mirror of
https://github.com/TES3MP/openmw-tes3mp.git
synced 2025-01-20 06:23:52 +00:00
fixed a constness problem
This commit is contained in:
parent
23464e4035
commit
717b5e1784
9 changed files with 24 additions and 24 deletions
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@ -119,8 +119,8 @@ void BirthDialog::updateBirths()
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{
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birthList->removeAllItems();
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ESMS::ESMStore &store = mWindowManager.getStore();
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const ESMS::ESMStore &store = mWindowManager.getStore();
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ESMS::RecListT<ESM::BirthSign>::MapType::const_iterator it = store.birthSigns.list.begin();
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ESMS::RecListT<ESM::BirthSign>::MapType::const_iterator end = store.birthSigns.list.end();
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int index = 0;
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@ -149,7 +149,7 @@ void BirthDialog::updateSpells()
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const int lineHeight = 18;
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MyGUI::IntCoord coord(0, 0, spellArea->getWidth(), 18);
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ESMS::ESMStore &store = mWindowManager.getStore();
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const ESMS::ESMStore &store = mWindowManager.getStore();
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const ESM::BirthSign *birth = store.birthSigns.find(currentBirthId);
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std::string texturePath = std::string("textures\\") + birth->texture;
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@ -50,7 +50,7 @@ void GenerateClassResultDialog::setClassId(const std::string &classId)
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{
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currentClassId = classId;
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classImage->setImageTexture(std::string("textures\\levelup\\") + currentClassId + ".dds");
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ESMS::ESMStore &store = mWindowManager.getStore();
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const ESMS::ESMStore &store = mWindowManager.getStore();
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className->setCaption(store.classes.find(currentClassId)->name);
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}
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@ -196,8 +196,8 @@ void PickClassDialog::updateClasses()
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{
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classList->removeAllItems();
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ESMS::ESMStore &store = mWindowManager.getStore();
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const ESMS::ESMStore &store = mWindowManager.getStore();
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ESMS::RecListT<ESM::Class>::MapType::const_iterator it = store.classes.list.begin();
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ESMS::RecListT<ESM::Class>::MapType::const_iterator end = store.classes.list.end();
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int index = 0;
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@ -220,7 +220,7 @@ void PickClassDialog::updateStats()
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{
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if (currentClassId.empty())
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return;
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ESMS::ESMStore &store = mWindowManager.getStore();
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const ESMS::ESMStore &store = mWindowManager.getStore();
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const ESM::Class *klass = store.classes.search(currentClassId);
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if (!klass)
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return;
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@ -767,7 +767,7 @@ SelectSkillDialog::SelectSkillDialog(WindowManager& parWindowManager)
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{
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char theIndex = '0'+i;
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getWidget(combatSkill[i], std::string("CombatSkill").append(1, theIndex));
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getWidget(magicSkill[i], std::string("MagicSkill").append(1, theIndex));
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getWidget(magicSkill[i], std::string("MagicSkill").append(1, theIndex));
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getWidget(stealthSkill[i], std::string("StealthSkill").append(1, theIndex));
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}
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@ -782,8 +782,8 @@ SelectSkillDialog::SelectSkillDialog(WindowManager& parWindowManager)
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{combatSkill[6], ESM::Skill::Axe},
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{combatSkill[7], ESM::Skill::Spear},
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{combatSkill[8], ESM::Skill::Athletics}
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},
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{
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},
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{
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{magicSkill[0], ESM::Skill::Enchant},
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{magicSkill[1], ESM::Skill::Destruction},
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{magicSkill[2], ESM::Skill::Alteration},
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@ -793,8 +793,8 @@ SelectSkillDialog::SelectSkillDialog(WindowManager& parWindowManager)
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{magicSkill[6], ESM::Skill::Restoration},
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{magicSkill[7], ESM::Skill::Alchemy},
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{magicSkill[8], ESM::Skill::Unarmored}
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},
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{
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},
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{
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{stealthSkill[0], ESM::Skill::Security},
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{stealthSkill[1], ESM::Skill::Sneak},
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{stealthSkill[2], ESM::Skill::Acrobatics},
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@ -212,8 +212,8 @@ void RaceDialog::updateRaces()
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{
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raceList->removeAllItems();
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ESMS::ESMStore &store = mWindowManager.getStore();
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const ESMS::ESMStore &store = mWindowManager.getStore();
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ESMS::RecListT<ESM::Race>::MapType::const_iterator it = store.races.list.begin();
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ESMS::RecListT<ESM::Race>::MapType::const_iterator end = store.races.list.end();
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int index = 0;
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@ -246,7 +246,7 @@ void RaceDialog::updateSkills()
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const int lineHeight = 18;
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MyGUI::IntCoord coord1(0, 0, skillList->getWidth(), 18);
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ESMS::ESMStore &store = mWindowManager.getStore();
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const ESMS::ESMStore &store = mWindowManager.getStore();
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const ESM::Race *race = store.races.find(currentRaceId);
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int count = sizeof(race->data.bonus)/sizeof(race->data.bonus[0]); // TODO: Find a portable macro for this ARRAYSIZE?
