From 6c15aec5e4c791c01030ea3b6d3e8352a8577a61 Mon Sep 17 00:00:00 2001 From: gugus Date: Mon, 23 Jan 2012 22:16:08 +0100 Subject: [PATCH] added some comments --- bullet/physic.hpp | 4 ++++ 1 file changed, 4 insertions(+) diff --git a/bullet/physic.hpp b/bullet/physic.hpp index 9f554dd0e..750761965 100644 --- a/bullet/physic.hpp +++ b/bullet/physic.hpp @@ -90,6 +90,10 @@ namespace Physic std::string mName; + /** + *NPC scenenode is located on there feet, and you can't simply translate a btShape, so this vector is used + *each time get/setposition is called. + */ btVector3 mTranslation; };