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Loading translation data for all the plugin files, not only for the first one

This commit is contained in:
lazydev 2013-02-22 02:18:54 +04:00
parent a56e6d9422
commit 71e5369f04

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@ -215,7 +215,7 @@ void OMW::Engine::addMaster (const std::string& master)
{ {
mMaster.push_back(master); mMaster.push_back(master);
std::string &str = mMaster.back(); std::string &str = mMaster.back();
// Append .esm if not already there // Append .esm if not already there
std::string::size_type sep = str.find_last_of ("."); std::string::size_type sep = str.find_last_of (".");
if (sep == std::string::npos) if (sep == std::string::npos)
@ -303,7 +303,7 @@ void OMW::Engine::prepareEngine (Settings::Manager & settings)
} }
mOgre = new OEngine::Render::OgreRenderer; mOgre = new OEngine::Render::OgreRenderer;
mOgre->configure( mOgre->configure(
mCfgMgr.getLogPath().string(), mCfgMgr.getLogPath().string(),
renderSystem, renderSystem,
@ -345,7 +345,8 @@ void OMW::Engine::prepareEngine (Settings::Manager & settings)
//Load translation data //Load translation data
mTranslationDataStorage.setEncoder(mEncoder); mTranslationDataStorage.setEncoder(mEncoder);
mTranslationDataStorage.loadTranslationData(mFileCollections, mMaster[0]); for (size_t i = 0; i < mMaster.size(); i++)
mTranslationDataStorage.loadTranslationData(mFileCollections, mMaster[i]);
// Create window manager - this manages all the MW-specific GUI windows // Create window manager - this manages all the MW-specific GUI windows
MWScript::registerExtensions (mExtensions); MWScript::registerExtensions (mExtensions);