diff --git a/apps/openmw/mwgui/waitdialog.cpp b/apps/openmw/mwgui/waitdialog.cpp index 42195be88..b27f44696 100644 --- a/apps/openmw/mwgui/waitdialog.cpp +++ b/apps/openmw/mwgui/waitdialog.cpp @@ -160,8 +160,18 @@ namespace MWGui void WaitDialog::startWaiting(int hoursToWait) { + /* + Start of tes3mp change (major) + + It should not be possible to autosave the game in multiplayer, so it has been disabled + */ + /* if(Settings::Manager::getBool("autosave","Saves")) //autosaves when enabled MWBase::Environment::get().getStateManager()->quickSave("Autosave"); + */ + /* + End of tes3mp change (major) + */ MWBase::World* world = MWBase::Environment::get().getWorld(); MWBase::Environment::get().getWindowManager()->fadeScreenOut(0.2f);