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@ -146,29 +146,21 @@ void Animation::setObjectRoot(const std::string &model, bool baseonly)
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struct AddGlow
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{
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Ogre::Vector3* mColor;
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AddGlow(Ogre::Vector3* col) : mColor(col) {}
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NifOgre::MaterialControllerManager* mMaterialControllerMgr;
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AddGlow(Ogre::Vector3* col, NifOgre::MaterialControllerManager* materialControllerMgr)
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: mColor(col)
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, mMaterialControllerMgr(materialControllerMgr)
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{}
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// TODO: integrate this with material controllers?
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void operator()(Ogre::Entity* entity) const
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{
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unsigned int numsubs = entity->getNumSubEntities();
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for(unsigned int i = 0;i < numsubs;++i)
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{
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unsigned int numsubs = entity->getNumSubEntities();
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for(unsigned int i = 0;i < numsubs;++i)
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{
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Ogre::SubEntity* subEnt = entity->getSubEntity(i);
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std::string newName = subEnt->getMaterialName() + "@fx";
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if (sh::Factory::getInstance().searchInstance(newName) == NULL)
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{
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sh::MaterialInstance* instance =
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sh::Factory::getInstance().createMaterialInstance(newName, subEnt->getMaterialName());
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instance->setProperty("env_map", sh::makeProperty(new sh::BooleanValue(true)));
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instance->setProperty("env_map_color", sh::makeProperty(new sh::Vector3(mColor->x, mColor->y, mColor->z)));
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}
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subEnt->setMaterialName(newName);
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}
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}
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if (!entity->getNumSubEntities())
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return;
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Ogre::MaterialPtr writableMaterial = mMaterialControllerMgr->getWritableMaterial(entity);
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sh::MaterialInstance* instance = sh::Factory::getInstance().getMaterialInstance(writableMaterial->getName());
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instance->setProperty("env_map", sh::makeProperty(new sh::BooleanValue(true)));
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instance->setProperty("env_map_color", sh::makeProperty(new sh::Vector3(mColor->x, mColor->y, mColor->z)));
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}
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};
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@ -216,7 +208,7 @@ void Animation::setRenderProperties(NifOgre::ObjectScenePtr objlist, Ogre::uint3
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if (enchantedGlow)
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std::for_each(objlist->mEntities.begin(), objlist->mEntities.end(),
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AddGlow(glowColor));
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AddGlow(glowColor, &objlist->mMaterialControllerMgr));
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}
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