Magic Effect descriptions: support feet / level modes.

Show proper suffixes for all magnitudes.
Drop extra 'times' symbol in 'timesInt format (not consistent
with other magnitude displays).
actorid
Jordan Ayers 11 years ago
parent 296b2ab870
commit 6e4978643c

@ -172,7 +172,7 @@ namespace MWGui
MWBase::Environment::get().getWindowManager()->getGameSettingString(
ESM::Attribute::sGmstAttributeIds[effectIt->mKey.mArg], "") + ")";
int displayType = effect->getMagnitudeDisplayType();
ESM::MagicEffect::MagnitudeDisplayType displayType = effect->getMagnitudeDisplayType();
if (displayType == ESM::MagicEffect::MDT_TimesInt)
{
std::string timesInt = MWBase::Environment::get().getWindowManager()->getGameSettingString("sXTimesINT", "");
@ -182,15 +182,24 @@ namespace MWGui
}
else if ( displayType != ESM::MagicEffect::MDT_None )
{
std::string pt = MWBase::Environment::get().getWindowManager()->getGameSettingString("spoint", "");
std::string pts = MWBase::Environment::get().getWindowManager()->getGameSettingString("spoints", "");
std::string pct = MWBase::Environment::get().getWindowManager()->getGameSettingString("spercent", "");
sourcesDescription += ": " + boost::lexical_cast<std::string>(effectIt->mMagnitude);
if ( displayType == ESM::MagicEffect::MDT_Percentage )
sourcesDescription += pct;
sourcesDescription += MWBase::Environment::get().getWindowManager()->getGameSettingString("spercent", "");
else if ( displayType == ESM::MagicEffect::MDT_Feet )
sourcesDescription += " " + MWBase::Environment::get().getWindowManager()->getGameSettingString("sfeet", "");
else if ( displayType == ESM::MagicEffect::MDT_Level )
{
sourcesDescription += " " + ((effectIt->mMagnitude > 1) ?
MWBase::Environment::get().getWindowManager()->getGameSettingString("sLevels", "") :
MWBase::Environment::get().getWindowManager()->getGameSettingString("sLevel", "") );
}
else // ESM::MagicEffect::MDT_Points
sourcesDescription += " " + ((effectIt->mMagnitude > 1) ? pts : pt);
{
sourcesDescription += " " + ((effectIt->mMagnitude > 1) ?
MWBase::Environment::get().getWindowManager()->getGameSettingString("spoints", "") :
MWBase::Environment::get().getWindowManager()->getGameSettingString("spoint", "") );
}
}
}

@ -409,6 +409,9 @@ namespace MWGui
std::string pt = MWBase::Environment::get().getWindowManager()->getGameSettingString("spoint", "");
std::string pts = MWBase::Environment::get().getWindowManager()->getGameSettingString("spoints", "");
std::string pct = MWBase::Environment::get().getWindowManager()->getGameSettingString("spercent", "");
std::string ft = MWBase::Environment::get().getWindowManager()->getGameSettingString("sfeet", "");
std::string lvl = MWBase::Environment::get().getWindowManager()->getGameSettingString("sLevel", "");
std::string lvls = MWBase::Environment::get().getWindowManager()->getGameSettingString("sLevels", "");
std::string to = " " + MWBase::Environment::get().getWindowManager()->getGameSettingString("sTo", "") + " ";
std::string sec = " " + MWBase::Environment::get().getWindowManager()->getGameSettingString("ssecond", "");
std::string secs = " " + MWBase::Environment::get().getWindowManager()->getGameSettingString("sseconds", "");
@ -426,15 +429,14 @@ namespace MWGui
}
if (mEffectParams.mMagnMin >= 0 || mEffectParams.mMagnMax >= 0) {
int displayType = magicEffect->getMagnitudeDisplayType();
ESM::MagicEffect::MagnitudeDisplayType displayType = magicEffect->getMagnitudeDisplayType();
if ( displayType == ESM::MagicEffect::MDT_TimesInt ) {
std::string timesInt = MWBase::Environment::get().getWindowManager()->getGameSettingString("sXTimesINT", "");
std::string times = MWBase::Environment::get().getWindowManager()->getGameSettingString("sXTimes", "");
std::stringstream formatter;
formatter << std::fixed << std::setprecision(1) << " " << (mEffectParams.mMagnMin / 10.0f);
if (mEffectParams.mMagnMin != mEffectParams.mMagnMax)
formatter << times << to << (mEffectParams.mMagnMax / 10.0f);
formatter << to << (mEffectParams.mMagnMax / 10.0f);
formatter << timesInt;
spellLine += formatter.str();
@ -446,6 +448,10 @@ namespace MWGui
if ( displayType == ESM::MagicEffect::MDT_Percentage )
spellLine += pct;
else if ( displayType == ESM::MagicEffect::MDT_Feet )
spellLine += " " + ft;
else if ( displayType == ESM::MagicEffect::MDT_Level )
spellLine += " " + ((mEffectParams.mMagnMin == 1 && mEffectParams.mMagnMax == 1) ? lvl : lvls );
else // ESM::MagicEffect::MDT_Points
spellLine += " " + ((mEffectParams.mMagnMin == 1 && mEffectParams.mMagnMax == 1) ? pt : pts );
}

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