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add AI script functions

This commit is contained in:
rpopovici 2012-11-30 02:16:16 +02:00
parent a6c7f16a7b
commit 7079b9062f
6 changed files with 262 additions and 13 deletions

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@ -5,6 +5,12 @@ MWMechanics::AiEscort::AiEscort(const std::string &actorId,int duration, float x
: mActorId(actorId), mX(x), mY(y), mZ(z), mDuration(duration) : mActorId(actorId), mX(x), mY(y), mZ(z), mDuration(duration)
{ {
} }
MWMechanics::AiEscort::AiEscort(const std::string &actorId,const std::string &cellId,int duration, float x, float y, float z)
: mActorId(actorId), mCellId(cellId), mX(x), mY(y), mZ(z), mDuration(duration)
{
}
MWMechanics::AiEscort *MWMechanics::AiEscort::clone() const MWMechanics::AiEscort *MWMechanics::AiEscort::clone() const
{ {

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@ -10,6 +10,10 @@ namespace MWMechanics
{ {
public: public:
AiEscort(const std::string &actorId,int duration, float x, float y, float z); AiEscort(const std::string &actorId,int duration, float x, float y, float z);
///< \implement AiEscort
AiEscort(const std::string &actorId,const std::string &cellId,int duration, float x, float y, float z);
///< \implement AiEscortCell
virtual AiEscort *clone() const; virtual AiEscort *clone() const;
virtual bool execute (const MWWorld::Ptr& actor); virtual bool execute (const MWWorld::Ptr& actor);
@ -19,6 +23,7 @@ namespace MWMechanics
private: private:
std::string mActorId; std::string mActorId;
std::string mCellId;
float mX; float mX;
float mY; float mY;
float mZ; float mZ;

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@ -5,6 +5,11 @@ MWMechanics::AiFollow::AiFollow(const std::string &actorId,float duration, float
: mDuration(duration), mX(x), mY(y), mZ(z), mActorId(actorId) : mDuration(duration), mX(x), mY(y), mZ(z), mActorId(actorId)
{ {
} }
MWMechanics::AiFollow::AiFollow(const std::string &actorId,const std::string &cellId,float duration, float x, float y, float z)
: mDuration(duration), mX(x), mY(y), mZ(z), mActorId(actorId), mCellId(cellId)
{
}
MWMechanics::AiFollow *MWMechanics::AiFollow::clone() const MWMechanics::AiFollow *MWMechanics::AiFollow::clone() const
{ {
return new AiFollow(*this); return new AiFollow(*this);

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@ -11,6 +11,7 @@ namespace MWMechanics
{ {
public: public:
AiFollow(const std::string &ActorId,float duration, float X, float Y, float Z); AiFollow(const std::string &ActorId,float duration, float X, float Y, float Z);
AiFollow(const std::string &ActorId,const std::string &CellId,float duration, float X, float Y, float Z);
virtual AiFollow *clone() const; virtual AiFollow *clone() const;
virtual bool execute (const MWWorld::Ptr& actor); virtual bool execute (const MWWorld::Ptr& actor);
///< \return Package completed? ///< \return Package completed?
@ -21,7 +22,8 @@ namespace MWMechanics
float mX; float mX;
float mY; float mY;
float mZ; float mZ;
std::string mActorId; std::string mActorId;
std::string mCellId;
}; };
} }
#endif #endif

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@ -10,6 +10,11 @@
#include "../mwworld/class.hpp" #include "../mwworld/class.hpp"
#include "../mwmechanics/creaturestats.hpp" #include "../mwmechanics/creaturestats.hpp"
#include "../mwmechanics/aiactivate.hpp"
#include "../mwmechanics/aiescort.hpp"
#include "../mwmechanics/aifollow.hpp"
#include "../mwmechanics/aitravel.hpp"
#include "../mwmechanics/aiwander.hpp"
#include "interpretercontext.hpp" #include "interpretercontext.hpp"
#include "ref.hpp" #include "ref.hpp"
@ -20,6 +25,27 @@ namespace MWScript
{ {
namespace Ai namespace Ai
{ {
template<class R>
class OpAiActivate : public Interpreter::Opcode1
{
public:
virtual void execute (Interpreter::Runtime& runtime, unsigned int arg0)
{
MWWorld::Ptr ptr = R()(runtime);
std::string objectID = runtime.getStringLiteral (runtime[0].mInteger);
runtime.pop();
// discard additional arguments (reset), because we have no idea what they mean.
