mirror of
https://github.com/TES3MP/openmw-tes3mp.git
synced 2025-01-21 09:53:50 +00:00
[Client] Only require refNumIndex & mpNum for CellStore::searchExact()
This commit is contained in:
parent
8f2ef83be1
commit
7177d56cfb
6 changed files with 126 additions and 45 deletions
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@ -395,7 +395,7 @@ void Cell::initializeDedicatedActors(ActorList& actorList)
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// If this key doesn't exist, create it
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// If this key doesn't exist, create it
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if (dedicatedActors.count(mapIndex) == 0)
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if (dedicatedActors.count(mapIndex) == 0)
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{
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{
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MWWorld::Ptr ptrFound = store->searchExact(baseActor.refId, baseActor.refNumIndex, baseActor.mpNum);
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MWWorld::Ptr ptrFound = store->searchExact(baseActor.refNumIndex, baseActor.mpNum);
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if (!ptrFound) return;
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if (!ptrFound) return;
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@ -670,8 +670,7 @@ void LocalPlayer::addJournalItems()
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if (!ptrCellStore) continue;
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if (!ptrCellStore) continue;
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MWWorld::Ptr ptrFound = ptrCellStore->searchExact(journalItem.actorRefId,
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MWWorld::Ptr ptrFound = ptrCellStore->searchExact(journalItem.actorRefNumIndex, journalItem.actorMpNum);
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journalItem.actorRefNumIndex, journalItem.actorMpNum);
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if (!ptrFound)
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if (!ptrFound)
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{
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{
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@ -159,17 +159,13 @@ void MechanicsHelper::processAttack(Attack attack, const MWWorld::Ptr& attacker)
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}
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}
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else
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else
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{
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{
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if (mwmp::Main::get().getCellController()->isLocalActor(attack.target.refId,
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if (mwmp::Main::get().getCellController()->isLocalActor(attack.target.refNumIndex, attack.target.mpNum))
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attack.target.refNumIndex, attack.target.mpNum))
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{
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{
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victim = mwmp::Main::get().getCellController()->getLocalActor(attack.target.refId,
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victim = mwmp::Main::get().getCellController()->getLocalActor(attack.target.refNumIndex, attack.target.mpNum)->getPtr();
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attack.target.refNumIndex, attack.target.mpNum)->getPtr();
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}
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}
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else if (mwmp::Main::get().getCellController()->isDedicatedActor(attack.target.refId,
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else if (mwmp::Main::get().getCellController()->isDedicatedActor(attack.target.refNumIndex, attack.target.mpNum))
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attack.target.refNumIndex, attack.target.mpNum))
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{
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{
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victim = mwmp::Main::get().getCellController()->getDedicatedActor(attack.target.refId,
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victim = mwmp::Main::get().getCellController()->getDedicatedActor(attack.target.refNumIndex, attack.target.mpNum)->getPtr();
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attack.target.refNumIndex, attack.target.mpNum)->getPtr();
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}
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}
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}
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}
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@ -59,7 +59,7 @@ void WorldEvent::editContainers(MWWorld::CellStore* cellStore)
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//LOG_APPEND(Log::LOG_VERBOSE, "- cellRef: %s, %i, %i", worldObject.refId.c_str(), worldObject.refNumIndex, worldObject.mpNum);
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//LOG_APPEND(Log::LOG_VERBOSE, "- cellRef: %s, %i, %i", worldObject.refId.c_str(), worldObject.refNumIndex, worldObject.mpNum);
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MWWorld::Ptr ptrFound = cellStore->searchExact(worldObject.refId, worldObject.refNumIndex, worldObject.mpNum);
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MWWorld::Ptr ptrFound = cellStore->searchExact(worldObject.refNumIndex, worldObject.mpNum);
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if (ptrFound)
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if (ptrFound)
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{
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{
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@ -136,7 +136,7 @@ void WorldEvent::placeObjects(MWWorld::CellStore* cellStore)
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LOG_APPEND(Log::LOG_VERBOSE, "- cellRef: %s, %i, %i, charge: %i, count: %i", worldObject.refId.c_str(),
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LOG_APPEND(Log::LOG_VERBOSE, "- cellRef: %s, %i, %i, charge: %i, count: %i", worldObject.refId.c_str(),
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worldObject.refNumIndex, worldObject.mpNum, worldObject.charge, worldObject.count);
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worldObject.refNumIndex, worldObject.mpNum, worldObject.charge, worldObject.count);
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MWWorld::Ptr ptrFound = cellStore->searchExact(worldObject.refId, 0, worldObject.mpNum);
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MWWorld::Ptr ptrFound = cellStore->searchExact(0, worldObject.mpNum);
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// Only create this object if it doesn't already exist
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// Only create this object if it doesn't already exist
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if (!ptrFound)
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if (!ptrFound)
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@ -172,7 +172,7 @@ void WorldEvent::deleteObjects(MWWorld::CellStore* cellStore)
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LOG_APPEND(Log::LOG_VERBOSE, "- cellRef: %s, %i, %i", worldObject.refId.c_str(), worldObject.refNumIndex, worldObject.mpNum);
