mirror of
https://github.com/TES3MP/openmw-tes3mp.git
synced 2025-01-19 21:23:52 +00:00
Add simple external console server/client
This commit is contained in:
parent
de7087caf4
commit
7357ea2102
8 changed files with 433 additions and 9 deletions
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@ -98,16 +98,22 @@ set(INPUT_HEADER
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components/engine/input/poller.hpp)
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components/engine/input/poller.hpp)
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source_group(input FILES ${INPUT} ${INPUT_HEADER})
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source_group(input FILES ${INPUT} ${INPUT_HEADER})
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set(COMMANDSERVER
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components/commandserver/server.hpp
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components/commandserver/server.cpp)
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source_group(commandserver FILES ${COMMANDSERVER})
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set(MISC
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set(MISC
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components/misc/stringops.cpp
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components/misc/stringops.cpp
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components/misc/fileops.cpp)
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components/misc/fileops.cpp)
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set(MISC_HEADER
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set(MISC_HEADER
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components/misc/fileops.hpp
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components/misc/fileops.hpp
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components/misc/slice_array.hpp
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components/misc/slice_array.hpp
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components/misc/stringops.hpp)
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components/misc/stringops.hpp
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components/misc/tsdeque.hpp)
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source_group(misc FILES ${MISC} ${MISC_HEADER})
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source_group(misc FILES ${MISC} ${MISC_HEADER})
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set(COMPONENTS ${BSA} ${NIF} ${NIFOGRE} ${ESM_STORE} ${OGRE} ${INPUT} ${MISC})
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set(COMPONENTS ${BSA} ${NIF} ${NIFOGRE} ${ESM_STORE} ${OGRE} ${INPUT} ${COMMANDSERVER} ${MISC})
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set(COMPONENTS_HEADER ${BSA_HEADER} ${NIF_HEADER} ${NIFOGRE_HEADER} ${ESM_STORE_HEADER}
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set(COMPONENTS_HEADER ${BSA_HEADER} ${NIF_HEADER} ${NIFOGRE_HEADER} ${ESM_STORE_HEADER}
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${ESM_HEADER} ${OGRE_HEADER} ${INPUT_HEADER} ${MISC_HEADER})
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${ESM_HEADER} ${OGRE_HEADER} ${INPUT_HEADER} ${MISC_HEADER})
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@ -137,7 +143,7 @@ include_directories("."
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${CMAKE_HOME_DIRECTORY}/extern/caelum/include)
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${CMAKE_HOME_DIRECTORY}/extern/caelum/include)
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link_directories(${Boost_LIBRARY_DIRS} ${OGRE_LIB_DIR})
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link_directories(${Boost_LIBRARY_DIRS} ${OGRE_LIB_DIR})
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ADD_SUBDIRECTORY( extern/caelum )
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add_subdirectory( extern/caelum )
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# Specify build paths
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# Specify build paths
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@ -189,6 +195,9 @@ if (APPLE)
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target_link_libraries(openmw ${CARBON_FRAMEWORK})
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target_link_libraries(openmw ${CARBON_FRAMEWORK})
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endif (APPLE)
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endif (APPLE)
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# Other apps and tools
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add_subdirectory( apps/clientconsole )
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# Apple bundling
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# Apple bundling
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if (APPLE)
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if (APPLE)
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set_source_files_properties(
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set_source_files_properties(
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2
apps/clientconsole/CMakeLists.txt
Executable file
2
apps/clientconsole/CMakeLists.txt
Executable file
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@ -0,0 +1,2 @@
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project(clientconsole)
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add_executable(clientconsole client.cpp)
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98
apps/clientconsole/client.cpp
Executable file
98
apps/clientconsole/client.cpp
Executable file
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@ -0,0 +1,98 @@
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#include <iostream>
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#include <boost/array.hpp>
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#include <boost/asio.hpp>
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using boost::asio::ip::tcp;
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#pragma warning( disable : 4966 )
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class Client
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{
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protected:
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boost::asio::io_service mIOService;
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tcp::socket* mpSocket;
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public:
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bool connect(const char* port)
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{
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tcp::resolver resolver(mIOService);
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tcp::resolver::query query("localhost", port);
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tcp::resolver::iterator endpoint_iterator = resolver.resolve(query);
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tcp::resolver::iterator end;
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mpSocket = new tcp::socket(mIOService);
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boost::system::error_code error = boost::asio::error::host_not_found;
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while (error && endpoint_iterator != end)
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{
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mpSocket->close();
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mpSocket->connect(*endpoint_iterator++, error);
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}
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return (error) ? false : true;
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}
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void disconnect()
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{
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mpSocket->close();
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mIOService.stop();
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}
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bool send (const char* msg)
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{
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struct Header
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{
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char magic[4];
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boost::uint32_t dataLength;
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};
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const size_t slen = strlen(msg);
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const size_t plen = sizeof(Header) + slen + 1;
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std::vector<char> packet(plen);
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Header* pHeader = reinterpret_cast<Header*>(&packet[0]);
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strncpy(pHeader->magic, "OMW0", 4);
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pHeader->dataLength = slen + 1; // Include the null terminator
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strncpy(&packet[8], msg, pHeader->dataLength);
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boost::system::error_code ec;
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boost::asio::write(*mpSocket, boost::asio::buffer(packet),
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boost::asio::transfer_all(), ec);
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if (ec)
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std::cout << "Error: " << ec.message() << std::endl;
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return !ec;
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}
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};
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int main(int argc, char* argv[])
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{
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std::cout << "OpenMW client console" << std::endl;
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std::cout << "=====================" << std::endl;
