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Addition to last commit, don't create a save directory on death

This commit is contained in:
scrawl 2016-03-13 23:47:57 +01:00
parent 426a6fdcc2
commit 7463c0c353

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@ -109,13 +109,14 @@ void MWState::StateManager::askLoadRecent()
if( !mAskLoadRecent ) if( !mAskLoadRecent )
{ {
if(getCurrentCharacter()->begin() == getCurrentCharacter()->end() )//no saves const MWState::Character* character = getCurrentCharacter(false);
if(!character || character->begin() == character->end())//no saves
{ {
MWBase::Environment::get().getWindowManager()->pushGuiMode (MWGui::GM_MainMenu); MWBase::Environment::get().getWindowManager()->pushGuiMode (MWGui::GM_MainMenu);
} }
else else
{ {
MWState::Slot lastSave = *getCurrentCharacter()->begin(); MWState::Slot lastSave = *character->begin();
std::vector<std::string> buttons; std::vector<std::string> buttons;
buttons.push_back("#{sYes}"); buttons.push_back("#{sYes}");
buttons.push_back("#{sNo}"); buttons.push_back("#{sNo}");