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updated changelog
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readme.txt
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readme.txt
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@ -96,6 +96,188 @@ Allowed options:
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CHANGELOG
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CHANGELOG
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0.31.0
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Bug #245: Cloud direction and weather systems differ from Morrowind
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Bug #275: Local Map does not always show objects that span multiple cells
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Bug #538: Update CenterOnCell (COC) function behavior
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Bug #618: Local and World Map Textures are sometimes Black
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Bug #640: Water behaviour at night
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Bug #668: OpenMW doesn't support non-latin paths on Windows
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Bug #746: OpenMW doesn't check if the background music was already played
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Bug #747: Door is stuck if cell is left before animation finishes
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Bug #772: Disabled statics are visible on map
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Bug #829: OpenMW uses up all available vram, when playing for extended time
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Bug #869: Dead bodies don't collide with anything
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Bug #894: Various character creation issues
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Bug #897/#1369: opencs Segmentation Fault after "new" or "load"
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Bug #899: Various jumping issues
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Bug #952: Reflection effects are one frame delayed
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Bug #993: Able to interact with world during Wait/Rest dialog
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Bug #995: Dropped items can be placed inside the wall
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Bug #1008: Corpses always face up upon reentering the cell
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Bug #1035: Random colour patterns appearing in automap
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Bug #1037: Footstep volume issues
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Bug #1047: Creation of wrong links in dialogue window
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Bug #1129: Summoned creature time life duration seems infinite
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Bug #1134: Crimes can be committed against hostile NPCs
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Bug #1136: Creature run speed formula is incorrect
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Bug #1150: Weakness to Fire doesn't apply to Fire Damage in the same spell
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Bug #1155: NPCs killing each other
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Bug #1166: Bittercup script still does not work
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Bug #1178: .bsa file names are case sensitive.
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Bug #1179: Crash after trying to load game after being killed
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Bug #1180: Changing footstep sound location
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Bug #1196: Jumping not disabled when showing messageboxes
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Bug #1202: "strange" keys are not shown in binding menu, and are not saved either, but works
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Bug #1217: Container content changes based on the current position of the mouse
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Bug #1234: Loading/saving issues with dynamic records
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Bug #1277: Text pasted into the console appears twice
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Bug #1284: Crash on New Game
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Bug #1303: It's possible to skip the chargen
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Bug #1304: Slaughterfish should not detect the player unless the player is in the water
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Bug #1311: Editor: deleting Record Filter line does not reset the filter
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Bug #1324: ERROR: ESM Error: String table overflow when loading Animated Morrowind.esp
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Bug #1328: Editor: Bogus Filter created when dragging multiple records to filter bar of non-applicable table
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Bug #1331: Walking/running sound persist after killing NPC`s that are walking/running.
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Bug #1334: Previously equipped items not shown as unequipped after attempting to sell them.
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Bug #1335: Actors ignore vertical axis when deciding to attack
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Bug #1338: Unknown toggle option for shadows
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Bug #1339: "Ashlands Region" is visible when beginning new game during "Loading Area" process
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Bug #1340: Guards prompt Player with punishment options after resisting arrest with another guard.
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Bug #1348: Regression: Bug #1098 has returned with a vengeance
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Bug #1349: [TR] TR_Data mesh tr_ex_imp_gatejamb01 cannot be activated
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Bug #1352: Disabling an ESX file does not disable dependent ESX files
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Bug #1355: CppCat Checks OpenMW
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Bug #1356: Incorrect voice type filtering for sleep interrupts
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Bug #1357: Restarting the game clears saves
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Bug #1360: Seyda Neen silk rider dialog problem
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Bug #1361: Some lights don't work
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Bug #1364: It is difficult to bind "Mouse 1" to an action in the options menu
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Bug #1370: Animation compilation mod does not work properly
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Bug #1371: SL_Pick01.nif from third party fails to load in openmw, but works in Vanilla
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Bug #1373: When stealing in front of Sellus Gravius cannot exit the dialog
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Bug #1378: Installs to /usr/local are not working
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Bug #1380: Loading a save file fail if one of the content files is disabled
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Bug #1382: "getHExact() size mismatch" crash on loading official plugin "Siege at Firemoth.esp"
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Bug #1386: Arkngthand door will not open
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Bug #1388: Segfault when modifying View Distance in Menu options
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Bug #1389: Crash when loading a save after dying
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Bug #1390: Apostrophe characters not displayed [French version]
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Bug #1391: Custom made icon background texture for magical weapons and stuff isn't scaled properly on GUI.
