Do not allow magic/combat stance unless magic/inventory window are accessible

actorid
Emanuel Guevel 12 years ago
parent 41b2fa985b
commit 71da2f0a12

@ -643,6 +643,10 @@ namespace MWInput
{
if (mWindows.isGuiMode()) return;
// Not allowed before the magic window is accessible
if (!mWindows.isAllowed(MWGui::GW_Magic))
return;
MWMechanics::DrawState_ state = mPlayer.getDrawState();
if (state == MWMechanics::DrawState_Weapon || state == MWMechanics::DrawState_Nothing)
mPlayer.setDrawState(MWMechanics::DrawState_Spell);
@ -654,6 +658,10 @@ namespace MWInput
{
if (mWindows.isGuiMode()) return;
// Not allowed before the inventory window is accessible
if (!mWindows.isAllowed(MWGui::GW_Inventory))
return;
MWMechanics::DrawState_ state = mPlayer.getDrawState();
if (state == MWMechanics::DrawState_Spell || state == MWMechanics::DrawState_Nothing)
mPlayer.setDrawState(MWMechanics::DrawState_Weapon);

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