for (unsigned int i=0; i<arg0; ++i) runtime.pop();
MWMechanics::AiActivate activatePackage(objectID);
MWWorld::Class::get (ptr).getCreatureStats (ptr).getAiSequence().stack(activatePackage);
std::cout << "AiActivate" << std::endl;
}
};
template<class R> template<class R>
class OpAiTravel : public Interpreter::Opcode1 class OpAiTravel : public Interpreter::Opcode1
{ {
@ -41,6 +67,9 @@ namespace MWScript
// discard additional arguments (reset), because we have no idea what they mean. // discard additional arguments (reset), because we have no idea what they mean.
for (unsigned int i=0; i<arg0; ++i) runtime.pop(); for (unsigned int i=0; i<arg0; ++i) runtime.pop();
MWMechanics::AiTravel travelPackage(x, y, z);
MWWorld::Class::get (ptr).getCreatureStats (ptr).getAiSequence().stack(travelPackage);
std::cout << "AiTravel: " << x << ", " << y << ", " << z << std::endl; std::cout << "AiTravel: " << x << ", " << y << ", " << z << std::endl;
} }
}; };
@ -54,7 +83,7 @@ namespace MWScript
{ {
MWWorld::Ptr ptr = R()(runtime); MWWorld::Ptr ptr = R()(runtime);
std::string actor = runtime.getStringLiteral (runtime[0].mInteger); std::string actorID = runtime.getStringLiteral (runtime[0].mInteger);
runtime.pop(); runtime.pop();
Interpreter::Type_Float duration = runtime[0].mFloat; Interpreter::Type_Float duration = runtime[0].mFloat;
@ -72,6 +101,47 @@ namespace MWScript
// discard additional arguments (reset), because we have no idea what they mean. // discard additional arguments (reset), because we have no idea what they mean.
for (unsigned int i=0; i<arg0; ++i) runtime.pop(); for (unsigned int i=0; i<arg0; ++i) runtime.pop();
MWMechanics::AiEscort escortPackage(actorID, duration, x, y, z);
MWWorld::Class::get (ptr).getCreatureStats (ptr).getAiSequence().stack(escortPackage);
std::cout << "AiEscort: " << x << ", " << y << ", " << z << ", " << duration
<< std::endl;
}
};
template<class R>
class OpAiEscortCell : public Interpreter::Opcode1
{
public:
virtual void execute (Interpreter::Runtime& runtime, unsigned int arg0)
{
MWWorld::Ptr ptr = R()(runtime);
std::string actorID = runtime.getStringLiteral (runtime[0].mInteger);
runtime.pop();
std::string cellID = runtime.getStringLiteral (runtime[0].mInteger);
runtime.pop();
Interpreter::Type_Float duration = runtime[0].mFloat;
runtime.pop();
Interpreter::Type_Float x = runtime[0].mFloat;
runtime.pop();
Interpreter::Type_Float y = runtime[0].mFloat;
runtime.pop();
Interpreter::Type_Float z = runtime[0].mFloat;
runtime.pop();
// discard additional arguments (reset), because we have no idea what they mean.
