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Smash case for manual reference IDs as well, consistent with references in data files
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parent
557652112f
commit
710a1e2f37
4 changed files with 5 additions and 5 deletions
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@ -72,7 +72,7 @@ void InventoryItemModel::update()
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// NOTE: Don't show WerewolfRobe objects in the inventory, or allow them to be taken.
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// Vanilla likely uses a hack like this since there's no other way to prevent it from
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// being shown or taken.
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if(item.getCellRef().mRefID == "WerewolfRobe")
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if(item.getCellRef().mRefID == "werewolfrobe")
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continue;
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ItemStack newItem (item, this, item.getRefData().getCount());
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@ -425,7 +425,7 @@ namespace MWGui
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// NOTE: Don't allow users to select WerewolfRobe objects in the inventory. Vanilla
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// likely uses a hack like this since there's no other way to prevent it from being
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// taken.
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if(item.getCellRef().mRefID == "WerewolfRobe")
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if(item.getCellRef().mRefID == "werewolfrobe")
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return MWWorld::Ptr();
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return item;
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}
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@ -64,7 +64,7 @@ namespace MWWorld
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// initialise
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ESM::CellRef& cellRef = mPtr.getCellRef();
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cellRef.mRefID = name;
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cellRef.mRefID = Misc::StringUtils::lowerCase(name);
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cellRef.mRefnum = -1;
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cellRef.mScale = 1;
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cellRef.mFactIndex = 0;
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@ -1967,11 +1967,11 @@ namespace MWWorld
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{
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InventoryStore &inv = actor.getClass().getInventoryStore(actor);
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inv.equip(InventoryStore::Slot_Robe, inv.ContainerStore::add("WerewolfRobe", 1, actor), actor);
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inv.equip(InventoryStore::Slot_Robe, inv.ContainerStore::add("werewolfrobe", 1, actor), actor);
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}
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else
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{
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actor.getClass().getContainerStore(actor).remove("WerewolfRobe", 1, actor);
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actor.getClass().getContainerStore(actor).remove("werewolfrobe", 1, actor);
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}
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if(actor.getRefData().getHandle() == "player")
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