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LOG_APPEND(Log::LOG_VERBOSE, "- cellRef: %s, %i, %i", worldObject.refId.c_str(), worldObject.refNumIndex, worldObject.mpNum);
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MWWorld::Ptr ptrFound = cellStore->searchExact(worldObject.refId, worldObject.refNumIndex, worldObject.mpNum);
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MWWorld::Ptr ptrFound = cellStore->searchExact(worldObject.refNumIndex, worldObject.mpNum);
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if (ptrFound)
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if (ptrFound)
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{
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{
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@ -207,7 +207,7 @@ void WorldEvent::lockObjects(MWWorld::CellStore* cellStore)
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LOG_APPEND(Log::LOG_VERBOSE, "- cellRef: %s, %i, %i", worldObject.refId.c_str(), worldObject.refNumIndex, worldObject.mpNum);
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LOG_APPEND(Log::LOG_VERBOSE, "- cellRef: %s, %i, %i", worldObject.refId.c_str(), worldObject.refNumIndex, worldObject.mpNum);
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MWWorld::Ptr ptrFound = cellStore->searchExact(worldObject.refId, worldObject.refNumIndex, worldObject.mpNum);
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MWWorld::Ptr ptrFound = cellStore->searchExact(worldObject.refNumIndex, worldObject.mpNum);
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if (ptrFound)
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if (ptrFound)
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{
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{
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@ -232,7 +232,7 @@ void WorldEvent::triggerTrapObjects(MWWorld::CellStore* cellStore)
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LOG_APPEND(Log::LOG_VERBOSE, "- cellRef: %s, %i, %i", worldObject.refId.c_str(), worldObject.refNumIndex, worldObject.mpNum);
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LOG_APPEND(Log::LOG_VERBOSE, "- cellRef: %s, %i, %i", worldObject.refId.c_str(), worldObject.refNumIndex, worldObject.mpNum);
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MWWorld::Ptr ptrFound = cellStore->searchExact(worldObject.refId, worldObject.refNumIndex, worldObject.mpNum);
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MWWorld::Ptr ptrFound = cellStore->searchExact(worldObject.refNumIndex, worldObject.mpNum);
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if (ptrFound)
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if (ptrFound)
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{
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{
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@ -262,7 +262,7 @@ void WorldEvent::scaleObjects(MWWorld::CellStore* cellStore)
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LOG_APPEND(Log::LOG_VERBOSE, "- cellRef: %s, %i, %i, scale: %f", worldObject.refId.c_str(), worldObject.refNumIndex,
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LOG_APPEND(Log::LOG_VERBOSE, "- cellRef: %s, %i, %i, scale: %f", worldObject.refId.c_str(), worldObject.refNumIndex,
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worldObject.mpNum, worldObject.scale);
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worldObject.mpNum, worldObject.scale);
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MWWorld::Ptr ptrFound = cellStore->searchExact(worldObject.refId, worldObject.refNumIndex, worldObject.mpNum);
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MWWorld::Ptr ptrFound = cellStore->searchExact(worldObject.refNumIndex, worldObject.mpNum);
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if (ptrFound)
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if (ptrFound)
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{
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{
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@ -284,7 +284,7 @@ void WorldEvent::moveObjects(MWWorld::CellStore* cellStore)
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LOG_APPEND(Log::LOG_VERBOSE, "- cellRef: %s, %i, %i", worldObject.refId.c_str(), worldObject.refNumIndex, worldObject.mpNum);
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LOG_APPEND(Log::LOG_VERBOSE, "- cellRef: %s, %i, %i", worldObject.refId.c_str(), worldObject.refNumIndex, worldObject.mpNum);
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MWWorld::Ptr ptrFound = cellStore->searchExact(worldObject.refId, worldObject.refNumIndex, worldObject.mpNum);
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MWWorld::Ptr ptrFound = cellStore->searchExact(worldObject.refNumIndex, worldObject.mpNum);
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if (ptrFound)
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if (ptrFound)
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{
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{
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@ -307,7 +307,7 @@ void WorldEvent::rotateObjects(MWWorld::CellStore* cellStore)
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LOG_APPEND(Log::LOG_VERBOSE, "- cellRef: %s, %i, %i", worldObject.refId.c_str(), worldObject.refNumIndex, worldObject.mpNum);
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LOG_APPEND(Log::LOG_VERBOSE, "- cellRef: %s, %i, %i", worldObject.refId.c_str(), worldObject.refNumIndex, worldObject.mpNum);
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MWWorld::Ptr ptrFound = cellStore->searchExact(worldObject.refId, worldObject.refNumIndex, worldObject.mpNum);
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MWWorld::Ptr ptrFound = cellStore->searchExact(worldObject.refNumIndex, worldObject.mpNum);
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if (ptrFound)
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if (ptrFound)
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{
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{
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@ -330,7 +330,7 @@ void WorldEvent::animateObjects(MWWorld::CellStore* cellStore)
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LOG_APPEND(Log::LOG_VERBOSE, "- cellRef: %s, %i, %i", worldObject.refId.c_str(), worldObject.refNumIndex, worldObject.mpNum);
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LOG_APPEND(Log::LOG_VERBOSE, "- cellRef: %s, %i, %i", worldObject.refId.c_str(), worldObject.refNumIndex, worldObject.mpNum);
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MWWorld::Ptr ptrFound = cellStore->searchExact(worldObject.refId, worldObject.refNumIndex, worldObject.mpNum);
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MWWorld::Ptr ptrFound = cellStore->searchExact(worldObject.refNumIndex, worldObject.mpNum);
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if (ptrFound)
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if (ptrFound)
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{
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{
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@ -354,7 +354,7 @@ void WorldEvent::activateDoors(MWWorld::CellStore* cellStore)
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LOG_APPEND(Log::LOG_VERBOSE, "- cellRef: %s, %i, %i", worldObject.refId.c_str(), worldObject.refNumIndex, worldObject.mpNum);
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LOG_APPEND(Log::LOG_VERBOSE, "- cellRef: %s, %i, %i", worldObject.refId.c_str(), worldObject.refNumIndex, worldObject.mpNum);
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MWWorld::Ptr ptrFound = cellStore->searchExact(worldObject.refId, worldObject.refNumIndex, worldObject.mpNum);
