869: Dead bodies don't collide with anything
Bug #894: Various character creation issues
Bug #897/#1369: opencs Segmentation Fault after "new" or "load"
Bug #899: Various jumping issues
Bug #952: Reflection effects are one frame delayed
Bug #993: Able to interact with world during Wait/Rest dialog
Bug #995: Dropped items can be placed inside the wall
Bug #1008: Corpses always face up upon reentering the cell
Bug #1035: Random colour patterns appearing in automap
Bug #1037: Footstep volume issues
Bug #1047: Creation of wrong links in dialogue window
Bug #1129: Summoned creature time life duration seems infinite
Bug #1134: Crimes can be committed against hostile NPCs
Bug #1136: Creature run speed formula is incorrect
Bug #1150: Weakness to Fire doesn't apply to Fire Damage in the same spell
Bug #1155: NPCs killing each other
Bug #1166: Bittercup script still does not work
Bug #1178: .bsa file names are case sensitive.
Bug #1179: Crash after trying to load game after being killed
Bug #1180: Changing footstep sound location
Bug #1196: Jumping not disabled when showing messageboxes
Bug #1202: "strange" keys are not shown in binding menu, and are not saved either, but works
Bug #1217: Container content changes based on the current position of the mouse
Bug #1234: Loading/saving issues with dynamic records
Bug #1277: Text pasted into the console appears twice
Bug #1284: Crash on New Game
Bug #1303: It's possible to skip the chargen
Bug #1304: Slaughterfish should not detect the player unless the player is in the water
Bug #1311: Editor: deleting Record Filter line does not reset the filter
Bug #1324: ERROR: ESM Error: String table overflow when loading Animated Morrowind.esp
Bug #1328: Editor: Bogus Filter created when dragging multiple records to filter bar of non-applicable table
Bug #1331: Walking/running sound persist after killing NPC`s that are walking/running.
Bug #1334: Previously equipped items not shown as unequipped after attempting to sell them.
Bug #1335: Actors ignore vertical axis when deciding to attack
Bug #1338: Unknown toggle option for shadows
Bug #1339: "Ashlands Region" is visible when beginning new game during "Loading Area" process
Bug #1340: Guards prompt Player with punishment options after resisting arrest with another guard.
Bug #1348: Regression: Bug #1098 has returned with a vengeance
Bug #1349: [TR] TR_Data mesh tr_ex_imp_gatejamb01 cannot be activated
Bug #1352: Disabling an ESX file does not disable dependent ESX files
Bug #1355: CppCat Checks OpenMW
Bug #1356: Incorrect voice type filtering for sleep interrupts
Bug #1357: Restarting the game clears saves
Bug #1360: Seyda Neen silk rider dialog problem
Bug #1361: Some lights don't work
Bug #1364: It is difficult to bind "Mouse 1" to an action in the options menu
Bug #1370: Animation compilation mod does not work properly
Bug #1371: SL_Pick01.nif from third party fails to load in openmw, but works in Vanilla
Bug #1373: When stealing in front of Sellus Gravius cannot exit the dialog
Bug #1378: Installs to /usr/local are not working
Bug #1380: Loading a save file fail if one of the content files is disabled
Bug #1382: "getHExact() size mismatch" crash on loading official plugin "Siege at Firemoth.esp"
Bug #1386: Arkngthand door will not open
Bug #1388: Segfault when modifying View Distance in Menu options
Bug #1389: Crash when loading a save after dying
Bug #1390: Apostrophe characters not displayed [French version]
Bug #1391: Custom made icon background texture for magical weapons and stuff isn't scaled properly on GUI.
Bug #1393: Coin icon during the level up dialogue are off of the background
Bug #1394: Alt+F4 doesn't work on Win version
Bug #1395: Changing rings switches only the last one put on
Bug #1396: Pauldron parts aren't showing when the robe is equipped
Bug #1402: Dialogue of some shrines have wrong button orientation
Bug #1403: Items are floating in the air when they're dropped onto dead bodies.
Bug #1404: Forearms are not rendered on Argonian females
Bug #1407: Alchemy allows making potions from two of the same item
Bug #1408: "Max sale" button gives you all the items AND all the trader's gold
Bug #1409: Rest "Until Healed" broken for characters with stunted magicka.
