@ -6,6 +6,8 @@
#define OPENMW_PROCESSORGAMETIME_HPP
#include <apps/openmw/mwbase/world.hpp>
#include <apps/openmw/mwbase/environment.hpp>
#include "apps/openmw/mwmp/PlayerProcessor.hpp"
namespace mwmp
@ -15,7 +17,7 @@ namespace mwmp
public:
ProcessorGameTime()
{
BPP_INIT(ID_PLAYER_CHARCLASS)
BPP_INIT(ID_GAME_TIME)
}
virtual void Do(PlayerPacket &packet, BasePlayer *player)