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Make sure that health is >= 1 when resurrecting the player (Fixes #2972)

This commit is contained in:
scrawl 2015-12-09 01:52:20 +01:00
parent 05f1fbf593
commit 6f98982bc2

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@ -267,9 +267,11 @@ namespace MWMechanics
{
if (mDead)
{
if (mDynamic[0].getModified() < 1)
mDynamic[0].setModified(1, 0);
mDynamic[0].setCurrent(mDynamic[0].getModified());
if (mDynamic[0].getCurrent()>=1)
mDead = false;
mDead = false;
}
}