for (unsigned int i=0; i<arg0; ++i) runtime.pop();
MWMechanics::AiEscort escortPackage(actorID, cellID, duration, x, y, z);
MWWorld::Class::get (ptr).getCreatureStats (ptr).getAiSequence().stack(escortPackage);
std::cout << "AiEscort: " << x << ", " << y << ", " << z << ", " << duration std::cout << "AiEscort: " << x << ", " << y << ", " << z << ", " << duration
<< std::endl; << std::endl;
} }
@ -86,7 +156,7 @@ namespace MWScript
{ {
MWWorld::Ptr ptr = R()(runtime); MWWorld::Ptr ptr = R()(runtime);
Interpreter::Type_Integer value = 0; Interpreter::Type_Integer value = MWWorld::Class::get (ptr).getCreatureStats (ptr).getAiSequence().isPackageDone();
runtime.push (value); runtime.push (value);
} }
@ -101,19 +171,28 @@ namespace MWScript
{ {
MWWorld::Ptr ptr = R()(runtime); MWWorld::Ptr ptr = R()(runtime);
// Interpreter::Type_Float range = runtime[0].mFloat; Interpreter::Type_Integer range = runtime[0].mFloat;
runtime.pop(); runtime.pop();
// Interpreter::Type_Float duration = runtime[0].mFloat; Interpreter::Type_Integer duration = runtime[0].mFloat;
runtime.pop(); runtime.pop();
// Interpreter::Type_Float time = runtime[0].mFloat; Interpreter::Type_Integer time = runtime[0].mFloat;
runtime.pop(); runtime.pop();
// discard additional idle arguments for now std::vector<int> idleList;
for (unsigned int i=0; i<arg0; ++i) {
Interpreter::Type_Integer idleValue = runtime[0].mFloat;
idleList.push_back(idleValue);
runtime.pop();
}
// discard additional arguments (reset), because we have no idea what they mean. // discard additional arguments (reset), because we have no idea what they mean.
for (unsigned int i=0; i<arg0; ++i) runtime.pop(); for (unsigned int i=0; i<arg0; ++i) runtime.pop();
MWMechanics::AiWander wanderPackage(range, duration, time, idleList);
MWWorld::Class::get (ptr).getCreatureStats (ptr).getAiSequence().stack(wanderPackage);
std::cout << "AiWanter" << std::endl; std::cout << "AiWanter" << std::endl;
} }
}; };
@ -182,6 +261,113 @@ namespace MWScript
} }
}; };
template<class R>
class OpAiFollow : public Interpreter::Opcode1
{
public:
virtual void execute (Interpreter::Runtime& runtime, unsigned int arg0)
{
MWWorld::Ptr ptr = R()(runtime);
std::string actorID = runtime.getStringLiteral (runtime[0].mInteger);
runtime.pop();
Interpreter::Type_Float duration = runtime[0].mFloat;
runtime.pop();
Interpreter::Type_Float x = runtime[0].mFloat;
runtime.pop();
Interpreter::Type_Float y = runtime[0].mFloat;
runtime.pop();
Interpreter::Type_Float z = runtime[0].mFloat;
runtime.pop();
// discard additional arguments (reset), because we have no idea what they mean.
for (unsigned int i=0; i<arg0; ++i) runtime.pop();
MWMechanics::AiFollow followPackage(actorID, duration, x, y ,z);
MWWorld::Class::get (ptr).getCreatureStats (ptr).getAiSequence().stack(followPackage);
std::cout << "AiFollow: " << actorID << ", " << x << ", " << y << ", " << z << ", " << duration
<< std::endl;
}
};
template<class R>
class OpAiFollowCell : public Interpreter::Opcode1
{
public:
virtual void execute (Interpreter::Runtime& runtime, unsigned int arg0)
{
MWWorld::Ptr ptr = R()(runtime);
std::string actorID = runtime.getStringLiteral (runtime[0].mInteger);
runtime.pop();
std::string cellID = runtime.getStringLiteral (runtime[0].mInteger);
runtime.pop();
Interpreter::Type_Float duration = runtime[0].mFloat;
runtime.pop();
Interpreter::Type_Float x = runtime[0].mFloat;
runtime.pop();
Interpreter::Type_Float y = runtime[0].mFloat;
runtime.pop();
Interpreter::Type_Float z = runtime[0].mFloat;
runtime.pop();
// discard additional arguments (reset), because we have no idea what they mean.
