Feature #764: Quest completetion status in quest book

actorid
scrawl 11 years ago
parent 849ee54399
commit 70264eae3b

@ -39,21 +39,24 @@ namespace MWDialogue
const ESM::Dialogue *dialogue =
MWBase::Environment::get().getWorld()->getStore().get<ESM::Dialogue>().find (mTopic);
bool found=false;
for (std::vector<ESM::DialInfo>::const_iterator iter (dialogue->mInfo.begin());
iter!=dialogue->mInfo.end(); ++iter)
if (iter->mData.mDisposition==index && iter->mQuestStatus!=ESM::DialInfo::QS_Name)
{
mIndex = index;
if (iter->mQuestStatus==ESM::DialInfo::QS_Finished)
mFinished = true;
else if (iter->mQuestStatus==ESM::DialInfo::QS_Restart)
mFinished = false;
return;
found = true;
// Don't return here. Quest status may actually be in a different info record, since we don't merge these (yet?)
}
throw std::runtime_error ("unknown journal index for topic " + mTopic);
if (found)
mIndex = index;
else
throw std::runtime_error ("unknown journal index for topic " + mTopic);
}
bool Quest::isFinished() const

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