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for (int i = 0; i < count; ++i)
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@ -282,7 +282,7 @@ void RaceDialog::updateSpellPowers()
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const int lineHeight = 18;
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MyGUI::IntCoord coord(0, 0, spellPowerList->getWidth(), 18);
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ESMS::ESMStore &store = mWindowManager.getStore();
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const ESMS::ESMStore &store = mWindowManager.getStore();
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const ESM::Race *race = store.races.find(currentRaceId);
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std::vector<std::string>::const_iterator it = race->powers.list.begin();
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@ -323,7 +323,7 @@ void StatsWindow::updateSkillArea()
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if (!miscSkills.empty())
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addSkills(miscSkills, "sSkillClassMisc", "Misc Skills", coord1, coord2);
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ESMS::ESMStore &store = mWindowManager.getStore();
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const ESMS::ESMStore &store = mWindowManager.getStore();
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if (!factions.empty())
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{
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@ -278,7 +278,7 @@ void MWSpell::setSpellId(const std::string &spellId)
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void MWSpell::createEffectWidgets(std::vector<MyGUI::WidgetPtr> &effects, MyGUI::WidgetPtr creator, MyGUI::IntCoord &coord)
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{
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ESMS::ESMStore &store = mWindowManager->getStore();
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const ESMS::ESMStore &store = mWindowManager->getStore();
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const ESM::Spell *spell = store.spells.search(id);
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MYGUI_ASSERT(spell, "spell with id '" << id << "' not found");
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@ -298,7 +298,7 @@ void MWSpell::updateWidgets()
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{
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if (spellNameWidget && mWindowManager)
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{
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ESMS::ESMStore &store = mWindowManager->getStore();
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const ESMS::ESMStore &store = mWindowManager->getStore();
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const ESM::Spell *spell = store.spells.search(id);
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if (spell)
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spellNameWidget->setCaption(spell->name);
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@ -363,7 +363,7 @@ void MWSpellEffect::updateWidgets()
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if (!mWindowManager)
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return;
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ESMS::ESMStore &store = mWindowManager->getStore();
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const ESMS::ESMStore &store = mWindowManager->getStore();
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const ESM::MagicEffect *magicEffect = store.magicEffects.search(effect.effectID);
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if (textWidget)
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{
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@ -940,7 +940,7 @@ void WindowManager::onReviewActivateDialog(int parDialog)
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};
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}
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ESMS::ESMStore& WindowManager::getStore()
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const ESMS::ESMStore& WindowManager::getStore() const
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{
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return environment.mWorld->getStore();
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}
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@ -257,7 +257,7 @@ namespace MWGui
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*/
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const std::string &getGameSettingString(const std::string &id, const std::string &default_);
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ESMS::ESMStore& getStore();
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const ESMS::ESMStore& getStore() const;
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private:
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@ -460,7 +460,7 @@ namespace MWWorld
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return *mPlayer;
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}
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ESMS::ESMStore& World::getStore()
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const ESMS::ESMStore& World::getStore() const
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{
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return mStore;
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}
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@ -115,7 +115,7 @@ namespace MWWorld
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MWWorld::Player& getPlayer();
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ESMS::ESMStore& getStore();
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const ESMS::ESMStore& getStore() const;
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const ScriptList& getLocalScripts() const;
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///< Names and local variable state of all local scripts in active cells.
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