for (unsigned int i=0; i<arg0; ++i) runtime.pop();
MWMechanics::AiFollow followPackage(actorID, cellID, duration, x, y ,z);
MWWorld::Class::get (ptr).getCreatureStats (ptr).getAiSequence().stack(followPackage);
std::cout << "AiFollow: " << actorID << ", " << x << ", " << y << ", " << z << ", " << duration
<< std::endl;
}
};
template<class R>
class OpGetCurrentAIPackage : public Interpreter::Opcode0
{
public:
virtual void execute (Interpreter::Runtime& runtime)
{
MWWorld::Ptr ptr = R()(runtime);
Interpreter::Type_Integer value = MWWorld::Class::get (ptr).getCreatureStats (ptr).getAiSequence().getTypeId ();
runtime.push (value);
}
};
template<class R>
class OpGetDetected : public Interpreter::Opcode1
{
public:
virtual void execute (Interpreter::Runtime& runtime, unsigned int arg0)
{
MWWorld::Ptr ptr = R()(runtime);
std::string actorID = runtime.getStringLiteral (runtime[0].mInteger);
runtime.pop();
Interpreter::Type_Integer value = false; // TODO replace with implementation
std::cout << "AiGetDetected: " << actorID << ", " << value << std::endl;
runtime.push (value);
}
};
const int opcodeAiTravel = 0x20000; const int opcodeAiTravel = 0x20000;
const int opcodeAiTravelExplicit = 0x20001; const int opcodeAiTravelExplicit = 0x20001;
@ -189,8 +375,20 @@ namespace MWScript
const int opcodeAiEscortExplicit = 0x20003; const int opcodeAiEscortExplicit = 0x20003;
const int opcodeGetAiPackageDone = 0x200007c; const int opcodeGetAiPackageDone = 0x200007c;
const int opcodeGetAiPackageDoneExplicit = 0x200007d; const int opcodeGetAiPackageDoneExplicit = 0x200007d;
const int opcodeGetCurrentAiPackage = 0x20001b1;
const int opcodeGetCurrentAiPackageExplicit = 0x20001b2;
const int opcodeGetDetected = 0x20001b3;
const int opcodeGetDetectedExplicit = 0x20001b4;
const int opcodeAiWander = 0x20010; const int opcodeAiWander = 0x20010;
const int opcodeAiWanderExplicit = 0x20011; const int opcodeAiWanderExplicit = 0x20011;
const int opcodeAIActivate = 0x20018;
const int opcodeAIActivateExplicit = 0x20019;
const int opcodeAiEscortCell = 0x2001a;
const int opcodeAiEscortCellExplicit = 0x2001b;
const int opcodeAiFollow = 0x2001c;
const int opcodeAiFollowExplicit = 0x2001d;
const int opcodeAiFollowCell = 0x2001e;
const int opcodeAiFollowCellExplicit = 0x2001f;
const int opcodeSetHello = 0x200015e; const int opcodeSetHello = 0x200015e;
const int opcodeSetHelloExplicit = 0x200015d; const int opcodeSetHelloExplicit = 0x200015d;
const int opcodeSetFight = 0x200015e; const int opcodeSetFight = 0x200015e;
@ -202,16 +400,26 @@ namespace MWScript
void registerExtensions (Compiler::Extensions& extensions) void registerExtensions (Compiler::Extensions& extensions)
{ {
extensions.registerInstruction ("aiactivate", "c/l", opcodeAIActivate,
opcodeAIActivateExplicit);
extensions.registerInstruction ("aitravel", "fff/l", opcodeAiTravel, extensions.registerInstruction ("aitravel", "fff/l", opcodeAiTravel,
opcodeAiTravelExplicit); opcodeAiTravelExplicit);