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Bug #1393: Coin icon during the level up dialogue are off of the background
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Bug #1394: Alt+F4 doesn't work on Win version
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Bug #1395: Changing rings switches only the last one put on
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Bug #1396: Pauldron parts aren't showing when the robe is equipped
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Bug #1402: Dialogue of some shrines have wrong button orientation
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Bug #1403: Items are floating in the air when they're dropped onto dead bodies.
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Bug #1404: Forearms are not rendered on Argonian females
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Bug #1407: Alchemy allows making potions from two of the same item
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Bug #1408: "Max sale" button gives you all the items AND all the trader's gold
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Bug #1409: Rest "Until Healed" broken for characters with stunted magicka.
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Bug #1412: Empty travel window opens while playing through start game
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Bug #1413: Save game ignores missing writing permission
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Bug #1414: The Underground 2 ESM Error
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Bug #1416: Not all splash screens in the Splash directory are used
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Bug #1417: Loading saved game does not terminate
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Bug #1419: Skyrim: Home of the Nords error
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Bug #1422: ClearInfoActor
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Bug #1423: ForceGreeting closes existing dialogue windows
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Bug #1425: Cannot load save game
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Bug #1426: Read skill books aren't stored in savegame
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Bug #1427: Useless items can be set under hotkeys
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Bug #1429: Text variables in journal
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Bug #1432: When attacking friendly NPC, the crime is reported and bounty is raised after each swing
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Bug #1435: Stealing priceless items is without punishment
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Bug #1437: Door marker at Jobasha's Rare Books is spawning PC in the air
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Bug #1440: Topic selection menu should be wider
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Bug #1441: Dropping items on the rug makes them inaccessible
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Bug #1442: When dropping and taking some looted items, bystanders consider that as a crime
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Bug #1444: Arrows and bolts are not dropped where the cursor points
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Bug #1445: Security trainers offering acrobatics instead
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Bug #1447: Character dash not displayed, French edition
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Bug #1448: When the player is killed by the guard while having a bounty on his head, the guard dialogue opens over and over instead of loading dialogue
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Bug #1454: Script error in SkipTutorial
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Bug #1456: Bad lighting when using certain Morrowind.ini generated by MGE
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Bug #1457: Heart of Lorkan comes after you when attacking it
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Bug #1458: Modified Keybindings are not remembered
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Bug #1459: Dura Gra-Bol doesn't respond to PC attack
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Bug #1462: Interior cells not loaded with Morrowind Patch active
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Bug #1469: Item tooltip should show the base value, not real value
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Bug #1477: Death count is not stored in savegame
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Bug #1478: AiActivate does not trigger activate scripts
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Bug #1481: Weapon not rendered when partially submerged in water
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Bug #1483: Enemies are attacking even while dying
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Bug #1486: ESM Error: Don't know what to do with INFO
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Bug #1490: Arrows shot at PC can end up in inventory
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Bug #1492: Monsters respawn on top of one another
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Bug #1493: Dialogue box opens with follower NPC even if NPC is dead
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Bug #1494: Paralysed cliffracers remain airbourne
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Bug #1495: Dialogue box opens with follower NPC even the game is paused
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Bug #1496: GUI messages are not cleared when loading another saved game
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Bug #1499: Underwater sound sometimes plays when transitioning from interior.
