@ -290,7 +290,6 @@ void WeatherManager::update(float duration)
if (exterior)
{
std::string regionstr = Misc::StringUtils::lowerCase(MWBase::Environment::get().getWorld()->getPlayer().getPlayer().getCell()->mCell->mRegion);
Misc::StringUtils::toLower(regionstr);
if (mWeatherUpdateTime <= 0 || regionstr != mCurrentRegion)