extensions.registerInstruction ("aiescort", "cffff/l", opcodeAiEscort, extensions.registerInstruction ("aiescort", "cffff/l", opcodeAiEscort,
opcodeAiEscortExplicit); opcodeAiEscortExplicit);
extensions.registerInstruction ("aiescortcell", "ccffff/l", opcodeAiEscortCell,
opcodeAiEscortCellExplicit);
extensions.registerInstruction ("aiwander", "fff/llllllllll", opcodeAiWander, extensions.registerInstruction ("aiwander", "fff/llllllllll", opcodeAiWander,
opcodeAiWanderExplicit); opcodeAiWanderExplicit);
extensions.registerInstruction ("aifollow", "cffff/l", opcodeAiFollow,
opcodeAiFollowExplicit);
extensions.registerInstruction ("aifollowcell", "ccffff/l", opcodeAiFollowCell,
opcodeAiFollowCellExplicit);
extensions.registerFunction ("getaipackagedone", 'l', "", opcodeGetAiPackageDone, extensions.registerFunction ("getaipackagedone", 'l', "", opcodeGetAiPackageDone,
opcodeGetAiPackageDoneExplicit); opcodeGetAiPackageDoneExplicit);
extensions.registerFunction ("getcurrentaipackage", 'l', "", opcodeGetCurrentAiPackage,
opcodeGetAiPackageDoneExplicit);
extensions.registerFunction ("getdetected", 'l', "c", opcodeGetDetected,
opcodeGetDetectedExplicit);
extensions.registerInstruction ("sethello", "l", opcodeSetHello, opcodeSetHelloExplicit); extensions.registerInstruction ("sethello", "l", opcodeSetHello, opcodeSetHelloExplicit);
extensions.registerInstruction ("setfight", "l", opcodeSetFight, opcodeSetFightExplicit); extensions.registerInstruction ("setfight", "l", opcodeSetFight, opcodeSetFightExplicit);
extensions.registerInstruction ("setflee", "l", opcodeSetFlee, opcodeSetFleeExplicit); extensions.registerInstruction ("setflee", "l", opcodeSetFlee, opcodeSetFleeExplicit);
@ -220,15 +428,26 @@ namespace MWScript
void installOpcodes (Interpreter::Interpreter& interpreter) void installOpcodes (Interpreter::Interpreter& interpreter)
{ {
interpreter.installSegment3 (opcodeAIActivate, new OpAiActivate<ImplicitRef>);
interpreter.installSegment3 (opcodeAIActivateExplicit, new OpAiActivate<ExplicitRef>);
interpreter.installSegment3 (opcodeAiTravel, new OpAiTravel<ImplicitRef>); interpreter.installSegment3 (opcodeAiTravel, new OpAiTravel<ImplicitRef>);
interpreter.installSegment3 (opcodeAiTravelExplicit, new OpAiTravel<ExplicitRef>); interpreter.installSegment3 (opcodeAiTravelExplicit, new OpAiTravel<ExplicitRef>);
interpreter.installSegment3 (opcodeAiEscort, new OpAiEscort<ImplicitRef>); interpreter.installSegment3 (opcodeAiEscort, new OpAiEscort<ImplicitRef>);
interpreter.installSegment3 (opcodeAiEscortExplicit, new OpAiEscort<ExplicitRef>); interpreter.installSegment3 (opcodeAiEscortExplicit, new OpAiEscort<ExplicitRef>);
interpreter.installSegment3 (opcodeAiEscortCell, new OpAiEscortCell<ImplicitRef>);
interpreter.installSegment3 (opcodeAiEscortCellExplicit, new OpAiEscortCell<ExplicitRef>);
interpreter.installSegment3 (opcodeAiWander, new OpAiWander<ImplicitRef>); interpreter.installSegment3 (opcodeAiWander, new OpAiWander<ImplicitRef>);
