[Server] Add script functions for getting/setting world object scale

pull/163/head
David Cernat 8 years ago
parent 8e4a51dc17
commit 705589e3e3

@ -83,6 +83,11 @@ void WorldFunctions::SetObjectGoldValue(int goldValue) noexcept
tempWorldObject.goldValue = goldValue;
}
void WorldFunctions::SetObjectScale(int scale) noexcept
{
tempWorldObject.scale = scale;
}
void WorldFunctions::SetObjectPosition(double x, double y, double z) noexcept
{
tempWorldObject.pos.pos[0] = x;
@ -122,6 +127,11 @@ int WorldFunctions::GetObjectGoldValue(unsigned int i) noexcept
return mwmp::Networking::getPtr()->getLastEvent()->objectChanges.objects.at(i).goldValue;
}
int WorldFunctions::GetObjectScale(unsigned int i) noexcept
{
return mwmp::Networking::getPtr()->getLastEvent()->objectChanges.objects.at(i).scale;
}
double WorldFunctions::GetObjectPosX(unsigned int i) noexcept
{
return mwmp::Networking::getPtr()->getLastEvent()->objectChanges.objects.at(i).pos.pos[0];

@ -11,6 +11,7 @@
{"SetObjectRefNumIndex", WorldFunctions::SetObjectRefNumIndex},\
{"SetObjectCount", WorldFunctions::SetObjectCount},\
{"SetObjectGoldValue", WorldFunctions::SetObjectGoldValue},\
{"SetObjectScale", WorldFunctions::SetObjectScale},\
{"SetObjectPosition", WorldFunctions::SetObjectPosition},\
{"SetObjectRotation", WorldFunctions::SetObjectRotation},\
\
@ -20,6 +21,7 @@
{"GetObjectRefNumIndex", WorldFunctions::GetObjectRefNumIndex},\
{"GetObjectCount", WorldFunctions::GetObjectCount},\
{"GetObjectGoldValue", WorldFunctions::GetObjectGoldValue},\
{"GetObjectScale", WorldFunctions::GetObjectScale},\
{"GetObjectPosX", WorldFunctions::GetObjectPosX},\
{"GetObjectPosY", WorldFunctions::GetObjectPosY},\
{"GetObjectPosZ", WorldFunctions::GetObjectPosZ},\
@ -47,6 +49,7 @@ public:
static void SetObjectRefNumIndex(int refNumIndex) noexcept;
static void SetObjectCount(int count) noexcept;
static void SetObjectGoldValue(int goldValue) noexcept;
static void SetObjectScale(int scale) noexcept;
static void SetObjectPosition(double x, double y, double z) noexcept;
static void SetObjectRotation(double x, double y, double z) noexcept;
@ -56,6 +59,7 @@ public:
static int GetObjectRefNumIndex(unsigned int i) noexcept;
static int GetObjectCount(unsigned int i) noexcept;
static int GetObjectGoldValue(unsigned int i) noexcept;
static int GetObjectScale(unsigned int i) noexcept;
static double GetObjectPosX(unsigned int i) noexcept;
static double GetObjectPosY(unsigned int i) noexcept;
static double GetObjectPosZ(unsigned int i) noexcept;

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