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Fix comment

This commit is contained in:
scrawl 2016-02-03 14:40:59 +01:00
parent 5878291064
commit 74c18f532e

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@ -292,9 +292,10 @@ protected:
*/
void setObjectRoot(const std::string &model, bool forceskeleton, bool baseonly, bool isCreature);
/* Adds the keyframe controllers in the specified model as a new animation source. Note that
* the filename portion of the provided model name will be prepended with 'x', and the .nif
* extension will be replaced with .kf. */
/** Adds the keyframe controllers in the specified model as a new animation source. Note that the .nif
* file extension will be replaced with .kf.
* @note Later added animation sources have the highest priority when it comes to finding a particular animation.
*/
void addAnimSource(const std::string &model);
/** Adds an additional light to the given node using the specified ESM record. */