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MWWorld::Ptr ptrFound = cellStore->searchExact(worldObject.refNumIndex, worldObject.mpNum);
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if (ptrFound)
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if (ptrFound)
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{
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{
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@ -378,7 +378,7 @@ void WorldEvent::setLocalShorts(MWWorld::CellStore* cellStore)
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LOG_APPEND(Log::LOG_VERBOSE, "- cellRef: %s, %i, %i, index: %i, shortVal: %i", worldObject.refId.c_str(),
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LOG_APPEND(Log::LOG_VERBOSE, "- cellRef: %s, %i, %i, index: %i, shortVal: %i", worldObject.refId.c_str(),
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worldObject.refNumIndex, worldObject.mpNum, worldObject.index, worldObject.shortVal);
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worldObject.refNumIndex, worldObject.mpNum, worldObject.index, worldObject.shortVal);
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MWWorld::Ptr ptrFound = cellStore->searchExact(worldObject.refId, worldObject.refNumIndex, worldObject.mpNum);
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MWWorld::Ptr ptrFound = cellStore->searchExact(worldObject.refNumIndex, worldObject.mpNum);
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if (ptrFound)
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if (ptrFound)
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{
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{
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@ -401,7 +401,7 @@ void WorldEvent::setLocalFloats(MWWorld::CellStore* cellStore)
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LOG_APPEND(Log::LOG_VERBOSE, "- cellRef: %s, %i, %i, index: %i, floatVal: %f", worldObject.refId.c_str(),
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LOG_APPEND(Log::LOG_VERBOSE, "- cellRef: %s, %i, %i, index: %i, floatVal: %f", worldObject.refId.c_str(),
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worldObject.refNumIndex, worldObject.mpNum, worldObject.index, worldObject.floatVal);
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worldObject.refNumIndex, worldObject.mpNum, worldObject.index, worldObject.floatVal);
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MWWorld::Ptr ptrFound = cellStore->searchExact(worldObject.refId, worldObject.refNumIndex, worldObject.mpNum);
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MWWorld::Ptr ptrFound = cellStore->searchExact(worldObject.refNumIndex, worldObject.mpNum);
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if (ptrFound)
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if (ptrFound)
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{
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{
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@ -474,69 +474,113 @@ namespace MWWorld
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return Ptr();
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return Ptr();
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}
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}
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// Added by tes3mp
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/*
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Start of tes3mp addition
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A custom type of search visitor used to find objects by their reference numbers
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*/
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template <typename PtrType>
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template <typename PtrType>
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struct SearchExactVisitor
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struct SearchExactVisitor
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{
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{
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PtrType mFound;
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PtrType mFound;
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std::string mIdToFind;
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unsigned int mRefNumIndexToFind;
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unsigned int mRefNumIndexToFind;
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unsigned int mMpNumToFind;
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unsigned int mMpNumToFind;
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bool operator()(const PtrType& ptr)
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bool operator()(const PtrType& ptr)
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{
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{
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if (ptr.getCellRef().getRefNum().mIndex == mRefNumIndexToFind && ptr.getCellRef().getMpNum() == mMpNumToFind)
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if (ptr.getCellRef().getRefNum().mIndex == mRefNumIndexToFind && ptr.getCellRef().getMpNum() == mMpNumToFind)
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{
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if (ptr.getCellRef().getRefId() == mIdToFind)
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{
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{
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mFound = ptr;
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mFound = ptr;
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return false;
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return false;
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}
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}
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}
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return true;
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return true;
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}
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}
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};
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};
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/*
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End of tes3mp addition
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*/
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///< Added by tes3mp and used to find an object by both its ID and its reference number
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/*
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Ptr CellStore::searchExact (const std::string& id, unsigned int refNumIndex, unsigned int mpNum)
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Start of tes3mp addition
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Allow the searching of objects by their reference numbers
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*/
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Ptr CellStore::searchExact (unsigned int refNumIndex, unsigned int mpNum)
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{
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{
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SearchExactVisitor<MWWorld::Ptr> searchVisitor;
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SearchExactVisitor<MWWorld::Ptr> searchVisitor;
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searchVisitor.mIdToFind = id;
