Savegame dialog: Don't allow empty save names

actorid
scrawl 11 years ago
parent 63284d21a0
commit 6d37cd7e86

@ -132,6 +132,11 @@ namespace MWGui
if (mSaving) if (mSaving)
{ {
if (mSaveNameEdit->getCaption().empty())
{
MWBase::Environment::get().getWindowManager()->messageBox("#{sNotifyMessage65}");
return;
}
MWBase::Environment::get().getStateManager()->saveGame (mSaveNameEdit->getCaption(), slot); MWBase::Environment::get().getStateManager()->saveGame (mSaveNameEdit->getCaption(), slot);
} }
else else

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