Bug #1412: Empty travel window opens while playing through start game
Bug #1413: Save game ignores missing writing permission
Bug #1414: The Underground 2 ESM Error
Bug #1416: Not all splash screens in the Splash directory are used
Bug #1417: Loading saved game does not terminate
Bug #1419: Skyrim: Home of the Nords error
Bug #1422: ClearInfoActor
Bug #1423: ForceGreeting closes existing dialogue windows
Bug #1425: Cannot load save game
Bug #1426: Read skill books aren't stored in savegame
Bug #1427: Useless items can be set under hotkeys
Bug #1429: Text variables in journal
Bug #1432: When attacking friendly NPC, the crime is reported and bounty is raised after each swing
Bug #1435: Stealing priceless items is without punishment
Bug #1437: Door marker at Jobasha's Rare Books is spawning PC in the air
Bug #1440: Topic selection menu should be wider
Bug #1441: Dropping items on the rug makes them inaccessible
Bug #1442: When dropping and taking some looted items, bystanders consider that as a crime
Bug #1444: Arrows and bolts are not dropped where the cursor points
Bug #1445: Security trainers offering acrobatics instead
Bug #1447: Character dash not displayed, French edition
Bug #1448: When the player is killed by the guard while having a bounty on his head, the guard dialogue opens over and over instead of loading dialogue
Bug #1454: Script error in SkipTutorial
Bug #1456: Bad lighting when using certain Morrowind.ini generated by MGE
Bug #1457: Heart of Lorkan comes after you when attacking it
Bug #1458: Modified Keybindings are not remembered
Bug #1459: Dura Gra-Bol doesn't respond to PC attack
Bug #1462: Interior cells not loaded with Morrowind Patch active
Bug #1469: Item tooltip should show the base value, not real value
Bug #1477: Death count is not stored in savegame
Bug #1478: AiActivate does not trigger activate scripts
Bug #1481: Weapon not rendered when partially submerged in water
Bug #1483: Enemies are attacking even while dying
Bug #1486: ESM Error: Don't know what to do with INFO
Bug #1490: Arrows shot at PC can end up in inventory
Bug #1492: Monsters respawn on top of one another
Bug #1493: Dialogue box opens with follower NPC even if NPC is dead
Bug #1494: Paralysed cliffracers remain airbourne
Bug #1495: Dialogue box opens with follower NPC even the game is paused
Bug #1496: GUI messages are not cleared when loading another saved game
Bug #1499: Underwater sound sometimes plays when transitioning from interior.
Bug #1500: Targetted spells and water.
Bug #1502: Console error message on info refusal
Bug #1507: Bloodmoon MQ The Ritual of Beasts: Can't remove the arrow
Bug #1508: Bloodmoon: Fort Frostmoth, cant talk with Carnius Magius
Bug #1516: PositionCell doesn't move actors to current cell
Bug #1518: ForceGreeting broken for explicit references
Bug #1522: Crash after attempting to play non-music file
Bug #1523: World map empty after loading interior save
Bug #1524: Arrows in waiting/resting dialog act like minimum and maximum buttons
Bug #1525: Werewolf: Killed NPC's don't fill werewolfs hunger for blood
Bug #1527: Werewolf: Detect life detects wrong type of actor
Bug #1529: OpenMW crash during "the shrine of the dead" mission (tribunal)
Bug #1530: Selected text in the console has the same color as the background
Bug #1539: Barilzar's Mazed Band: Tribunal
Bug #1542: Looping taunts from NPC`s after death: Tribunal
Bug #1543: OpenCS crash when using drag&drop in script editor
Bug #1547: Bamz-Amschend: Centurion Archers combat problem
Bug #1548: The Missing Hand: Tribunal
Bug #1549: The Mad God: Tribunal, Dome of Serlyn
Bug #1557: A bounty is calculated from actual item cost
Bug #1562: Invisible terrain on top of Red Mountain
Bug #1564: Cave of the hidden music: Bloodmoon
Bug #1567: Editor: Deleting of referenceables does not work
Bug #1568: Picking up a stack of items and holding the enter key and moving your mouse around paints a bunch of garbage on screen.
Bug #1574: Solstheim: Drauger cant inflict damage on player
Bug #1578: Solstheim: Bonewolf running animation not working
Bug #1585: Particle effects on PC are stopped when paralyzed
Bug #1589: Tribunal: Crimson Plague quest does not update when Gedna Relvel is killed
Bug #1590: Failed to save game: compile error
Bug #1598: Segfault when making Drain/Fortify Skill spells
Bug #1599: Unable to switch to fullscreen
Bug #1613: Morrowind Rebirth duplicate objects / vanilla objects not removed
Feature #32: Periodic Cleanup/Refill
Feature #41: Precipitation and weather particles
Feature #568: Editor: Configuration setup
Feature #649: Editor: Threaded loading
Feature #930: Editor: Cell record saving
Feature #934: Editor: Body part table
Feature #935: Editor: Enchantment effect table
Feature #1162: Dialogue merging
Feature #1174: Saved Game: add missing creature state
Feature #1177: Saved Game: fog of war state
Feature #1312: Editor: Combat/Magic/Stealth values for creatures are not displayed
Feature #1314: Make NPCs and creatures fight each other
Feature #1315: Crime: Murder
Feature #1321: Sneak skill enhancements
Feature #1323: Handle restocking items
Feature #1332: Saved Game: levelled creatures
Feature #1347: modFactionReaction script instruction
Feature #1362: Animated main menu support
Feature #1433: Store walk/run toggle
Feature #1449: Use names instead of numbers for saved game files and folders
Feature #1453: Adding Delete button to the load menu
Feature #1460: Enable Journal screen while in dialogue
Feature #1480: Play Battle music when in combat
Feature #1501: Followers unable to fast travel with you
Feature #1520: Disposition and distance-based aggression/ShouldAttack
Feature #1595: Editor: Object rendering in cells
Task #940: Move license to locations where applicable
Task #1333: Remove cmake git tag reading
Task #1566: Editor: Object rendering refactoring
0.30.0
Bug #416: Extreme shaking can occur during cell transitions while moving

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