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std::cout << "Type 'quit' to exit." << std::endl;
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std::cout << "Connecting...";
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Client client;
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if (client.connect("27917"))
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{
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std::cout << "success." << std::endl;
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bool bDone = false;
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do
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{
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std::cout << "> ";
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char buffer[1024];
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gets(buffer);
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if (std::string(buffer) != "quit")
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bDone = !client.send(buffer);
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else
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bDone = true;
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} while (!bDone);
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client.disconnect();
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}
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else
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std::cout << "failed." << std::endl;
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return 0;
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}
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@ -14,10 +14,25 @@
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#include "apps/openmw/mwrender/playerpos.hpp"
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#include "apps/openmw/mwrender/playerpos.hpp"
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#include "apps/openmw/mwrender/sky.hpp"
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#include "apps/openmw/mwrender/sky.hpp"
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class ProcessCommandsHook : public Ogre::FrameListener
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{
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public:
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ProcessCommandsHook(OMW::Engine* pEngine) : mpEngine (pEngine) {}
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virtual bool frameStarted(const Ogre::FrameEvent& evt)
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{
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mpEngine->processCommands();
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return true;
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}
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protected:
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OMW::Engine* mpEngine;
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};
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OMW::Engine::Engine()
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OMW::Engine::Engine()
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: mEnableSky (false)
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: mEnableSky (false)
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, mpSkyManager (NULL)
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, mpSkyManager (NULL)
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{
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{
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mspCommandServer.reset(new OMW::CommandServer::Server(&mCommands, kCommandServerPort));
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}
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}
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// Load all BSA files in data directory.
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// Load all BSA files in data directory.
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@ -83,6 +98,16 @@ void OMW::Engine::enableSky (bool bEnable)
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mEnableSky = bEnable;
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mEnableSky = bEnable;
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}
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}
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void OMW::Engine::processCommands()
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{
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std::string msg;
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while (mCommands.pop_front(msg))
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{
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///\todo Add actual processing of the received command strings
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std::cout << "Command: '" << msg << "'" << std::endl;
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}
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}
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// Initialise and enter main loop.
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// Initialise and enter main loop.
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void OMW::Engine::go()
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void OMW::Engine::go()
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@ -146,11 +171,17 @@ void OMW::Engine::go()
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// Sets up the input system
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// Sets up the input system
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MWInput::MWInputManager input(mOgre, player);
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MWInput::MWInputManager input(mOgre, player);
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// Launch the console server
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std::cout << "Starting command server on port " << kCommandServerPort << std::endl;
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mspCommandServer->start();
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mOgre.getRoot()->addFrameListener( new ProcessCommandsHook(this) );
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std::cout << "\nStart! Press Q/ESC or close window to exit.\n";
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std::cout << "\nStart! Press Q/ESC or close window to exit.\n";
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// Start the main rendering loop
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// Start the main rendering loop
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mOgre.start();
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mOgre.start();
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mspCommandServer->stop();
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delete mpSkyManager;
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delete mpSkyManager;
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std::cout << "\nThat's all for now!\n";
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std::cout << "\nThat's all for now!\n";
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@ -6,6 +6,9 @@
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#include <boost/filesystem.hpp>
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#include <boost/filesystem.hpp>
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#include "apps/openmw/mwrender/mwscene.hpp"
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#include "apps/openmw/mwrender/mwscene.hpp"
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#include "components/misc/tsdeque.hpp"
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#include "components/commandserver/server.hpp"
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namespace MWRender
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namespace MWRender
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{
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{
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@ -18,6 +21,8 @@ namespace OMW
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class Engine
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class Engine
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{
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{
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enum { kCommandServerPort = 27917 };
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boost::filesystem::path mDataDir;
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boost::filesystem::path mDataDir;
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Render::OgreRenderer mOgre;
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Render::OgreRenderer mOgre;
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std::string mCellName;
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std::string mCellName;
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@ -26,6 +31,9 @@ namespace OMW
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bool mEnableSky;
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bool mEnableSky;
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MWRender::SkyManager* mpSkyManager;
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MWRender::SkyManager* mpSkyManager;
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TsDeque<std::string> mCommands;
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std::auto_ptr<OMW::CommandServer::Server> mspCommandServer;
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// not implemented
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// not implemented
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Engine (const Engine&);
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Engine (const Engine&);
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Engine& operator= (const Engine&);
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Engine& operator= (const Engine&);
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@ -55,6 +63,9 @@ namespace OMW
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/// Enables rendering of the sky (off by default).