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Bug #1500: Targetted spells and water.
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Bug #1502: Console error message on info refusal
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Bug #1507: Bloodmoon MQ The Ritual of Beasts: Can't remove the arrow
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Bug #1508: Bloodmoon: Fort Frostmoth, cant talk with Carnius Magius
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Bug #1516: PositionCell doesn't move actors to current cell
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Bug #1518: ForceGreeting broken for explicit references
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Bug #1522: Crash after attempting to play non-music file
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Bug #1523: World map empty after loading interior save
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Bug #1524: Arrows in waiting/resting dialog act like minimum and maximum buttons
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Bug #1525: Werewolf: Killed NPC's don't fill werewolfs hunger for blood
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Bug #1527: Werewolf: Detect life detects wrong type of actor
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Bug #1529: OpenMW crash during "the shrine of the dead" mission (tribunal)
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Bug #1530: Selected text in the console has the same color as the background
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Bug #1539: Barilzar's Mazed Band: Tribunal
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Bug #1542: Looping taunts from NPC`s after death: Tribunal
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Bug #1543: OpenCS crash when using drag&drop in script editor
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Bug #1547: Bamz-Amschend: Centurion Archers combat problem
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Bug #1548: The Missing Hand: Tribunal
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Bug #1549: The Mad God: Tribunal, Dome of Serlyn
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Bug #1557: A bounty is calculated from actual item cost
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Bug #1562: Invisible terrain on top of Red Mountain
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Bug #1564: Cave of the hidden music: Bloodmoon
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Bug #1567: Editor: Deleting of referenceables does not work
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Bug #1568: Picking up a stack of items and holding the enter key and moving your mouse around paints a bunch of garbage on screen.
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Bug #1574: Solstheim: Drauger cant inflict damage on player
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Bug #1578: Solstheim: Bonewolf running animation not working
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Bug #1585: Particle effects on PC are stopped when paralyzed
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Bug #1589: Tribunal: Crimson Plague quest does not update when Gedna Relvel is killed
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Bug #1590: Failed to save game: compile error
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Bug #1598: Segfault when making Drain/Fortify Skill spells
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Bug #1599: Unable to switch to fullscreen
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Bug #1613: Morrowind Rebirth duplicate objects / vanilla objects not removed
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Feature #32: Periodic Cleanup/Refill
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Feature #41: Precipitation and weather particles
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Feature #568: Editor: Configuration setup
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Feature #649: Editor: Threaded loading
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Feature #930: Editor: Cell record saving
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Feature #934: Editor: Body part table
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Feature #935: Editor: Enchantment effect table
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Feature #1162: Dialogue merging
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Feature #1174: Saved Game: add missing creature state
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Feature #1177: Saved Game: fog of war state
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Feature #1312: Editor: Combat/Magic/Stealth values for creatures are not displayed
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Feature #1314: Make NPCs and creatures fight each other
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Feature #1315: Crime: Murder
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Feature #1321: Sneak skill enhancements
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Feature #1323: Handle restocking items
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Feature #1332: Saved Game: levelled creatures
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Feature #1347: modFactionReaction script instruction
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Feature #1362: Animated main menu support
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Feature #1433: Store walk/run toggle
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Feature #1449: Use names instead of numbers for saved game files and folders
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Feature #1453: Adding Delete button to the load menu
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Feature #1460: Enable Journal screen while in dialogue
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Feature #1480: Play Battle music when in combat
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Feature #1501: Followers unable to fast travel with you
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Feature #1520: Disposition and distance-based aggression/ShouldAttack
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Feature #1595: Editor: Object rendering in cells
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Task #940: Move license to locations where applicable
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Task #1333: Remove cmake git tag reading
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Task #1566: Editor: Object rendering refactoring
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0.30.0
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0.30.0
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Bug #416: Extreme shaking can occur during cell transitions while moving
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Bug #416: Extreme shaking can occur during cell transitions while moving
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