@ -196,8 +196,6 @@ namespace MWInput
void InputManager::handleGuiArrowKey(int action)
{
// Temporary shut-down of this function until deemed necessary.
return;
if (SDL_IsTextInputActive())
@ -402,7 +400,8 @@ namespace MWInput
case A_MoveRight:
case A_MoveForward:
case A_MoveBackward:
handleGuiArrowKey(action);
//handleGuiArrowKey(action);
break;
case A_Journal:
toggleJournal ();