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/// Enables rendering of the sky (off by default).
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void enableSky (bool bEnable);
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void enableSky (bool bEnable);
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/// Process pending commands
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void processCommands();
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/// Initialise and enter main loop.
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/// Initialise and enter main loop.
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void go();
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void go();
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};
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};
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177
components/commandserver/server.cpp
Executable file
177
components/commandserver/server.cpp
Executable file
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@ -0,0 +1,177 @@
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#include "server.hpp"
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using boost::asio::ip::tcp;
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//
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// Namespace for containing implementation details that the
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// rest of OpenMW doesn't need to worry about
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//
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namespace OMW { namespace CommandServer { namespace Detail {
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///
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/// Tracks an active connection to the CommandServer
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///
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class Connection
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{
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public:
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Connection (boost::asio::io_service& io_service, Server* pServer);
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void start();
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void stop();
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tcp::socket& socket();
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protected:
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void handle ();
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tcp::socket mSocket;
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Server* mpServer;
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boost::thread* mpThread;
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};
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Connection::Connection (boost::asio::io_service& io_service, Server* pServer)
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: mSocket (io_service)
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, mpServer (pServer)
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{
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}
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void Connection::start()
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{
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mpThread = new boost::thread(boost::bind(&Connection::handle, this));
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}
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///
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/// Stops and disconnects the connection
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///
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void Connection::stop()
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{
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mSocket.close();
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mpThread->join();
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}
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tcp::socket& Connection::socket()
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{
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return mSocket;
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}
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void Connection::handle ()
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{
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bool bDone = false;
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while (!bDone)
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{
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struct Header
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{
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char magic[4];
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size_t dataLength;
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} header;
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// Read the header
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boost::system::error_code error;
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mSocket.read_some(boost::asio::buffer(&header, sizeof(Header)), error);
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if (error != boost::asio::error::eof)
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{
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if (strncmp(header.magic, "OMW0", 4) == 0)
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{
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std::vector<char> msg;
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msg.resize(header.dataLength);
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boost::system::error_code error;
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mSocket.read_some(boost::asio::buffer(&msg[0], header.dataLength), error);
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if (!error)
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mpServer->postMessage( &msg[0] );
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else
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bDone = true;
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}
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else
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throw std::exception("Unexpected header!");
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}
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else
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bDone = true;
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}
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mpServer->removeConnection(this);
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}
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}}}
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namespace OMW { namespace CommandServer {
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using namespace Detail;
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Server::Server (Deque* pDeque, const int port)
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: mAcceptor (mIOService, tcp::endpoint(tcp::v4(), port))
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, mpCommands (pDeque)
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, mbStopping (false)
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{
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}
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void Server::start()
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{
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mIOService.run();
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mpThread = new boost::thread(boost::bind(&Server::threadMain, this));
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}
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void Server::stop()
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{
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// (1) Stop accepting new connections
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// (2) Wait for the listener thread to finish
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mAcceptor.close();
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mpThread->join();
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// Now that no new connections are possible, close any existing
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// open connections
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{
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boost::mutex::scoped_lock lock(mConnectionsMutex);
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mbStopping = true;
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for (ConnectionSet::iterator it = mConnections.begin();
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it != mConnections.end();
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++it)
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{
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(*it)->stop();
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}
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}
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}
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void Server::removeConnection (Connection* ptr)
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{
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// If the server is shutting down (rather the client closing the
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// connection), don't remove the connection from the list: that
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// would corrupt the iterator the server is using to shutdown all
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// clients.
