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Copy PathFinder::mPath back value when pass to MWMechanics::AiPackage::pathTo as dest
May become dangling reference because method may remove all elements from mPath.
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@ -489,7 +489,7 @@ namespace MWMechanics
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float duration, AiWanderStorage& storage, ESM::Position& pos)
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float duration, AiWanderStorage& storage, ESM::Position& pos)
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{
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{
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// Is there no destination or are we there yet?
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// Is there no destination or are we there yet?
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if ((!mPathFinder.isPathConstructed()) || pathTo(actor, mPathFinder.getPath().back(), duration, DESTINATION_TOLERANCE))
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if ((!mPathFinder.isPathConstructed()) || pathTo(actor, ESM::Pathgrid::Point(mPathFinder.getPath().back()), duration, DESTINATION_TOLERANCE))
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{
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{
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stopWalking(actor, storage);
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stopWalking(actor, storage);
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storage.setState(Wander_ChooseAction);
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storage.setState(Wander_ChooseAction);
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