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searchVisitor.mRefNumIndexToFind = refNumIndex;
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searchVisitor.mRefNumIndexToFind = refNumIndex;
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searchVisitor.mMpNumToFind = mpNum;
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searchVisitor.mMpNumToFind = mpNum;
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forEach(searchVisitor);
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forEach(searchVisitor);
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return searchVisitor.mFound;
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return searchVisitor.mFound;
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}
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}
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/*
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End of tes3mp addition
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*/
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// Added by tes3mp and used to get all the MergedRefs in the cell
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/*
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Start of tes3mp addition
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Make it possible to get the mMergedRefs in the CellStore from elsewhere in the code
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*/
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std::vector<LiveCellRefBase*> *CellStore::getMergedRefs()
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std::vector<LiveCellRefBase*> *CellStore::getMergedRefs()
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{
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{
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return &mMergedRefs;
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return &mMergedRefs;
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}
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}
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/*
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End of tes3mp addition
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*/
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// Added by tes3mp and used to get all the NPCs in the cell
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/*
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Start of tes3mp addition
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Make it possible to get the mNPCs in the CellStore from elsewhere in the code
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*/
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CellRefList<ESM::NPC> *CellStore::getNpcs()
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CellRefList<ESM::NPC> *CellStore::getNpcs()
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{
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{
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return &mNpcs;
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return &mNpcs;
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}
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}
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/*
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End of tes3mp addition
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*/
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// Added by tes3mp and used to get all the creatures in the cell
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/*
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Start of tes3mp addition
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Make it possible to get the mCreatures in the CellStore from elsewhere in the code
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*/
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CellRefList<ESM::Creature> *CellStore::getCreatures()
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CellRefList<ESM::Creature> *CellStore::getCreatures()
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{
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{
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return &mCreatures;
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return &mCreatures;
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}
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}
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/*
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End of tes3mp addition
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*/
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// Added by tes3mp and used to get all the creatures in the cell
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/*
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Start of tes3mp addition
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Make it possible to get the mCreatureLists in the CellStore from elsewhere in the code
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*/
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CellRefList<ESM::CreatureLevList> *CellStore::getCreatureLists()
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CellRefList<ESM::CreatureLevList> *CellStore::getCreatureLists()
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{
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{
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return &mCreatureLists;
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return &mCreatureLists;
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}
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}
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/*
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End of tes3mp addition
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*/
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// Added by tes3mp and used to get all the containers in the cell
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/*
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Start of tes3mp addition
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Make it possible to get the mContainers in the CellStore from elsewhere in the code
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*/
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CellRefList<ESM::Container> *CellStore::getContainers()
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CellRefList<ESM::Container> *CellStore::getContainers()
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{
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{
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return &mContainers;
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return &mContainers;
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}
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}
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/*
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End of tes3mp addition
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*/
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float CellStore::getWaterLevel() const
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float CellStore::getWaterLevel() const
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{
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{
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@ -231,23 +231,65 @@ namespace MWWorld
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Ptr searchViaActorId (int id);
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Ptr searchViaActorId (int id);
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///< Will return an empty Ptr if cell is not loaded.