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if (!mbStopping)
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{
|
||||||
|
boost::mutex::scoped_lock lock(mConnectionsMutex);
|
||||||
|
std::set<Connection*>::iterator it = mConnections.find(ptr);
|
||||||
|
if (it != mConnections.end())
|
||||||
|
mConnections.erase(it);
|
||||||
|
}
|
||||||
|
delete ptr;
|
||||||
|
}
|
||||||
|
|
||||||
|
void Server::postMessage (const char* s)
|
||||||
|
{
|
||||||
|
mpCommands->push_back(s);
|
||||||
|
}
|
||||||
|
|
||||||
|
void Server::threadMain()
|
||||||
|
{
|
||||||
|
// Loop until accept() fails, which will cause the break statement to be hit
|
||||||
|
while (true)
|
||||||
|
{
|
||||||
|
std::auto_ptr<Connection> spConnection(new Connection(mAcceptor.io_service(), this));
|
||||||
|
boost::system::error_code ec;
|
||||||
|
mAcceptor.accept(spConnection->socket(), ec);
|
||||||
|
if (!ec)
|
||||||
|
{
|
||||||
|
boost::mutex::scoped_lock lock(mConnectionsMutex);
|
||||||
|
mConnections.insert(spConnection.get());
|
||||||
|
spConnection->start();
|
||||||
|
spConnection.release();
|
||||||
|
}
|
||||||
|
else
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
}}
|
62
components/commandserver/server.hpp
Executable file
62
components/commandserver/server.hpp
Executable file
|
@ -0,0 +1,62 @@
|
||||||
|
#ifndef CONSOLESERVER_H
|
||||||
|
#define CONSOLESERVER_H
|
||||||
|
|
||||||
|
#include <iostream>
|
||||||
|
#include <string>
|
||||||
|
#include <deque>
|
||||||
|
#include <set>
|
||||||
|
#include <boost/asio.hpp>
|
||||||
|
#include <boost/thread.hpp>
|
||||||
|
|
||||||
|
#include "components/misc/tsdeque.hpp"
|
||||||
|
|
||||||
|
namespace OMW { namespace CommandServer
|
||||||
|
{
|
||||||
|
//
|
||||||
|
// Forward Declarations
|
||||||
|
//
|
||||||
|
namespace Detail
|
||||||
|
{
|
||||||
|
class Connection;
|
||||||
|
}
|
||||||
|
|
||||||
|
//
|
||||||
|
// Server that opens a port to listen for string commands which will be
|
||||||
|
// put into the deque provided in the Server constructor.
|
||||||
|
//
|
||||||
|
class Server
|
||||||
|
{
|
||||||
|
public:
|
||||||
|
typedef TsDeque<std::string> Deque;
|
||||||
|
|
||||||
|
Server (Deque* pDeque, const int port);
|
||||||
|
|
||||||
|
void start();
|
||||||
|
void stop();
|
||||||
|
|
||||||
|
protected:
|
||||||
|
friend class Detail::Connection;
|
||||||
|
typedef std::set<Detail::Connection*> ConnectionSet;
|
||||||
|
|
||||||
|
void removeConnection (Detail::Connection* ptr);
|
||||||
|
void postMessage (const char* s);
|
||||||
|
|
||||||
|
void threadMain();
|
||||||
|
|
||||||
|
// Objects used to set up the listening server
|
||||||
|
boost::asio::io_service mIOService;
|
||||||
|
boost::asio::ip::tcp::acceptor mAcceptor;
|
||||||
|
boost::thread* mpThread;
|
||||||
|
bool mbStopping;
|
||||||
|
|
||||||
|
// Track active connections
|
||||||
|
ConnectionSet mConnections;
|
||||||
|
mutable boost::mutex mConnectionsMutex;
|
||||||
|
|
||||||
|
// Pointer to output queue in which to put received strings
|
||||||
|
Deque* mpCommands;
|
||||||
|
};
|
||||||
|
|
||||||
|
}}
|
||||||
|
|
||||||
|
#endif // CONSOLESERVER_H
|
34
components/misc/tsdeque.hpp
Executable file
34
components/misc/tsdeque.hpp
Executable file
|
@ -0,0 +1,34 @@
|
||||||
|
#ifndef TSDEQUE_H
|
||||||
|
#define TSDEQUE_H
|
||||||
|
|
||||||
|
#include <boost/thread.hpp>
|
||||||
|
|
||||||
|
template <typename T>
|
||||||
|
class TsDeque
|
||||||
|
{
|
||||||
|
public:
|
||||||
|
void push_back (const T& t)
|
||||||
|
{
|
||||||
|
boost::mutex::scoped_lock lock(mMutex);
|
||||||
|
mDeque.push_back(t);
|
||||||
|
}
|
||||||
|
|
||||||
|
bool pop_front (T& t)
|
||||||
|
{
|
||||||
|
boost::mutex::scoped_lock lock(mMutex);
|
||||||
|
if (!mDeque.empty())
|
||||||
|
{
|
||||||
|
t = mDeque.front();
|
||||||
|
mDeque.pop_front();
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
else
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
|
||||||
|
protected:
|
||||||
|
std::deque<T> mDeque;
|
||||||
|
mutable boost::mutex mMutex;
|
||||||
|
};
|
||||||
|
|
||||||
|
#endif // TSDEQUE_H
|
Loading…
Reference in a new issue