mirror of
https://github.com/TES3MP/openmw-tes3mp.git
synced 2025-02-06 04:45:32 +00:00
Get collision box extents and center from btBvhTriangleMeshShape
This commit is contained in:
parent
382324173b
commit
6c0c28c2eb
1 changed files with 11 additions and 1 deletions
|
@ -86,7 +86,17 @@ public:
|
|||
return osg::ref_ptr<BulletShape>();
|
||||
|
||||
osg::ref_ptr<BulletShape> shape (new BulletShape);
|
||||
shape->mCollisionShape = new TriangleMeshShape(mTriangleMesh.release(), true);
|
||||
btBvhTriangleMeshShape* triangleMeshShape = new TriangleMeshShape(mTriangleMesh.release(), true);
|
||||
btVector3 aabbMin = triangleMeshShape->getLocalAabbMin();
|
||||
btVector3 aabbMax = triangleMeshShape->getLocalAabbMax();
|
||||
shape->mCollisionBox.extents[0] = (aabbMax[0] - aabbMin[0]) / 2.0f;
|
||||
shape->mCollisionBox.extents[1] = (aabbMax[1] - aabbMin[1]) / 2.0f;
|
||||
shape->mCollisionBox.extents[2] = (aabbMax[2] - aabbMin[2]) / 2.0f;
|
||||
shape->mCollisionBox.center = osg::Vec3f( (aabbMax[0] + aabbMin[0]) / 2.0f,
|
||||
(aabbMax[1] + aabbMin[1]) / 2.0f,
|
||||
(aabbMax[2] + aabbMin[2]) / 2.0f );
|
||||
shape->mCollisionShape = triangleMeshShape;
|
||||
|
||||
return shape;
|
||||
}
|
||||
|
||||
|
|
Loading…
Reference in a new issue