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Savegame dialog: Don't allow empty save names

This commit is contained in:
scrawl 2014-01-26 15:28:05 +01:00
parent 63284d21a0
commit 6d37cd7e86

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@ -132,6 +132,11 @@ namespace MWGui
if (mSaving)
{
if (mSaveNameEdit->getCaption().empty())
{
MWBase::Environment::get().getWindowManager()->messageBox("#{sNotifyMessage65}");
return;
}
MWBase::Environment::get().getStateManager()->saveGame (mSaveNameEdit->getCaption(), slot);
}
else