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https://github.com/TES3MP/openmw-tes3mp.git
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Make configuration and log paths configurable
This commit is contained in:
parent
3a17aaa697
commit
7185eab18c
4 changed files with 48 additions and 8 deletions
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@ -6,7 +6,7 @@
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using namespace OEngine::GUI;
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void MyGUIManager::setup(Ogre::RenderWindow *wnd, Ogre::SceneManager *mgr, bool logging)
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void MyGUIManager::setup(Ogre::RenderWindow *wnd, Ogre::SceneManager *mgr, bool logging, const std::string& logDir)
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{
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assert(wnd);
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assert(mgr);
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@ -21,13 +21,17 @@ void MyGUIManager::setup(Ogre::RenderWindow *wnd, Ogre::SceneManager *mgr, bool
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LogManager::initialise();
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LogManager::setSTDOutputEnabled(logging);
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std::string theLogFile = std::string(MYGUI_PLATFORM_LOG_FILENAME);
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if(!logDir.empty())
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theLogFile.insert(0, logDir);
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// Set up OGRE platform. We might make this more generic later.
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mPlatform = new OgrePlatform();
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mPlatform->initialise(wnd, mgr);
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mPlatform->initialise(wnd, mgr, "General", theLogFile);
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// Create GUI
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mGui = new Gui();
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mGui->initialise();
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mGui->initialise("core.xml", theLogFile);
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}
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void MyGUIManager::shutdown()
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@ -23,11 +23,11 @@ namespace GUI
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public:
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MyGUIManager() : mPlatform(NULL), mGui(NULL) {}
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MyGUIManager(Ogre::RenderWindow *wnd, Ogre::SceneManager *mgr, bool logging=false)
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{ setup(wnd,mgr,logging); }
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MyGUIManager(Ogre::RenderWindow *wnd, Ogre::SceneManager *mgr, bool logging=false, const std::string& logDir = std::string(""))
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{ setup(wnd,mgr,logging, logDir); }
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~MyGUIManager() { shutdown(); }
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void setup(Ogre::RenderWindow *wnd, Ogre::SceneManager *mgr, bool logging=false);
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void setup(Ogre::RenderWindow *wnd, Ogre::SceneManager *mgr, bool logging=false, const std::string& logDir = std::string(""));
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void shutdown();
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MyGUI::Gui *getGui() { return mGui; }
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@ -28,12 +28,20 @@ void OgreRenderer::screenshot(const std::string &file)
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}
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bool OgreRenderer::configure(bool showConfig,
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const std::string &cfgPath,
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const std::string &logPath,
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const std::string &pluginCfg,
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bool _logging)
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{
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std::string theLogFile("Ogre.log");
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std::string theCfgFile("ogre.cfg");
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theLogFile.insert(0, logPath);
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theCfgFile.insert(0, cfgPath);
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// Set up logging first
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new LogManager;
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Log *log = LogManager::getSingleton().createLog("Ogre.log");
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Log *log = LogManager::getSingleton().createLog(theLogFile);
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logging = _logging;
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if(logging)
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@ -43,7 +51,7 @@ bool OgreRenderer::configure(bool showConfig,
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// Disable logging
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log->setDebugOutputEnabled(false);
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mRoot = new Root(pluginCfg, "ogre.cfg", "");
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mRoot = new Root(pluginCfg, theCfgFile, "");
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// Show the configuration dialog and initialise the system, if the
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// showConfig parameter is specified. The settings are stored in
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@ -58,6 +66,21 @@ bool OgreRenderer::configure(bool showConfig,
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return !result;
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}
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bool OgreRenderer::configure(bool showConfig,
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const std::string &cfgPath,
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const std::string &pluginCfg,
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bool _logging)
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{
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return configure(showConfig, cfgPath, cfgPath, pluginCfg, _logging);
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}
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bool OgreRenderer::configure(bool showConfig,
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const std::string &pluginCfg,
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bool _logging)
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{
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return configure(showConfig, "", pluginCfg, _logging);
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}
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void OgreRenderer::createWindow(const std::string &title)
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{
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assert(mRoot);
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@ -33,6 +33,19 @@ namespace Render
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: mRoot(NULL), mWindow(NULL), mScene(NULL) {}
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~OgreRenderer() { cleanup(); }
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/** Configure the renderer. This will load configuration files and
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set up the Root and logging classes. */
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bool configure(bool showConfig, // Show config dialog box?
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const std::string &cfgPath, // Path to directory where to store config files
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const std::string &logPath, // Path to directory where to store log files
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const std::string &pluginCfg, // plugin.cfg file
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bool _logging); // Enable or disable logging
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bool configure(bool showConfig, // Show config dialog box?
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const std::string &cfgPath, // Path to directory where to store config files
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const std::string &pluginCfg, // plugin.cfg file
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bool _logging); // Enable or disable logging
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/** Configure the renderer. This will load configuration files and
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set up the Root and logging classes. */
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bool configure(bool showConfig, // Show config dialog box?
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