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///< Will return an empty Ptr if cell is not loaded.
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Ptr searchExact (const std::string& id, unsigned int refNumIndex, unsigned int mpNum);
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/*
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///< Added by tes3mp and used to find an object by both its ID and its reference number
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Start of tes3mp addition
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Allow the searching of objects by their reference numbers
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*/
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Ptr searchExact (unsigned int refNumIndex, unsigned int mpNum);
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/*
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End of tes3mp addition
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*/
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/*
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Start of tes3mp addition
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Make it possible to get the mMergedRefs in the CellStore from elsewhere in the code
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*/
|
||||||
std::vector<LiveCellRefBase*> *getMergedRefs();
|
std::vector<LiveCellRefBase*> *getMergedRefs();
|
||||||
// Added by tes3mp and used to get all the MergedRefs in the cell
|
/*
|
||||||
|
End of tes3mp addition
|
||||||
|
*/
|
||||||
|
|
||||||
|
/*
|
||||||
|
Start of tes3mp addition
|
||||||
|
|
||||||
|
Make it possible to get the mNPCs in the CellStore from elsewhere in the code
|
||||||
|
*/
|
||||||
CellRefList<ESM::NPC> *getNpcs();
|
CellRefList<ESM::NPC> *getNpcs();
|
||||||
// Added by tes3mp and used to get all the NPCs in the cell
|
/*
|
||||||
|
End of tes3mp addition
|
||||||
|
*/
|
||||||
|
|
||||||
|
/*
|
||||||
|
Start of tes3mp addition
|
||||||
|
|
||||||
|
Make it possible to get the mCreatures in the CellStore from elsewhere in the code
|
||||||
|
*/
|
||||||
CellRefList<ESM::Creature> *getCreatures();
|
CellRefList<ESM::Creature> *getCreatures();
|
||||||
// Added by tes3mp and used to get all the creatures in the cell
|
/*
|
||||||
|
End of tes3mp addition
|
||||||
|
*/
|
||||||
|
|
||||||
|
/*
|
||||||
|
Start of tes3mp addition
|
||||||
|
|
||||||
|
Make it possible to get the mCreatureLists in the CellStore from elsewhere in the code
|
||||||
|
*/
|
||||||
CellRefList<ESM::CreatureLevList> *getCreatureLists();
|
CellRefList<ESM::CreatureLevList> *getCreatureLists();
|
||||||
// Added by tes3mp and used to get all the leveled creature lists in the cell
|
/*
|
||||||
|
End of tes3mp addition
|
||||||
|
*/
|
||||||
|
|
||||||
|
/*
|
||||||
|
Start of tes3mp addition
|
||||||
|
|
||||||
|
Make it possible to get the mContainers in the CellStore from elsewhere in the code
|
||||||
|
*/
|
||||||
CellRefList<ESM::Container> *getContainers();
|
CellRefList<ESM::Container> *getContainers();
|
||||||
// Added by tes3mp and used to get all the containers in the cell
|
/*
|
||||||
|
End of tes3mp addition
|
||||||
|
*/
|
||||||
|
|
||||||
float getWaterLevel() const;
|
float getWaterLevel() const;
|
||||||
|
|
||||||
|
|
Loading…
Reference in a new issue