interpreter.installSegment3 (opcodeAiWanderExplicit, new OpAiWander<ExplicitRef>); interpreter.installSegment3 (opcodeAiWanderExplicit, new OpAiWander<ExplicitRef>);
interpreter.installSegment3 (opcodeAiFollow, new OpAiFollow<ImplicitRef>);
interpreter.installSegment3 (opcodeAiFollowExplicit, new OpAiFollow<ExplicitRef>);
interpreter.installSegment3 (opcodeAiFollowCell, new OpAiFollowCell<ImplicitRef>);
interpreter.installSegment3 (opcodeAiFollowCellExplicit, new OpAiFollowCell<ExplicitRef>);
interpreter.installSegment5 (opcodeGetAiPackageDone, new OpGetAiPackageDone<ImplicitRef>); interpreter.installSegment5 (opcodeGetAiPackageDone, new OpGetAiPackageDone<ImplicitRef>);
interpreter.installSegment5 (opcodeGetAiPackageDoneExplicit, interpreter.installSegment5 (opcodeGetAiPackageDoneExplicit, new OpGetAiPackageDone<ExplicitRef>);
new OpGetAiPackageDone<ExplicitRef>); interpreter.installSegment5 (opcodeGetCurrentAiPackage, new OpGetCurrentAIPackage<ImplicitRef>);
interpreter.installSegment5 (opcodeGetCurrentAiPackageExplicit, new OpGetCurrentAIPackage<ExplicitRef>);
interpreter.installSegment3 (opcodeGetDetected, new OpGetDetected<ImplicitRef>);
interpreter.installSegment3 (opcodeGetDetectedExplicit, new OpGetDetected<ExplicitRef>);
interpreter.installSegment5 (opcodeSetHello, new OpSetHello<ImplicitRef>); interpreter.installSegment5 (opcodeSetHello, new OpSetHello<ImplicitRef>);
interpreter.installSegment5 (opcodeSetHelloExplicit, new OpSetHello<ExplicitRef>); interpreter.installSegment5 (opcodeSetHelloExplicit, new OpSetHello<ExplicitRef>);
interpreter.installSegment5 (opcodeSetFight, new OpSetFight<ImplicitRef>); interpreter.installSegment5 (opcodeSetFight, new OpSetFight<ImplicitRef>);

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@ -37,7 +37,15 @@ op 0x20014: SetPCFacRep
op 0x20015: SetPCFacRep, explicit reference op 0x20015: SetPCFacRep, explicit reference
op 0x20016: ModPCFacRep op 0x20016: ModPCFacRep
op 0x20017: ModPCFacRep, explicit reference op 0x20017: ModPCFacRep, explicit reference
op s 0x20018-0x3ffff unused op 0x20018: AIActivate
op 0x20019: AIActivate, explicit reference
op 0x2001a: AiEscortCell
op 0x2001b: AiEscortCell, explicit reference
op 0x2001c: AiFollow
op 0x2001d: AiFollow, explicit reference
op 0x2001e: AiFollowCell
op 0x2001f: AiFollowCell, explicit reference
op s 0x20020-0x3ffff unused
Segment 4: Segment 4:
(not implemented yet) (not implemented yet)
@ -226,5 +234,9 @@ op 0x20001ad: SetReputation
op 0x20001ae: ModReputation op 0x20001ae: ModReputation
op 0x20001af: SetReputation, explicit op 0x20001af: SetReputation, explicit
op 0x20001b0: ModReputation, explicit op 0x20001b0: ModReputation, explicit
opcodes 0x20001b1-0x3ffffff unused op 0x20001b1: GetCurrentAIPackage
op 0x20001b2: GetCurrentAIPackage, explicit reference
op 0x20001b3: GetDetected
op 0x20001b4: GetDetected, explicit reference
opcodes 0x20001b5-0x3ffffff unused